Player Matchup

Cthulhu
Cthulhu
Rebornkraken100
Cthulhu
Level 102
God Stats
56W - 28L
1,784 SR
Queue Stats
107W - 80L
1,689 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheDiablillox
Morgan Le Fay
Level 45
God Stats
13W - 5L
1,628 SR
Queue Stats
68W - 72L
1,584 Elo+
Solo
Set
Set
YaBoiJesus117
Set
Level 66
God Stats
24W - 7L
1,769 SR
Queue Stats
30W - 16L
1,675 Elo+
Party 1
Team Averages
Level 71
1,727 SR
1,649 Elo+

VS

Team Averages
Level 74
1,715 SR
1,589 Elo+
Erlang Shen
Erlang Shen
CtrlBKN
Erlang Shen
Level 116
God Stats
1W - 0L
1,911 SR
Queue Stats
235W - 190L
1,617 Elo+
Solo
Mulan
Mulan
InfiniteStealth
Mulan
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
SammyDaHammy
Kukulkan
Level 40
God Stats
22W - 9L
1,734 SR
Queue Stats
70W - 51L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 8
11,869
625
17,964
23,039
21,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
TheDiablillox
Morgan Le Fay
15
3 / 4 / 7
11,834
623
24,793
19,854
7,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 6 / 6
11,829
623
11,339
16,811
14,584
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CtrlBKN
Erlang Shen
15
5 / 4 / 7
12,689
668
8,475
33,421
18,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 12
11,673
614
10,324
24,274
25,083
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
SammyDaHammy
Kukulkan
16
7 / 3 / 6
12,964
682
27,806
11,543
4,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
12
Kills
13
14
Deaths
13
21
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CtrlBKN
Erlang Shen
5
4
7
2.13
W
1
6
12
1.17
L
4
4
8
2
W
Kukulkan
SammyDaHammy
Kukulkan
7
3
6
3.33
L
Morgan Le Fay
TheDiablillox
Morgan Le Fay
3
4
7
1.63
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,096
Damage
46,605
59,704
Taken
69,238
43,689
Mitigated
48,555
16,378
Healing
20,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CtrlBKN
Erlang Shen
8,475
3,741
0
13,741
33,421
18,639
694
18,564
14,216
98
31,788
W
10,324
1,448
405
2,269
24,274
25,083
408
14,011
9,239
0
25,171
L
17,964
823
1,757
7,070
23,039
21,304
550
13,467
8,690
37,536
0
W
Kukulkan
SammyDaHammy
Kukulkan
27,806
3,600
1,171
3,302
11,543
4,833
1,541
9,122
2,205
78,497
0
L
Morgan Le Fay
TheDiablillox
Morgan Le Fay
24,793
1,401
229
4,958
19,854
7,801
0
8,712
10,906
59,253
0
L
11,339
6,848
0
2,364
16,811
14,584
1,150
6,620
9,532
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,532
Gold Earned
37,326
168
Minions Killed
183
8
Camps Cleared
8
1,039,068
Distance Traveled
1,052,641
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,689
668
40
2
5
366,389
6
W
Mulan
11,673
614
25
1
2
354,777
3
L
Cthulhu
11,869
625
41
2
1
365,218
1
W
Kukulkan
12,964
682
118
6
1
331,475
5
L
Morgan Le Fay
11,834
623
80
4
6
362,495
3
L
Set
11,829
623
47
2
1
311,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role