Player Matchup

Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Lvcky
Ymir
Level 20
God Stats
1W - 1L
1,698 SR
Queue Stats
3W - 4L
1,493 Elo+
Solo
King Arthur
King Arthur
jusaguy
King Arthur
Level 13
God Stats
13W - 20L
1,499 SR
Queue Stats
181W - 185L
1,460 Elo+
Solo
Hel
Hel
kokaingaming
Hel
Level 29
God Stats
2W - 6L
1,583 SR
Queue Stats
96W - 76L
1,645 Elo+
Solo
Medusa
Medusa
lilpinklolipop
Medusa
Level 13
God Stats
11W - 16L
1,589 SR
Queue Stats
31W - 38L
1,532 Elo+
Solo
Team Averages
Level 20
1,574 SR
1,526 Elo+

VS

Team Averages
Level 26
1,611 SR
1,549 Elo+
Ymir
Ymir
Merlin2212
Ymir
Level 24
God Stats
6W - 3L
1,722 SR
Queue Stats
54W - 45L
1,533 Elo+
Solo
Nemesis
Nemesis
NicolasTheHunter
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,413 Elo+
Solo
King Arthur
King Arthur
Sevenmmn
King Arthur
Level 29
God Stats
15W - 19L
1,476 SR
Queue Stats
80W - 75L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
Shadowfrax
Hou Yi
Level 25
God Stats
3W - 0L
1,611 SR
Queue Stats
43W - 36L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
Level 23
God Stats
10W - 7L
1,746 SR
Queue Stats
38W - 34L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
8 / 4 / 0
11,038
526
9,145
19,324
11,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
Lvcky
Ymir
13
0 / 3 / 4
8,389
399
5,715
17,275
13,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
jusaguy
King Arthur
14
0 / 9 / 1
8,397
400
6,090
22,285
14,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 9 / 1
7,394
352
3,346
13,364
5,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 0
7,284
347
7,322
15,673
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
11,140
530
4,304
17,277
18,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 8
12,149
579
7,410
13,264
8,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Sevenmmn
King Arthur
18
9 / 1 / 9
12,644
602
11,456
18,130
19,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Shadowfrax
Hou Yi
20
5 / 3 / 6
13,636
649
16,491
13,470
6,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
VanDarkholmee
Morgan Le Fay
19
13 / 1 / 8
13,552
645
30,202
10,257
5,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
8
Kills
31
31
Deaths
8
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
4
0
2
L
Ymir
Lvcky
Ymir
0
3
4
0.67
W
1
1
9
5.5
W
3
2
8
3.5
W
King Arthur
Sevenmmn
King Arthur
9
1
9
13.5
W
Hou Yi
Shadowfrax
Hou Yi
5
3
6
2.67
W
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
13
1
8
17
L
King Arthur
jusaguy
King Arthur
0
9
1
0.06
L
0
9
1
0.06
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,618
Damage
69,863
87,921
Taken
72,398
49,723
Mitigated
59,157
7,852
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,145
3,794
0
1,530
19,324
11,677
0
4,704
14,620
0
80,939
L
Ymir
Lvcky
Ymir
5,715
611
0
250
17,275
13,270
112
7,143
10,132
24,266
0
W
4,304
841
0
2,630
17,277
18,856
2,186
3,095
14,182
43,606
0
W
7,410
3,108
0
4,592
13,264
8,416
3,333
2,988
10,276
0
78,086
W
King Arthur
Sevenmmn
King Arthur
11,456
1,541
0
5,683
18,130
19,853
1,026
5,112
13,018
633
63,663
W
Hou Yi
Shadowfrax
Hou Yi
16,491
9,614
0
5,023
13,470
6,130
5,322
1,541
11,929
0
127,874
W
Morgan Le Fay
VanDarkholmee
Morgan Le Fay
30,202
2,152
773
3,773
10,257
5,902
2,636
2,074
8,183
85,272
0
L
King Arthur
jusaguy
King Arthur
6,090
745
0
1,890
22,285
14,095
0
7,264
15,021
7,881
48,361
L
3,346
218
819
2,248
13,364
5,709
0
9,230
4,134
28,300
0
L
7,322
2,986
0
1,115
15,673
4,972
416
7,008
8,665
0
38,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
63,121
390
Minions Killed
606
0
Camps Cleared
0
1,751,680
Distance Traveled
2,105,413
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,038
526
133
6
0
358,661
3
L
Ymir
8,389
399
39
2
0
373,726
4
W
Ymir
11,140
530
61
3
0
396,189
6
W
Nemesis
12,149
579
122
6
0
499,795
5
W
King Arthur
12,644
602
115
5
0
417,088
1
W
Hou Yi
13,636
649
197
9
0
369,984
4
W
Morgan Le Fay
13,552
645
111
5
0
422,357
1
L
King Arthur
8,397
400
104
5
0
393,953
3
L
Hel
7,394
352
51
2
0
267,614
3
L
Medusa
7,284
347
63
3
0
357,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role