Player Matchup

Heimdallr
Heimdallr
Carsio
Heimdallr
Level 27
God Stats
1W - 1L
1,275 SR
Queue Stats
65W - 66L
1,516 Elo+
Solo
Artemis
Artemis
DaitooSan
Artemis
Level 8
God Stats
1W - 0L
1,277 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
GuerrieroOfPride
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,452 Elo+
Party 2
Bellona
Bellona
Lanego
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,108 Elo+
Solo
Olorun
Olorun
Mindless27
Olorun
Level 18
God Stats
3W - 0L
1,812 SR
Queue Stats
18W - 18L
1,449 Elo+
Party 2
Team Averages
Level 14
1,473 SR
1,405 Elo+

VS

Team Averages
Level 9
1,476 SR
1,458 Elo+
Arachne
Arachne
Irurokko
Arachne
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,503 Elo+
Solo
Xing Tian
Xing Tian
KuruMüdür
Xing Tian
Level 4
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
Sol
Sol
Quichteq
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
plakayakup
Morgan Le Fay
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
thcm2
Artemis
Level 27
God Stats
71W - 81L
1,619 SR
Queue Stats
155W - 162L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carsio
Heimdallr
10
3 / 1 / 1
5,846
585
2,853
4,066
1,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
DaitooSan
Artemis
10
1 / 2 / 1
5,697
570
1,335
3,234
926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 4
5,381
538
6,052
5,484
2,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Lanego
Bellona
8
0 / 2 / 3
5,356
536
2,770
6,991
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Mindless27
Olorun
10
5 / 0 / 1
6,097
610
5,955
2,527
969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Irurokko
Arachne
10
5 / 2 / 0
6,402
640
2,729
6,423
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KuruMüdür
Xing Tian
6
0 / 3 / 2
4,370
437
2,225
7,198
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,433
443
2,044
6,004
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
plakayakup
Morgan Le Fay
7
0 / 2 / 2
4,939
494
1,977
3,790
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
thcm2
Artemis
7
0 / 2 / 0
4,354
435
1,981
3,687
903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Carsio
Heimdallr
3
1
1
3.5
W
Artemis
DaitooSan
Artemis
1
2
1
0.75
W
2
0
4
4
L
Arachne
Irurokko
Arachne
5
2
0
2.5
L
Xing Tian
KuruMüdür
Xing Tian
0
3
2
0.33
W
Bellona
Lanego
Bellona
0
2
3
0.75
W
Olorun
Mindless27
Olorun
5
0
1
5.5
L
0
3
0
0
L
Morgan Le Fay
plakayakup
Morgan Le Fay
0
2
2
0.5
L
Artemis
thcm2
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
10,956
22,302
Taken
27,102
10,114
Mitigated
10,456
7,214
Healing
4,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Carsio
Heimdallr
2,853
1,117
0
1,521
4,066
1,300
1,199
569
3,497
0
28,023
W
Artemis
DaitooSan
Artemis
1,335
185
0
854
3,234
926
798
1,586
1,648
0
20,744
W
6,052
190
195
1,350
5,484
2,660
80
2,248
3,236
13,297
0
L
Arachne
Irurokko
Arachne
2,729
2,059
0
2,507
6,423
2,711
36
1,075
5,348
0
30,295
L
Xing Tian
KuruMüdür
Xing Tian
2,225
523
0
250
7,198
3,723
0
3,515
3,683
3,544
0
W
Bellona
Lanego
Bellona
2,770
1,371
0
2,188
6,991
4,259
84
899
6,072
0
39,882
W
Olorun
Mindless27
Olorun
5,955
2,647
0
1,106
2,527
969
2,001
1,238
1,289
25,556
2,590
L
2,044
1,063
0
477
6,004
1,982
0
4,691
1,313
11,491
0
L
Morgan Le Fay
plakayakup
Morgan Le Fay
1,977
105
0
529
3,790
1,137
0
946
2,844
14,041
0
L
Artemis
thcm2
Artemis
1,981
791
0
899
3,687
903
25
1,206
2,481
0
16,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
24,498
243
Minions Killed
145
0
Camps Cleared
0
905,467
Distance Traveled
864,107
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,846
585
53
5
0
187,240
2
W
Artemis
5,697
570
46
5
0
158,425
2
W
Ares
5,381
538
17
2
0
197,993
3
L
Arachne
6,402
640
64
6
0
198,288
1
L
Xing Tian
4,370
437
2
0
0
188,480
2
W
Bellona
5,356
536
71
7
0
167,638
0
W
Olorun
6,097
610
56
6
0
194,171
3
L
Sol
4,433
443
29
3
0
147,191
0
L
Morgan Le Fay
4,939
494
21
2
0
164,289
0
L
Artemis
4,354
435
29
3
0
165,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role