Player Matchup

Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
Level 23
God Stats
5W - 1L
1,501 SR
Queue Stats
10W - 11L
1,553 Elo+
Solo
Cthulhu
Cthulhu
ShiroG15-
Cthulhu
Level 29
God Stats
19W - 27L
1,544 SR
Queue Stats
162W - 225L
1,524 Elo+
Solo
Bakasura
Bakasura
locdoutsouljah
Bakasura
Level 4
God Stats
67W - 60L
1,448 SR
Queue Stats
305W - 279L
1,426 Elo+
Solo
Izanami
Izanami
wreck3m2005
Izanami
Level 28
God Stats
3W - 0L
1,705 SR
Queue Stats
24W - 20L
1,721 Elo+
Solo
Team Averages
Level 22
1,540 SR
1,545 Elo+

VS

Team Averages
Level 24
1,508 SR
1,486 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Abirael
Yemoja
Level 25
God Stats
9W - 7L
1,601 SR
Queue Stats
26W - 29L
1,435 Elo+
Solo
Charybdis
Charybdis
Shelangoski
Charybdis
Level 29
God Stats
16W - 27L
1,406 SR
Queue Stats
90W - 91L
1,486 Elo+
Party 1
Merlin
Merlin
pakrongg
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
sudwing
Gilgamesh
Level 30
God Stats
35W - 34L
1,532 SR
Queue Stats
102W - 90L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
1 / 3 / 0
7,718
482
2,199
8,876
2,367
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Cronnoz8854
Morgan Le Fay
14
7 / 2 / 3
9,273
580
6,566
8,745
3,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ShiroG15-
Cthulhu
12
0 / 2 / 5
7,095
443
4,822
9,455
7,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
11
0 / 7 / 2
6,877
430
3,400
12,307
3,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
wreck3m2005
Izanami
15
6 / 2 / 0
8,616
539
8,277
8,651
3,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
11 / 3 / 1
9,598
600
12,710
11,722
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Abirael
Yemoja
12
2 / 1 / 2
7,269
454
3,928
7,993
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Shelangoski
Charybdis
12
0 / 4 / 4
7,594
475
4,613
11,227
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
pakrongg
Merlin
6
0 / 6 / 0
5,362
335
1,573
4,381
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
sudwing
Gilgamesh
16
3 / 0 / 0
9,487
593
4,580
6,393
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
14
Kills
16
16
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
3
0
0.33
L
Bakasura
 
Bakasura
11
3
1
3.83
L
Yemoja
Abirael
Yemoja
2
1
2
3
W
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
7
2
3
4.25
L
Charybdis
Shelangoski
Charybdis
0
4
4
0.5
W
Cthulhu
ShiroG15-
Cthulhu
0
2
5
1.25
W
Bakasura
0
7
2
0.14
L
Merlin
pakrongg
Merlin
0
6
0
0
L
Gilgamesh
sudwing
Gilgamesh
3
0
0
3
W
Izanami
wreck3m2005
Izanami
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
27,404
48,034
Taken
41,716
19,695
Mitigated
20,200
8,822
Healing
11,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,199
812
0
1,000
8,876
2,367
0
162
8,574
0
33,783
L
Bakasura
 
Bakasura
12,710
8,188
0
4,546
11,722
6,269
0
3,512
8,210
0
57,907
L
Yemoja
Abirael
Yemoja
3,928
558
222
2,107
7,993
5,631
0
2,483
5,510
27,972
0
W
Morgan Le Fay
Cronnoz8854
Morgan Le Fay
6,566
803
0
658
8,745
3,363
1,314
1,760
6,364
46,168
0
L
Charybdis
Shelangoski
Charybdis
4,613
3,221
0
2,517
11,227
2,988
399
2,688
8,539
0
44,056
W
Cthulhu
ShiroG15-
Cthulhu
4,822
416
124
2,001
9,455
7,305
0
2,102
6,983
23,379
0
W
Bakasura
3,400
2,800
0
1,710
12,307
3,534
378
289
11,343
0
27,765
L
Merlin
pakrongg
Merlin
1,573
187
0
0
4,381
979
0
2,436
1,945
10,853
0
L
Gilgamesh
sudwing
Gilgamesh
4,580
1,408
0
1,640
6,393
4,333
822
269
5,604
0
68,274
W
Izanami
wreck3m2005
Izanami
8,277
5,847
0
3,329
8,651
3,126
1,624
1,188
7,307
0
71,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
39,310
405
Minions Killed
354
0
Camps Cleared
0
1,428,174
Distance Traveled
1,361,915
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,718
482
57
4
0
249,209
0
L
Bakasura
9,598
600
102
6
0
315,634
0
L
Yemoja
7,269
454
45
3
0
299,118
6
W
Morgan Le Fay
9,273
580
89
6
0
302,986
0
L
Charybdis
7,594
475
73
5
0
270,959
0
W
Cthulhu
7,095
443
41
3
0
298,059
5
W
Bakasura
6,877
430
79
5
0
294,823
0
L
Merlin
5,362
335
11
1
0
142,353
0
L
Gilgamesh
9,487
593
123
8
0
333,851
1
W
Izanami
8,616
539
139
9
0
283,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role