Player Matchup

Ymir
Ymir
Agent Chomps859
Ymir
Level 17
God Stats
1W - 2L
1,584 SR
Queue Stats
3W - 6L
1,664 Elo+
Party 1
Ravana
Ravana
Algac96
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 99L
1,569 Elo+
Party 1
Anhur
Anhur
CreepyBook6694
Anhur
Level 85
God Stats
8W - 14L
1,414 SR
Queue Stats
438W - 465L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
DarthDewiT66
Nu Wa
Level 49
God Stats
4W - 4L
1,903 SR
Queue Stats
239W - 213L
1,593 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kourse Max73
Cu Chulainn
Level 149
God Stats
4W - 5L
1,480 SR
Queue Stats
228W - 245L
1,618 Elo+
Party 1
Team Averages
Level 86
1,576 SR
1,596 Elo+

VS

Team Averages
Level 88
1,592 SR
1,582 Elo+
He Bo
He Bo
ImBuiltDifferent
He Bo
Level 28
God Stats
1W - 0L
1,722 SR
Queue Stats
83W - 54L
1,624 Elo+
Party 2
Ullr
Ullr
T3PokiSub
Ullr
Level 66
God Stats
5W - 2L
1,676 SR
Queue Stats
95W - 37L
1,759 Elo+
Party 2
Baron Samedi
Baron Samedi
Tyk0n
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 364L
1,582 Elo+
Party 2
Sobek
Sobek
daddydomwhatsup
Sobek
Level 158
God Stats
2W - 5L
1,562 SR
Queue Stats
226W - 225L
1,567 Elo+
Party 3
Artemis
Artemis
totoro41
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,992
388
3,119
15,561
12,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
Algac96
Ravana
15
4 / 6 / 3
9,442
525
8,266
14,609
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 1
8,659
481
3,468
10,267
3,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 4 / 6
9,233
513
15,234
13,538
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Kourse Max73
Cu Chulainn
16
2 / 4 / 1
9,782
543
8,220
20,503
19,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
10,794
600
7,815
13,074
4,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
18
9 / 2 / 6
10,985
610
18,971
13,725
5,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Tyk0n
Baron Samedi
18
5 / 0 / 7
10,860
603
9,190
9,968
6,409
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
3 / 0 / 9
9,217
512
6,677
14,343
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
totoro41
Artemis
15
4 / 3 / 7
9,543
530
13,333
9,957
3,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
25
25
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ravana
Algac96
Ravana
4
6
3
0.92
L
2
5
1
0.5
L
1
4
6
1
W
4
4
7
1.88
L
Cu Chulainn
Kourse Max73
Cu Chulainn
2
4
1
0.63
W
Ullr
9
2
6
6
W
Baron Samedi
Tyk0n
Baron Samedi
5
0
7
8.5
W
3
0
9
7.5
W
Artemis
totoro41
Artemis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,307
Damage
55,986
74,478
Taken
61,067
45,283
Mitigated
35,078
12,726
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,119
605
0
735
15,561
12,729
0
3,713
11,848
16,356
0
L
Ravana
Algac96
Ravana
8,266
2,676
0
1,808
14,609
5,632
0
2,620
11,989
0
56,649
L
3,468
1,537
0
1,766
10,267
3,045
260
1,637
8,630
0
54,845
L
15,234
2,766
62
3,086
13,538
4,551
297
4,812
8,726
78,289
0
W
7,815
351
0
4,888
13,074
4,041
0
3,989
9,085
76,474
0
L
Cu Chulainn
Kourse Max73
Cu Chulainn
8,220
1,335
0
5,269
20,503
19,326
0
11,078
9,425
309
61,946
W
Ullr
18,971
8,778
0
2,532
13,725
5,499
1,000
4,562
9,163
0
93,081
W
Baron Samedi
Tyk0n
Baron Samedi
9,190
1,063
814
6,564
9,968
6,409
568
2,156
7,812
66,783
0
W
6,677
919
0
4,827
14,343
15,891
0
4,632
9,711
26,743
0
W
Artemis
totoro41
Artemis
13,333
6,513
0
3,223
9,957
3,238
1,867
3,065
6,892
0
65,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
51,399
462
Minions Killed
557
0
Camps Cleared
0
1,587,824
Distance Traveled
1,638,383
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,992
388
24
1
0
305,052
0
L
Ravana
9,442
525
79
4
0
374,609
1
L
Anhur
8,659
481
106
6
0
283,450
3
L
Nu Wa
9,233
513
133
7
0
311,043
6
W
He Bo
10,794
600
153
9
0
330,193
0
L
Cu Chulainn
9,782
543
120
7
0
313,670
3
W
Ullr
10,985
610
151
8
0
327,908
3
W
Baron Samedi
10,860
603
130
7
0
328,938
0
W
Sobek
9,217
512
34
2
0
364,837
3
W
Artemis
9,543
530
89
5
0
286,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role