Player Matchup

Neith
Neith
BearJawJack
Neith
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
569W - 358L
1,619 Elo+
Party 1
Janus
Janus
KaeYtergg
Janus
Level 28
God Stats
1W - 0L
1,355 SR
Queue Stats
13W - 35L
1,200 Elo+
Solo
Hercules
Hercules
SanguineRook
Hercules
Level 28
God Stats
147W - 109L
1,613 SR
Queue Stats
432W - 308L
1,582 Elo+
Party 1
Team Averages
Level 28
1,555 SR
1,467 Elo+

VS

Team Averages
Level 16
1,393 SR
1,410 Elo+
Eset
Eset
BradoplhPittler
Eset
Level 14
God Stats
8W - 15L
1,276 SR
Queue Stats
16W - 27L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
Semeagole
Kumbhakarna
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 167L
1,583 Elo+
Solo
Loki
Loki
VENOM1738
Loki
Level 5
God Stats
0W - 3L
1,403 SR
Queue Stats
0W - 3L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 10
9,014
901
12,300
6,212
2,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KaeYtergg
Janus
12
8 / 3 / 9
8,852
885
7,607
7,511
2,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SanguineRook
Hercules
11
3 / 3 / 13
8,135
814
5,790
12,198
5,337
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 3
7,628
763
8,164
6,330
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Semeagole
Kumbhakarna
11
1 / 3 / 7
7,481
748
4,067
11,761
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
9
3 / 15 / 3
7,417
742
4,885
16,080
5,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
8
8
Deaths
20
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
4
2
3
2.75
W
Janus
KaeYtergg
Janus
8
3
9
4.17
W
Hercules
SanguineRook
Hercules
3
3
13
3.17
L
Kumbhakarna
Semeagole
Kumbhakarna
1
3
7
1.5
L
Loki
3
15
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,697
Damage
17,116
25,921
Taken
34,171
9,918
Mitigated
20,093
5,303
Healing
1,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,300
5,233
0
1,137
6,212
2,162
257
2,474
3,738
0
33,611
L
8,164
508
424
1,048
6,330
2,112
0
723
5,607
22,709
0
W
Janus
KaeYtergg
Janus
7,607
1,164
313
1,098
7,511
2,419
29
4,240
3,271
28,284
0
W
Hercules
SanguineRook
Hercules
5,790
2,207
140
2,615
12,198
5,337
0
6,055
6,143
0
9,535
L
Kumbhakarna
Semeagole
Kumbhakarna
4,067
828
0
429
11,761
12,218
0
3,654
8,107
10,131
0
L
Loki
4,885
2,087
0
0
16,080
5,763
149
3,374
12,706
0
12,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
22,526
117
Minions Killed
69
5
Camps Cleared
3
514,701
Distance Traveled
500,242
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,014
901
53
5
1
170,840
2
L
Eset
7,628
763
38
4
2
181,231
3
W
Janus
8,852
885
56
6
4
183,703
0
W
Hercules
8,135
814
8
1
0
160,158
1
L
Kumbhakarna
7,481
748
16
2
1
170,102
0
L
Loki
7,417
742
15
2
0
148,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role