Player Matchup

Xbalanque
Xbalanque
Invyctus
Xbalanque
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 38L
1,529 Elo+
Party 1
Olorun
Olorun
KindaDsyelxic
Olorun
Level 119
God Stats
1W - 4L
1,384 SR
Queue Stats
139W - 121L
1,528 Elo+
Solo
Geb
Geb
SentinelCentauri
Geb
Level 122
God Stats
0W - 3L
1,457 SR
Queue Stats
57W - 61L
1,542 Elo+
Party 1
Thanatos
Thanatos
glockinc17
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,295 Elo+
Party 1
Raijin
Raijin
kingglitchkilla
Raijin
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,813 Elo+
Solo
Team Averages
Level 109
1,468 SR
1,541 Elo+

VS

Team Averages
Level 131
1,619 SR
1,534 Elo+
Ganesha
Ganesha
DEEJHUDG22
Ganesha
Level 157
God Stats
7W - 2L
1,970 SR
Queue Stats
477W - 467L
1,542 Elo+
Solo
Discordia
Discordia
Masterchips117
Discordia
Level 52
God Stats
3W - 4L
1,596 SR
Queue Stats
151W - 138L
1,516 Elo+
Solo
Ullr
Ullr
Neleús
Ullr
Level 160
God Stats
7W - 6L
1,531 SR
Queue Stats
196W - 205L
1,547 Elo+
Solo
Geb
Geb
Ridoki
Geb
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,508 Elo+
Solo
Loki
Loki
Stublechin
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Invyctus
Xbalanque
16
4 / 7 / 6
10,431
745
20,488
12,579
4,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 8
9,536
681
13,475
15,745
7,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 5 / 14
10,087
721
11,617
17,121
24,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
glockinc17
Thanatos
15
5 / 5 / 7
10,076
720
11,395
12,287
8,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
5 / 7 / 7
10,897
778
15,625
14,998
6,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DEEJHUDG22
Ganesha
17
0 / 4 / 18
9,951
711
7,062
25,461
24,185
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Masterchips117
Discordia
20
10 / 3 / 9
12,090
864
22,855
12,380
5,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
Neleús
Ullr
20
9 / 1 / 12
12,318
880
13,635
17,245
9,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Ridoki
Geb
19
2 / 3 / 20
11,956
854
11,799
22,507
29,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 6 / 8
11,098
793
11,775
13,143
5,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
28
28
Deaths
17
42
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DEEJHUDG22
Ganesha
0
4
18
2.25
L
Xbalanque
Invyctus
Xbalanque
4
7
6
1
L
3
4
8
1.75
W
Discordia
Masterchips117
Discordia
10
3
9
4.83
W
Ullr
Neleús
Ullr
9
1
12
15
W
Geb
Ridoki
Geb
2
3
20
4
L
0
5
14
1.4
W
7
6
8
1.83
L
Thanatos
glockinc17
Thanatos
5
5
7
1.7
L
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,600
Damage
67,126
72,730
Taken
90,736
52,151
Mitigated
75,504
25,752
Healing
37,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DEEJHUDG22
Ganesha
7,062
498
1,341
7,357
25,461
24,185
0
11,035
14,426
15,655
0
L
Xbalanque
Invyctus
Xbalanque
20,488
9,424
234
2,145
12,579
4,957
890
9,352
3,029
0
34,531
L
13,475
6,721
4,198
7,170
15,745
7,895
212
9,964
5,461
26,222
0
W
Discordia
Masterchips117
Discordia
22,855
364
4,600
4,106
12,380
5,678
771
5,418
6,962
48,469
0
W
Ullr
Neleús
Ullr
13,635
5,820
2,835
8,019
17,245
9,850
3,740
9,315
7,930
0
37,031
W
Geb
Ridoki
Geb
11,799
808
1,249
4,939
22,507
29,990
487
7,763
14,744
18,214
0
L
11,617
638
0
1,079
17,121
24,303
0
7,828
8,978
19,734
0
W
11,775
1,932
1,395
1,444
13,143
5,801
1,231
7,186
5,957
0
21,986
L
Thanatos
glockinc17
Thanatos
11,395
824
381
6,092
12,287
8,790
108
5,068
7,026
0
13,282
L
15,625
2,307
1,350
3,103
14,998
6,206
488
7,955
6,520
37,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,027
Gold Earned
57,413
131
Minions Killed
155
0
Camps Cleared
0
1,178,120
Distance Traveled
1,372,891
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,951
711
0
0
0
253,660
2
L
Xbalanque
10,431
745
33
2
0
202,896
1
L
Olorun
9,536
681
28
2
0
222,589
2
W
Discordia
12,090
864
62
4
0
292,048
6
W
Ullr
12,318
880
63
5
0
293,807
1
W
Geb
11,956
854
6
0
0
263,864
4
L
Geb
10,087
721
10
1
0
256,462
2
W
Loki
11,098
793
24
2
0
269,512
0
L
Thanatos
10,076
720
4
0
0
271,693
1
L
Raijin
10,897
778
56
4
0
224,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role