Player Matchup

Set
Set
ImBuiltDifferent
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 54L
1,617 Elo+
Party 2
Zhong Kui
Zhong Kui
T3PokiSub
Zhong Kui
Level 66
God Stats
1W - 0L
1,739 SR
Queue Stats
95W - 37L
1,754 Elo+
Party 2
Guan Yu
Guan Yu
Tyk0n
Guan Yu
Level 158
God Stats
9W - 3L
1,894 SR
Queue Stats
374W - 364L
1,574 Elo+
Party 2
Rama
Rama
YorikuYui
Rama
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
318W - 274L
1,516 Elo+
Party 3
Cerberus
Cerberus
iSpamFlash
Cerberus
Level 23
God Stats
4W - 1L
1,807 SR
Queue Stats
32W - 25L
1,579 Elo+
Party 3
Team Averages
Level 80
1,688 SR
1,608 Elo+

VS

Team Averages
Level 99
1,555 SR
1,508 Elo+
Erlang Shen
Erlang Shen
Demonic5andwich
Erlang Shen
Level 138
God Stats
11W - 9L
1,470 SR
Queue Stats
490W - 477L
1,514 Elo+
Party 1
Anubis
Anubis
Granced
Anubis
Level 97
God Stats
4W - 5L
1,579 SR
Queue Stats
174W - 178L
1,510 Elo+
Party 1
Apollo
Apollo
KJ Chepaski
Apollo
Level 26
God Stats
22W - 28L
1,522 SR
Queue Stats
53W - 62L
1,487 Elo+
Party 1
Agni
Agni
NinjaMaster280
Agni
Level 138
God Stats
9W - 4L
1,590 SR
Queue Stats
328W - 316L
1,525 Elo+
Party 1
Mercury
Mercury
TheFox11758
Mercury
Level 96
God Stats
8W - 16L
1,616 SR
Queue Stats
242W - 257L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,732
608
4,077
10,544
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
T3PokiSub
Zhong Kui
16
7 / 0 / 7
9,369
586
11,598
10,151
8,514
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Tyk0n
Guan Yu
15
4 / 0 / 6
9,257
579
8,741
11,007
12,424
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
17
9 / 1 / 3
10,265
642
11,365
8,898
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
iSpamFlash
Cerberus
13
2 / 1 / 9
8,198
512
3,004
13,714
9,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Demonic5andwich
Erlang Shen
12
1 / 5 / 0
6,956
435
4,611
12,011
6,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Granced
Anubis
9
0 / 5 / 1
5,981
374
4,849
7,813
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
12
0 / 6 / 1
6,760
423
3,678
10,595
2,835
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 0
8,213
513
7,417
9,467
2,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheFox11758
Mercury
11
0 / 7 / 2
6,895
431
6,215
10,946
3,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
27
Kills
3
3
Deaths
27
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Demonic5andwich
Erlang Shen
1
5
0
0.2
L
Anubis
Granced
Anubis
0
5
1
0.1
W
5
1
4
7
L
Apollo
0
6
1
0.08
L
2
4
0
0.5
W
Zhong Kui
T3PokiSub
Zhong Kui
7
0
7
10.5
L
Mercury
TheFox11758
Mercury
0
7
2
0.14
W
Guan Yu
Tyk0n
Guan Yu
4
0
6
7
W
Rama
9
1
3
10.5
W
Cerberus
iSpamFlash
Cerberus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
26,770
54,314
Taken
50,832
37,879
Mitigated
21,048
24,418
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Demonic5andwich
Erlang Shen
4,611
2,271
0
3,325
12,011
6,698
0
2,000
9,463
0
37,242
L
Anubis
Granced
Anubis
4,849
552
0
1,533
7,813
5,204
90
2,564
5,249
20,875
0
W
4,077
2,299
0
2,863
10,544
4,610
1,224
2,491
8,053
0
77,219
L
Apollo
3,678
2,192
0
2,045
10,595
2,835
300
1,405
9,190
0
39,371
L
7,417
63
0
2,068
9,467
2,651
432
6,813
2,601
54,097
0
W
Zhong Kui
T3PokiSub
Zhong Kui
11,598
1,909
0
5,591
10,151
8,514
563
3,508
6,643
52,960
0
L
Mercury
TheFox11758
Mercury
6,215
2,757
0
1,919
10,946
3,660
0
1,820
9,026
0
47,165
W
Guan Yu
Tyk0n
Guan Yu
8,741
1,626
1,570
6,719
11,007
12,424
1,047
1,592
9,415
0
49,871
W
Rama
11,365
9,270
0
3,363
8,898
2,485
1,145
2,589
6,309
0
79,169
W
Cerberus
iSpamFlash
Cerberus
3,004
161
474
3,838
13,714
9,846
610
2,086
11,628
28,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
34,805
577
Minions Killed
381
0
Camps Cleared
0
1,526,317
Distance Traveled
1,471,096
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,956
435
75
5
0
285,079
2
L
Anubis
5,981
374
30
2
0
281,981
8
W
Set
9,732
608
152
10
0
334,562
0
L
Apollo
6,760
423
80
5
0
268,470
0
L
Agni
8,213
513
117
7
0
297,531
3
W
Zhong Kui
9,369
586
85
5
0
304,849
1
L
Mercury
6,895
431
79
5
0
338,035
1
W
Guan Yu
9,257
579
103
6
0
336,459
0
W
Rama
10,265
642
138
9
0
273,621
4
W
Cerberus
8,198
512
99
6
0
276,826
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role