Player Matchup

Zhong Kui
Zhong Kui
Bucky_Orange
Zhong Kui
Level 80
God Stats
16W - 7L
1,728 SR
Queue Stats
284W - 401L
1,309 Elo+
Party 1
Hel
Hel
Flembleth
Hel
Level 29
God Stats
10W - 17L
1,326 SR
Queue Stats
137W - 173L
1,253 Elo+
Party 1
Ymir
Ymir
TripleDoubleZZ
Ymir
Level 34
God Stats
4W - 13L
1,352 SR
Queue Stats
101W - 144L
1,226 Elo+
Party 1
Team Averages
Level 48
1,469 SR
1,262 Elo+

VS

Team Averages
Level 29
1,407 SR
1,278 Elo+
Neith
Neith
JediMindPimq666
Neith
Level 28
God Stats
28W - 24L
1,201 SR
Queue Stats
81W - 111L
1,139 Elo+
Party 2
Cabrakan
Cabrakan
Swindletrash
Cabrakan
Level 29
God Stats
3W - 3L
1,620 SR
Queue Stats
57W - 55L
1,421 Elo+
Party 2
Nox
Nox
purplefurylol
Nox
Level 29
God Stats
2W - 5L
1,400 SR
Queue Stats
60W - 95L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bucky_Orange
Zhong Kui
14
3 / 8 / 2
11,706
585
16,005
23,116
16,558
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 4 / 3
12,512
626
8,720
14,132
7,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 5 / 7
11,351
568
9,974
22,491
21,191
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
10,185
509
3,494
4,138
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Swindletrash
Cabrakan
17
7 / 2 / 9
13,136
657
21,285
24,656
54,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 5 / 4
13,352
668
22,386
16,046
8,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
9
Kills
17
17
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Bucky_Orange
Zhong Kui
3
8
2
0.5
L
5
4
3
1.63
W
1
2
4
1.5
W
Cabrakan
Swindletrash
Cabrakan
7
2
9
5.75
L
1
5
7
0.9
W
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,699
Damage
47,165
59,739
Taken
44,840
44,838
Mitigated
64,498
22,790
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Bucky_Orange
Zhong Kui
16,005
2,209
434
7,196
23,116
16,558
340
16,591
6,525
53,021
0
L
8,720
690
4,449
6,263
14,132
7,089
624
11,391
2,741
45,949
0
W
3,494
1,879
0
1,041
4,138
1,907
594
2,989
1,149
0
12,494
W
Cabrakan
Swindletrash
Cabrakan
21,285
3,482
738
1,830
24,656
54,302
206
17,800
6,856
44,043
0
L
9,974
1,747
0
4,448
22,491
21,191
90
16,671
5,820
21,353
0
W
22,386
1,363
1,200
5,207
16,046
8,289
526
14,057
1,989
55,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,569
Gold Earned
36,673
191
Minions Killed
157
4
Camps Cleared
4
1,014,209
Distance Traveled
728,173
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,706
585
88
4
2
300,248
0
L
Hel
12,512
626
80
4
1
349,786
0
W
Neith
10,185
509
29
1
1
77,420
0
W
Cabrakan
13,136
657
35
2
2
319,265
1
L
Ymir
11,351
568
23
1
1
364,175
1
W
Nox
13,352
668
93
5
1
331,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role