Player Matchup

Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Crintc
Anubis
Level 68
God Stats
3W - 6L
1,508 SR
Queue Stats
498W - 428L
1,607 Elo+
Party 2
Vulcan
Vulcan
Midnoche
Vulcan
Level 143
God Stats
2W - 1L
1,464 SR
Queue Stats
772W - 793L
1,590 Elo+
Solo
Ganesha
Ganesha
RibDinner
Ganesha
Level 107
God Stats
3W - 3L
1,369 SR
Queue Stats
117W - 115L
1,602 Elo+
Solo
Da Ji
Da Ji
也无风雨也无晴丶
Da Ji
Level 158
God Stats
3W - 2L
1,517 SR
Queue Stats
209W - 168L
1,662 Elo+
Party 2
Team Averages
Level 127
1,472 SR
1,592 Elo+

VS

Team Averages
Level 141
1,480 SR
1,582 Elo+
Jing Wei
Jing Wei
ChemicaIBromance
Jing Wei
Level 86
God Stats
0W - 2L
1,223 SR
Queue Stats
93W - 92L
1,586 Elo+
Solo
Freya
Freya
Defiantsantiago
Freya
Level 158
God Stats
3W - 3L
1,726 SR
Queue Stats
179W - 176L
1,628 Elo+
Party 1
Achilles
Achilles
PieconHongos
Achilles
Level 146
God Stats
4W - 2L
1,718 SR
Queue Stats
138W - 143L
1,535 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sunscent
Cu Chulainn
Level 155
God Stats
1W - 3L
1,290 SR
Queue Stats
159W - 182L
1,559 Elo+
Solo
Sobek
Sobek
lLatedl
Sobek
Level 160
God Stats
1W - 3L
1,441 SR
Queue Stats
136W - 139L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
7 / 2 / 20
9,587
959
13,706
6,635
3,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Crintc
Anubis
14
4 / 4 / 19
8,671
867
9,384
7,415
5,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Midnoche
Vulcan
17
8 / 3 / 17
10,161
1,016
16,236
7,576
4,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
RibDinner
Ganesha
16
0 / 1 / 28
8,955
896
6,725
8,453
8,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
11 / 2 / 18
10,185
1,019
9,142
9,786
6,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
7,258
726
4,156
9,135
3,353
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 7 / 3
8,207
821
7,034
10,112
3,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
PieconHongos
Achilles
15
2 / 5 / 5
8,593
859
4,621
14,481
17,177
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
Sunscent
Cu Chulainn
16
4 / 6 / 4
9,299
930
9,898
11,929
10,944
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
lLatedl
Sobek
13
2 / 6 / 5
7,509
751
6,533
14,521
9,032
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
34
30
Kills
11
12
Deaths
30
102
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
2
20
8.5
L
0
6
6
0.5
W
Anubis
Crintc
Anubis
4
4
19
3.38
L
3
7
3
0.64
W
Vulcan
Midnoche
Vulcan
8
3
17
5.5
L
Achilles
PieconHongos
Achilles
2
5
5
0.9
W
Ganesha
RibDinner
Ganesha
0
1
28
14
L
Cu Chulainn
Sunscent
Cu Chulainn
4
6
4
1
L
Sobek
lLatedl
Sobek
2
6
5
0.75
W
11
2
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,193
Damage
32,242
39,865
Taken
60,178
28,304
Mitigated
44,119
9,750
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,706
3,421
981
1,089
6,635
3,959
1,406
1,666
4,969
25,170
0
L
4,156
2,758
464
1,116
9,135
3,353
0
7,027
1,942
0
17,138
W
Anubis
Crintc
Anubis
9,384
629
0
1,039
7,415
5,342
192
2,326
5,089
14,122
0
L
7,034
1,855
91
1,440
10,112
3,613
0
7,756
2,246
18,432
0
W
Vulcan
Midnoche
Vulcan
16,236
4,895
890
1,323
7,576
4,179
1,655
2,428
5,148
34,040
0
L
Achilles
PieconHongos
Achilles
4,621
798
0
4,423
14,481
17,177
0
10,253
3,890
0
13,235
W
Ganesha
RibDinner
Ganesha
6,725
852
1,781
1,538
8,453
8,162
580
3,341
5,112
13,406
0
L
Cu Chulainn
Sunscent
Cu Chulainn
9,898
2,105
133
537
11,929
10,944
0
8,160
3,367
0
22,188
L
Sobek
lLatedl
Sobek
6,533
133
0
2,565
14,521
9,032
0
11,442
2,682
11,824
0
W
9,142
2,716
104
1,005
9,786
6,662
1,329
3,806
5,980
0
13,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,559
Gold Earned
40,866
111
Minions Killed
109
0
Camps Cleared
0
996,743
Distance Traveled
870,470
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,587
959
28
3
0
203,524
2
L
Jing Wei
7,258
726
30
3
0
169,141
0
W
Anubis
8,671
867
14
1
0
166,741
0
L
Freya
8,207
821
31
3
0
165,227
0
W
Vulcan
10,161
1,016
54
5
0
205,398
0
L
Achilles
8,593
859
11
1
0
195,415
2
W
Ganesha
8,955
896
0
0
0
224,391
6
L
Cu Chulainn
9,299
930
22
2
0
171,488
0
L
Sobek
7,509
751
15
2
0
169,199
0
W
Da Ji
10,185
1,019
15
2
0
196,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role