Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CritSalad
Artio
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
14W - 32L
1,280 Elo+
Party 2
Hel
Hel
Cryptic33
Hel
Level 13
God Stats
1W - 1L
1,732 SR
Queue Stats
8W - 33L
1,181 Elo+
Party 2
Team Averages
Level 18
1,655 SR
1,320 Elo+

VS

Team Averages
Level 108
1,567 SR
1,482 Elo+
Hercules
Hercules
BGIFF64
Hercules
Level 145
God Stats
17W - 19L
1,597 SR
Queue Stats
225W - 189L
1,584 Elo+
Party 1
Zeus
Zeus
SWFlyBacklah
Zeus
Level 152
God Stats
1W - 1L
1,606 SR
Queue Stats
155W - 127L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
xSaturnx
Cthulhu
Level 28
God Stats
3W - 4L
1,496 SR
Queue Stats
40W - 59L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 8 / 2
5,635
626
1,872
8,912
2,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
CritSalad
Artio
10
3 / 2 / 1
6,872
764
5,823
14,095
12,118
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 1
6,291
699
5,369
9,991
6,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BGIFF64
Hercules
12
6 / 1 / 9
8,384
932
10,025
14,512
8,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
7 / 1 / 8
7,962
885
13,189
4,605
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
xSaturnx
Cthulhu
8
2 / 2 / 8
6,929
770
2,193
5,821
3,855
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
15
15
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
2
0.13
W
Hercules
BGIFF64
Hercules
6
1
9
10.5
L
Artio
CritSalad
Artio
3
2
1
1.75
L
1
5
1
0.3
W
7
1
8
11
W
Cthulhu
xSaturnx
Cthulhu
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,064
Damage
25,407
32,998
Taken
24,938
21,096
Mitigated
13,680
6,505
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,872
545
0
372
8,912
2,975
0
3,869
5,043
0
8,098
W
Hercules
BGIFF64
Hercules
10,025
2,696
327
6,553
14,512
8,236
224
6,339
8,173
0
20,847
L
Artio
CritSalad
Artio
5,823
955
515
1,760
14,095
12,118
0
6,395
7,700
16,463
0
L
5,369
165
1,755
2,103
9,991
6,003
0
5,687
4,304
17,771
0
W
13,189
751
0
712
4,605
1,589
525
2,263
2,342
29,978
0
W
Cthulhu
xSaturnx
Cthulhu
2,193
296
0
763
5,821
3,855
254
3,124
2,697
10,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,798
Gold Earned
23,275
55
Minions Killed
66
4
Camps Cleared
4
470,756
Distance Traveled
456,782
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,635
626
9
1
1
140,292
2
W
Hercules
8,384
932
23
3
0
182,499
2
L
Artio
6,872
764
20
2
3
169,302
0
L
Hel
6,291
699
26
3
0
161,162
1
W
Zeus
7,962
885
30
3
4
146,560
0
W
Cthulhu
6,929
770
13
1
0
127,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role