Player Matchup

Scylla
Scylla
Silver II
AlphaVigor
Scylla
Silver II
Level 140
God Stats
4W - 6L
1,454 SR
Queue Stats
594W - 760L
1,127 MMR
Solo
Neith
Neith
Bronze III
Luke Bae
Neith
Bronze III
Level 108
God Stats
5W - 2L
1,761 SR
Queue Stats
22W - 16L
1,583 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
fleXG_John
Sun Wukong
Gold V
Level 109
God Stats
50W - 55L
1,589 SR
Queue Stats
255W - 314L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,601 SR
1,370 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,438 SR
1,330 MMR
Kuzenbo
Kuzenbo
Gold II
FridayNights
Kuzenbo
Gold II
Level 129
God Stats
10W - 20L
1,443 SR
Queue Stats
456W - 507L
1,652 MMR
Solo
Thor
Thor
Silver II
alanzo_dank
Thor
Silver II
Level 100
God Stats
6W - 17L
1,414 SR
Queue Stats
173W - 214L
1,088 MMR
Party 1
Discordia
Discordia
Silver III
gloseph
Discordia
Silver III
Level 45
God Stats
37W - 54L
1,456 SR
Queue Stats
99W - 126L
1,249 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlphaVigor
Scylla
15
5 / 7 / 9
13,844
629
6,104
15,125
4,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Luke Bae
Neith
17
7 / 8 / 13
14,974
681
26,282
24,505
9,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
fleXG_John
Sun Wukong
18
10 / 1 / 9
16,240
738
18,867
23,130
27,554
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AphroditeGilgameshKumbhakarnaCabrakanChaac

VS

Bans
ThothDanzaburouVulcanHeimdallrHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FridayNights
Kuzenbo
19
8 / 4 / 6
16,384
745
18,262
29,385
58,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 11 / 5
15,134
688
15,022
26,350
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
gloseph
Discordia
16
1 / 7 / 8
13,292
604
16,978
16,856
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
22
Kills
16
16
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlphaVigor
Scylla
5
7
9
1.36
W
Kuzenbo
FridayNights
Kuzenbo
8
4
6
2.75
L
Neith
Luke Bae
Neith
7
8
13
1.69
W
7
11
5
0.86
L
Sun Wukong
fleXG_John
Sun Wukong
10
1
9
14.5
W
Discordia
gloseph
Discordia
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,253
Damage
50,262
62,760
Taken
72,591
42,202
Mitigated
76,423
14,038
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlphaVigor
Scylla
6,104
181
0
685
15,125
4,755
416
7,835
6,994
39,198
0
W
Kuzenbo
FridayNights
Kuzenbo
18,262
4,245
0
5,070
29,385
58,767
990
1,910
27,475
51,578
0
L
Neith
Luke Bae
Neith
26,282
11,209
0
8,841
24,505
9,893
1,858
14,595
9,384
0
77,210
W
15,022
3,983
649
3,682
26,350
12,561
1,506
3,432
22,918
0
78,631
L
Sun Wukong
fleXG_John
Sun Wukong
18,867
5,220
0
4,512
23,130
27,554
463
12,118
10,554
0
59,399
W
Discordia
gloseph
Discordia
16,978
767
275
2,899
16,856
5,095
784
1,413
15,443
54,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,058
Gold Earned
44,810
266
Minions Killed
214
10
Camps Cleared
6
1,026,956
Distance Traveled
1,112,079
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,844
629
65
3
6
283,168
1
W
Kuzenbo
16,384
745
56
3
0
432,781
3
L
Neith
14,974
681
115
5
2
300,055
4
W
Thor
15,134
688
65
3
6
315,816
2
L
Sun Wukong
16,240
738
86
4
2
443,733
1
W
Discordia
13,292
604
93
4
0
363,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role