Player Matchup

Hera
Hera
Argy72011
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,428 Elo+
Solo
Olorun
Olorun
Frédérick1718
Olorun
Level 22
God Stats
22W - 22L
1,450 SR
Queue Stats
46W - 65L
1,312 Elo+
Party 1
Agni
Agni
florian132547
Agni
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
gaulthier59
Cthulhu
Level 18
God Stats
27W - 34L
1,459 SR
Queue Stats
31W - 48L
1,306 Elo+
Party 1
Merlin
Merlin
l_Vallesmanni_l
Merlin
Level 10
God Stats
3W - 7L
1,187 SR
Queue Stats
4W - 16L
982 Elo+
Solo
Team Averages
Level 16
1,419 SR
1,306 Elo+

VS

Team Averages
Level 16
1,468 SR
1,308 Elo+
Neith
Neith
Microhh0
Neith
Level 22
God Stats
10W - 10L
1,382 SR
Queue Stats
67W - 58L
1,061 Elo+
Solo
Artemis
Artemis
Ra1nRaven8753
Artemis
Level 4
God Stats
2W - 3L
1,277 SR
Queue Stats
4W - 5L
1,250 Elo+
Solo
Sol
Sol
YD_Wisper_
Sol
Level 28
God Stats
10W - 1L
1,862 SR
Queue Stats
135W - 142L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
l-_PiLoTeS_TeK_-
Tsukuyomi
Level 26
God Stats
8W - 8L
1,319 SR
Queue Stats
87W - 95L
1,288 Elo+
Solo
Bellona
Bellona
slem610
Bellona
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 64L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
1 / 2 / 0
5,699
518
3,811
3,542
1,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 4 / 0
5,446
495
3,172
7,670
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 7 / 0
4,283
389
1,217
5,356
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
gaulthier59
Cthulhu
7
0 / 1 / 3
4,924
448
1,878
5,354
2,927
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
3 / 6 / 0
6,351
577
2,280
5,129
1,694
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Microhh0
Neith
8
6 / 0 / 1
5,618
511
2,394
3,818
1,152
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
9
4 / 4 / 4
5,433
494
4,693
4,554
1,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 0 / 4
5,722
520
4,791
4,685
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
12
6 / 0 / 2
7,091
645
2,759
6,557
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
slem610
Bellona
9
1 / 3 / 0
5,226
475
651
5,139
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
19
20
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hera
1
2
0
0.5
L
3
4
0
0.75
W
Neith
Microhh0
Neith
6
0
1
6.5
W
Artemis
4
4
4
1.5
W
2
0
4
4
L
0
7
0
0
L
Cthulhu
gaulthier59
Cthulhu
0
1
3
1.5
W
Tsukuyomi
6
0
2
7
L
3
6
0
0.5
W
Bellona
slem610
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,358
Damage
15,288
27,051
Taken
24,753
8,912
Mitigated
8,674
3,325
Healing
8,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,811
1,396
0
491
3,542
1,053
491
1,144
2,286
22,346
0
L
3,172
1,109
343
1,692
7,670
2,164
80
1,147
6,295
24,368
0
W
Neith
Microhh0
Neith
2,394
1,099
0
363
3,818
1,152
403
2,465
1,353
0
11,043
W
Artemis
4,693
2,393
0
250
4,554
1,506
648
3,729
825
149
14,928
W
4,791
962
0
2,171
4,685
1,303
496
3,353
1,332
20,707
0
L
1,217
282
0
454
5,356
1,074
177
448
4,855
10,601
0
L
Cthulhu
gaulthier59
Cthulhu
1,878
214
0
345
5,354
2,927
270
1,615
3,546
11,599
0
W
Tsukuyomi
2,759
729
0
4,600
6,557
1,975
0
531
6,026
0
35,892
L
2,280
691
0
0
5,129
1,694
1,843
0
5,129
26,792
0
W
Bellona
slem610
Bellona
651
271
0
1,092
5,139
2,738
32
2,280
2,859
0
15,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
29,090
166
Minions Killed
195
0
Camps Cleared
0
868,145
Distance Traveled
977,627
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,699
518
37
3
0
153,364
2
L
Olorun
5,446
495
33
3
0
175,147
3
W
Neith
5,618
511
13
1
0
220,501
0
W
Artemis
5,433
494
23
2
0
167,494
0
W
Sol
5,722
520
37
3
0
210,406
2
L
Agni
4,283
389
16
1
0
167,130
0
L
Cthulhu
4,924
448
19
2
0
213,910
0
W
Tsukuyomi
7,091
645
83
8
0
238,604
0
L
Merlin
6,351
577
61
6
0
158,594
0
W
Bellona
5,226
475
39
4
0
140,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role