Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Nawakahi
Nox
Level 141
God Stats
9W - 10L
1,529 SR
Queue Stats
294W - 306L
1,458 Elo+
Party 2
Scylla
Scylla
SatanicKoaIa
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,281 Elo+
Party 2
Sun Wukong
Sun Wukong
SatanicLemur
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,407 Elo+
Party 2
Team Averages
Level 84
1,506 SR
1,429 Elo+

VS

Team Averages
Level 67
1,613 SR
1,390 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Big Bumby
Agni
Level 91
God Stats
4W - 1L
1,865 SR
Queue Stats
62W - 73L
1,413 Elo+
Party 1
Sol
Sol
Fr3aKiNOuT 14
Sol
Level 87
God Stats
7W - 0L
1,700 SR
Queue Stats
56W - 43L
1,339 Elo+
Party 3
Cupid
Cupid
MK0198
Cupid
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,245 Elo+
Party 1
Hun Batz
Hun Batz
RecoilClassify
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 10 / 5
9,743
749
10,458
16,984
6,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
 
Arachne
15
5 / 10 / 5
9,534
733
14,099
18,519
10,346
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 5 / 5
10,726
825
16,282
9,906
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
0 / 11 / 5
8,181
629
6,317
14,598
4,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SatanicLemur
Sun Wukong
14
2 / 8 / 5
8,640
665
9,298
17,707
17,008
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
9 / 1 / 25
11,637
895
11,858
20,158
22,611
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
18
9 / 2 / 21
11,352
873
13,221
8,951
4,192
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 2 / 20
12,448
958
18,410
17,263
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
MK0198
Cupid
14
8 / 5 / 15
10,187
784
12,166
11,888
6,176
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
18
8 / 5 / 14
11,634
895
14,257
16,736
9,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
139
15
Kills
44
44
Deaths
15
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
10
5
0.55
L
Arachne
 
Arachne
5
10
5
0.75
W
Cthulhu
 
Cthulhu
9
1
25
21.5
W
Agni
9
2
21
9.75
W
10
2
20
10
W
Cupid
MK0198
Cupid
8
5
15
3.1
L
5
5
5
1.5
W
Hun Batz
8
5
14
3
L
Scylla
0
11
5
0.23
L
Sun Wukong
SatanicLemur
Sun Wukong
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
69,912
77,714
Taken
74,996
42,768
Mitigated
51,483
15,321
Healing
30,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,458
5,133
0
2,653
16,984
6,233
0
9,752
6,938
0
21,506
L
Arachne
 
Arachne
14,099
10,377
417
3,603
18,519
10,346
0
10,838
7,435
0
19,696
W
Cthulhu
 
Cthulhu
11,858
741
1,904
4,958
20,158
22,611
584
5,156
15,002
22,463
0
W
Agni
13,221
377
1,852
1,984
8,951
4,192
1,002
2,451
6,500
31,228
0
W
18,410
4,882
1,669
8,835
17,263
8,596
2,566
6,502
10,761
44,290
0
W
Cupid
MK0198
Cupid
12,166
6,585
2,596
2,043
11,888
6,176
930
4,370
7,518
0
23,246
L
16,282
409
1,436
1,277
9,906
4,398
0
4,277
5,553
39,810
0
W
Hun Batz
14,257
3,331
855
3,540
16,736
9,908
1,174
4,120
12,616
0
33,491
L
Scylla
6,317
1,400
503
1,330
14,598
4,783
0
6,291
8,147
17,399
0
L
Sun Wukong
SatanicLemur
Sun Wukong
9,298
1,143
516
3,586
17,707
17,008
0
11,168
6,152
0
16,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,824
Gold Earned
57,258
101
Minions Killed
176
0
Camps Cleared
0
978,753
Distance Traveled
1,272,956
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,743
749
22
2
0
184,254
0
L
Arachne
9,534
733
12
1
0
195,904
0
W
Cthulhu
11,637
895
19
1
0
304,105
0
W
Agni
11,352
873
28
2
0
251,336
1
W
Sol
12,448
958
71
5
0
227,269
0
W
Cupid
10,187
784
19
1
0
242,771
0
L
Nox
10,726
825
41
3
0
210,288
0
W
Hun Batz
11,634
895
39
3
0
247,475
0
L
Scylla
8,181
629
14
1
0
173,035
0
L
Sun Wukong
8,640
665
12
1
0
215,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role