Player Matchup

Nike
Nike
CheemTheGod
Nike
Level 25
God Stats
1W - 0L
1,879 SR
Queue Stats
29W - 13L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
UnrelentingSalt
Kukulkan
Level 127
God Stats
7W - 2L
1,554 SR
Queue Stats
62W - 39L
1,579 Elo+
Party 1
Da Ji
Da Ji
makamama
Da Ji
Level 86
God Stats
2W - 0L
1,280 SR
Queue Stats
108W - 51L
1,651 Elo+
Party 1
Team Averages
Level 79
1,571 SR
1,614 Elo+

VS

Team Averages
Level 34
1,436 SR
1,452 Elo+
Kukulkan
Kukulkan
Sorry AimL2
Kukulkan
Level 24
God Stats
6W - 8L
1,566 SR
Queue Stats
7W - 10L
1,396 Elo+
Solo
Athena
Athena
TemperedRoom935
Athena
Level 15
God Stats
3W - 5L
1,554 SR
Queue Stats
9W - 10L
1,594 Elo+
Solo
Ne Zha
Ne Zha
deathknight7230
Ne Zha
Level 64
God Stats
0W - 4L
1,186 SR
Queue Stats
88W - 113L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 21
14,824
741
8,866
26,584
36,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
19
11 / 1 / 16
14,609
730
29,767
18,285
8,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
makamama
Da Ji
17
13 / 4 / 12
14,499
725
17,048
18,289
8,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sorry AimL2
Kukulkan
15
1 / 9 / 2
11,825
591
21,136
14,767
5,044
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 9 / 2
11,659
583
16,159
25,469
34,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 11 / 2
11,971
599
13,049
23,987
17,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
11
29
Kills
5
5
Deaths
29
49
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
21
15.5
L
Kukulkan
Sorry AimL2
Kukulkan
1
9
2
0.22
L
1
9
2
0.22
W
Kukulkan
11
1
16
19
L
3
11
2
0.36
W
Da Ji
makamama
Da Ji
13
4
12
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,681
Damage
50,344
63,158
Taken
64,223
54,212
Mitigated
57,266
20,433
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,866
1,695
1,140
7,729
26,584
36,428
481
16,606
9,978
0
30,953
L
Kukulkan
Sorry AimL2
Kukulkan
21,136
1,145
724
315
14,767
5,044
0
8,661
6,106
70,790
0
L
16,159
3,944
0
1,384
25,469
34,902
0
11,383
13,944
36,275
0
W
Kukulkan
29,767
3,793
0
7,968
18,285
8,908
1,484
12,594
5,691
83,102
0
L
13,049
2,153
0
4,333
23,987
17,320
0
10,699
13,288
0
39,158
W
Da Ji
makamama
Da Ji
17,048
6,380
693
2,903
18,289
8,876
1,296
9,318
8,971
0
56,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,932
Gold Earned
35,455
228
Minions Killed
206
9
Camps Cleared
6
1,082,436
Distance Traveled
979,951
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,824
741
59
3
2
384,314
0
L
Kukulkan
11,825
591
122
6
0
331,841
0
L
Athena
11,659
583
30
2
4
365,924
4
W
Kukulkan
14,609
730
126
6
1
362,661
0
L
Ne Zha
11,971
599
54
3
2
282,186
3
W
Da Ji
14,499
725
43
2
6
335,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role