Player Matchup

Ymir
Ymir
Gallirado
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 1
Bakasura
Bakasura
Xephnolf
Bakasura
Level 4
God Stats
0W - 3L
1,200 SR
Queue Stats
0W - 6L
1,023 Elo+
Party 1
Anubis
Anubis
jonZehcnas
Anubis
Level 47
God Stats
25W - 21L
1,542 SR
Queue Stats
187W - 194L
1,392 Elo+
Party 1
Team Averages
Level 19
1,414 SR
1,199 Elo+

VS

Team Averages
Level 57
1,634 SR
1,443 Elo+
Janus
Janus
AXEM4N2213
Janus
Level 32
God Stats
7W - 7L
1,678 SR
Queue Stats
92W - 106L
1,444 Elo+
Solo
Cupid
Cupid
Adm1ral 69spree
Cupid
Level 105
God Stats
26W - 19L
1,648 SR
Queue Stats
577W - 682L
1,507 Elo+
Party 2
Bacchus
Bacchus
Omega-Quirk
Bacchus
Level 33
God Stats
11W - 9L
1,577 SR
Queue Stats
140W - 212L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 7 / 2
7,934
529
1,189
15,695
7,840
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Xephnolf
Bakasura
11
0 / 9 / 2
7,933
529
4,405
13,099
4,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
jonZehcnas
Anubis
13
2 / 8 / 0
9,538
636
12,326
12,711
5,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
9 / 1 / 12
11,370
758
14,876
8,665
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 13
10,827
722
12,008
9,197
3,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Omega-Quirk
Bacchus
15
10 / 0 / 13
12,082
805
9,446
10,062
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
24
24
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Janus
9
1
12
15
W
5
1
13
11.5
L
Ymir
0
7
2
0.14
W
Bacchus
Omega-Quirk
Bacchus
10
0
13
16.5
L
Bakasura
Xephnolf
Bakasura
0
9
2
0.11
L
Anubis
jonZehcnas
Anubis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
36,330
41,505
Taken
27,924
17,775
Mitigated
17,651
4,403
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
14,876
303
88
2,627
8,665
2,294
373
5,182
3,175
38,660
0
W
12,008
5,785
192
6,425
9,197
3,230
1,673
4,320
4,877
0
63,467
L
Ymir
1,189
333
0
26
15,695
7,840
0
9,599
6,096
6,476
0
W
Bacchus
Omega-Quirk
Bacchus
9,446
1,328
0
3,633
10,062
12,127
472
4,720
5,324
17,406
0
L
Bakasura
Xephnolf
Bakasura
4,405
3,206
0
1,243
13,099
4,676
0
7,664
5,435
0
9,061
L
Anubis
jonZehcnas
Anubis
12,326
385
0
3,134
12,711
5,259
0
7,232
5,479
47,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
34,279
118
Minions Killed
159
2
Camps Cleared
9
753,606
Distance Traveled
763,906
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,370
758
65
4
1
262,536
2
W
Cupid
10,827
722
71
5
7
257,933
2
L
Ymir
7,934
529
7
0
0
260,784
3
W
Bacchus
12,082
805
23
2
1
243,437
2
L
Bakasura
7,933
529
29
2
0
268,326
3
L
Anubis
9,538
636
82
5
2
224,496
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role