Player Matchup

Nike
Nike
 
Nike
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyFry
Gilgamesh
Level 56
God Stats
26W - 24L
1,508 SR
Queue Stats
369W - 373L
1,374 Elo+
Solo
Cernunnos
Cernunnos
KingMedovar
Cernunnos
Level 154
God Stats
22W - 7L
1,630 SR
Queue Stats
384W - 375L
1,533 Elo+
Solo
Freya
Freya
antoniojzujar
Freya
Level 84
God Stats
2W - 2L
1,499 SR
Queue Stats
85W - 74L
1,566 Elo+
Solo
Anubis
Anubis
Вугага
Anubis
Level 93
God Stats
41W - 22L
1,599 SR
Queue Stats
759W - 729L
1,535 Elo+
Solo
Team Averages
Level 94
1,547 SR
1,501 Elo+

VS

Team Averages
Level 111
1,578 SR
1,510 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bijuudama91
Thanatos
Level 134
God Stats
4W - 8L
1,504 SR
Queue Stats
136W - 129L
1,542 Elo+
Solo
Chang'e
Chang'e
Gibel
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
HuTMen
Izanami
Level 101
God Stats
9W - 3L
1,884 SR
Queue Stats
75W - 53L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 1 / 5
7,230
516
4,527
6,527
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
JohnnyFry
Gilgamesh
12
3 / 4 / 3
8,004
572
3,519
10,563
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
KingMedovar
Cernunnos
12
1 / 5 / 4
7,903
565
5,515
10,850
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
10 / 2 / 1
10,274
734
13,563
11,555
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
15
10 / 2 / 1
9,701
693
12,863
11,395
7,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
3 / 0 / 5
7,402
529
3,858
5,080
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
 
Zhong Kui
11
0 / 8 / 4
6,613
472
5,689
14,664
9,340
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Bijuudama91
Thanatos
12
6 / 7 / 4
7,534
538
8,099
11,951
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Gibel
Chang'e
9
1 / 5 / 3
5,656
404
3,596
8,237
3,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
HuTMen
Izanami
11
3 / 5 / 4
7,082
506
6,162
10,605
2,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
25
Kills
13
14
Deaths
25
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
1
1
5
3.5
L
Scylla
 
Scylla
3
0
5
5.5
L
Zhong Kui
 
Zhong Kui
0
8
4
0.25
L
Thanatos
Bijuudama91
Thanatos
6
7
4
1.14
L
Chang'e
Gibel
Chang'e
1
5
3
0.5
L
Izanami
HuTMen
Izanami
3
5
4
1
W
Gilgamesh
JohnnyFry
Gilgamesh
3
4
3
1.13
W
Cernunnos
KingMedovar
Cernunnos
1
5
4
0.6
W
10
2
1
5.25
W
Anubis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,987
Damage
27,404
50,890
Taken
50,537
24,372
Mitigated
19,704
20,386
Healing
15,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,527
607
0
543
6,527
4,782
142
1,164
5,317
0
26,050
L
Scylla
 
Scylla
3,858
154
0
589
5,080
1,178
0
2,250
2,830
38,036
0
L
Zhong Kui
 
Zhong Kui
5,689
1,370
49
4,419
14,664
9,340
453
10,676
3,988
37,193
0
L
Thanatos
Bijuudama91
Thanatos
8,099
2,261
0
6,859
11,951
3,332
0
4,861
6,917
0
30,349
L
Chang'e
Gibel
Chang'e
3,596
528
508
1,122
8,237
3,725
184
4,438
3,646
16,344
0
L
Izanami
HuTMen
Izanami
6,162
3,548
0
2,187
10,605
2,129
0
4,369
6,110
0
37,821
W
Gilgamesh
JohnnyFry
Gilgamesh
3,519
972
0
886
10,563
4,250
797
1,327
9,236
0
47,357
W
Cernunnos
KingMedovar
Cernunnos
5,515
2,629
0
3,693
10,850
3,195
252
1,568
9,246
0
53,653
W
13,563
4,706
0
7,908
11,555
4,493
1,971
5,909
5,646
60,540
0
W
Anubis
12,863
662
0
7,356
11,395
7,652
982
3,221
8,174
58,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,112
Gold Earned
34,287
425
Minions Killed
298
0
Camps Cleared
0
1,289,058
Distance Traveled
1,259,983
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,230
516
47
3
0
259,338
3
L
Scylla
7,402
529
77
6
0
299,141
10
L
Zhong Kui
6,613
472
80
6
0
190,591
2
L
Thanatos
7,534
538
46
3
0
270,448
0
L
Chang'e
5,656
404
23
2
0
256,199
1
L
Izanami
7,082
506
72
5
0
243,604
2
W
Gilgamesh
8,004
572
70
5
0
263,641
3
W
Cernunnos
7,903
565
85
6
0
244,877
4
W
Freya
10,274
734
107
8
0
253,431
2
W
Anubis
9,701
693
116
8
0
267,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role