Player Matchup

Set
Set
InsertChad
Set
Level 14
God Stats
1W - 3L
1,188 SR
Queue Stats
16W - 15L
1,418 Elo+
Party 1
Neith
Neith
Ndurans
Neith
Level 14
God Stats
1W - 2L
1,285 SR
Queue Stats
14W - 11L
1,454 Elo+
Party 1
Athena
Athena
SVILENSVEN
Athena
Level 29
God Stats
7W - 14L
1,040 SR
Queue Stats
117W - 145L
1,478 Elo+
Solo
Amaterasu
Amaterasu
pa3ln
Amaterasu
Level 7
God Stats
1W - 3L
1,731 SR
Queue Stats
24W - 29L
1,487 Elo+
Solo
Scylla
Scylla
purrinmoose2218
Scylla
Level 14
God Stats
0W - 1L
1,573 SR
Queue Stats
1W - 2L
1,678 Elo+
Solo
Team Averages
Level 16
1,363 SR
1,503 Elo+

VS

Team Averages
Level 26
1,537 SR
1,524 Elo+
Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lavahound1109
Fenrir
Level 26
God Stats
6W - 8L
1,720 SR
Queue Stats
92W - 100L
1,499 Elo+
Solo
Sobek
Sobek
RBSide
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,573 Elo+
Solo
Thanatos
Thanatos
SpeedboyGT
Thanatos
Level 19
God Stats
2W - 2L
1,484 SR
Queue Stats
62W - 54L
1,417 Elo+
Solo
Hel
Hel
kokaingaming
Hel
Level 29
God Stats
2W - 6L
1,479 SR
Queue Stats
96W - 76L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 1
7,297
486
5,747
11,879
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Ndurans
Neith
10
0 / 6 / 3
5,829
389
6,352
8,665
1,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
SVILENSVEN
Athena
9
2 / 4 / 2
6,511
434
5,937
13,567
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
pa3ln
Amaterasu
10
1 / 6 / 2
6,393
426
5,173
12,103
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 3 / 3
6,603
440
1,378
7,197
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 2 / 10
7,122
475
6,187
7,145
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 9
6,993
466
3,390
8,931
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
RBSide
Sobek
15
4 / 0 / 3
8,917
594
10,658
12,219
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
SpeedboyGT
Thanatos
14
10 / 1 / 4
8,854
590
10,513
11,460
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
9 / 2 / 7
8,409
561
9,847
6,659
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
26
27
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
10
3.5
L
3
8
1
0.44
W
1
1
9
5.5
L
Neith
Ndurans
Neith
0
6
3
0.25
W
Sobek
RBSide
Sobek
4
0
3
5.5
L
Athena
SVILENSVEN
Athena
2
4
2
0.75
W
Thanatos
SpeedboyGT
Thanatos
10
1
4
12
W
9
2
7
6.25
L
Amaterasu
pa3ln
Amaterasu
1
6
2
0.33
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
40,595
53,411
Taken
46,414
26,440
Mitigated
26,512
12,029
Healing
25,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,187
2,832
0
2,292
7,145
2,015
0
1,585
5,468
0
36,530
L
5,747
2,803
0
1,295
11,879
3,846
0
3,892
7,792
0
37,343
W
3,390
803
0
1,710
8,931
6,428
236
1,797
7,084
0
24,824
L
Neith
Ndurans
Neith
6,352
2,533
0
1,531
8,665
1,677
492
1,855
6,708
0
25,662
W
Sobek
RBSide
Sobek
10,658
858
0
7,480
12,219
12,201
819
632
10,904
53,193
0
L
Athena
SVILENSVEN
Athena
5,937
1,798
0
3,923
13,567
10,623
18
3,980
9,242
22,499
0
W
Thanatos
SpeedboyGT
Thanatos
10,513
3,864
0
9,135
11,460
3,914
981
1,776
9,582
0
47,795
W
9,847
995
1,959
3,071
6,659
1,954
640
1,355
5,155
34,780
0
L
Amaterasu
pa3ln
Amaterasu
5,173
2,001
0
2,992
12,103
8,742
0
6,478
4,803
0
23,001
L
1,378
399
0
2,288
7,197
1,552
0
2,591
4,361
21,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
40,295
237
Minions Killed
349
0
Camps Cleared
0
1,342,464
Distance Traveled
1,360,279
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,122
475
62
4
0
244,652
1
L
Set
7,297
486
66
4
0
289,639
3
W
Fenrir
6,993
466
33
2
0
253,417
3
L
Neith
5,829
389
50
3
0
271,395
0
W
Sobek
8,917
594
114
8
0
270,111
2
L
Athena
6,511
434
27
2
0
283,497
4
W
Thanatos
8,854
590
76
5
0
319,935
4
W
Hel
8,409
561
64
4
0
272,164
3
L
Amaterasu
6,393
426
41
3
0
239,987
1
L
Scylla
6,603
440
53
4
0
257,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role