Player Matchup

Fenrir
Fenrir
ExoticFlames350
Fenrir
Level 157
God Stats
4W - 3L
1,570 SR
Queue Stats
45W - 42L
1,552 Elo+
Party 1
Neith
Neith
Jacques__58
Neith
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 5L
1,867 Elo+
Party 1
Discordia
Discordia
RunFast1313
Discordia
Level 145
God Stats
1W - 1L
1,448 SR
Queue Stats
39W - 39L
1,539 Elo+
Party 1
Ymir
Ymir
VibesPremium
Ymir
Level 130
God Stats
1W - 0L
1,577 SR
Queue Stats
39W - 38L
1,557 Elo+
Party 1
Tsukuyomi
Tsukuyomi
devo223
Tsukuyomi
Level 121
God Stats
10W - 6L
1,740 SR
Queue Stats
36W - 38L
1,544 Elo+
Party 1
Team Averages
Level 119
1,567 SR
1,612 Elo+

VS

Team Averages
Level 66
1,575 SR
1,481 Elo+
Charybdis
Charybdis
Delta_Da_Steppa
Charybdis
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 108L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
Donovxnbtw
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 82L
1,367 Elo+
Party 3
Sylvanus
Sylvanus
EvilTreeFish
Sylvanus
Level 88
God Stats
8W - 2L
1,725 SR
Queue Stats
202W - 150L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
KnownHigh
Gilgamesh
Level 18
God Stats
25W - 39L
1,407 SR
Queue Stats
45W - 71L
1,292 Elo+
Party 3
Amaterasu
Amaterasu
NUToriusBIGpp
Amaterasu
Level 42
God Stats
5W - 2L
1,742 SR
Queue Stats
193W - 110L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,222
657
6,894
7,924
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
3 / 2 / 5
5,938
540
9,393
4,867
1,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
RunFast1313
Discordia
11
6 / 1 / 3
6,790
617
4,554
5,509
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
4 / 0 / 5
6,150
559
5,271
8,904
4,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
devo223
Tsukuyomi
10
6 / 3 / 4
6,444
586
6,803
6,267
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Delta_Da_Steppa
Charybdis
11
2 / 4 / 2
6,494
590
4,024
6,313
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Donovxnbtw
Cthulhu
7
1 / 6 / 1
5,178
471
3,662
12,860
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
EvilTreeFish
Sylvanus
10
3 / 5 / 1
6,378
580
5,594
9,944
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
KnownHigh
Gilgamesh
6
0 / 5 / 0
4,435
403
2,648
8,004
2,344
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
NUToriusBIGpp
Amaterasu
11
0 / 3 / 0
5,917
538
3,180
9,114
4,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
23
Kills
6
6
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Delta_Da_Steppa
Charybdis
2
4
2
0.75
L
Cthulhu
Donovxnbtw
Cthulhu
1
6
1
0.25
L
Sylvanus
EvilTreeFish
Sylvanus
3
5
1
0.7
W
4
0
1
4.5
W
3
2
5
2.75
L
Gilgamesh
KnownHigh
Gilgamesh
0
5
0
0
L
Amaterasu
NUToriusBIGpp
Amaterasu
0
3
0
0
W
Discordia
RunFast1313
Discordia
6
1
3
7.5
W
4
0
5
6.5
W
Tsukuyomi
devo223
Tsukuyomi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
19,108
33,471
Taken
46,235
13,947
Mitigated
18,167
9,468
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Delta_Da_Steppa
Charybdis
4,024
2,223
0
1,057
6,313
1,632
1,038
2,861
3,260
0
28,745
L
Cthulhu
Donovxnbtw
Cthulhu
3,662
560
0
1,929
12,860
5,792
0
2,796
10,022
13,816
0
L
Sylvanus
EvilTreeFish
Sylvanus
5,594
2,254
577
3,580
9,944
4,023
0
2,296
7,462
25,087
12,643
W
6,894
1,995
0
4,406
7,924
4,549
376
45
7,539
0
35,334
W
9,393
5,464
0
1,844
4,867
1,442
381
2,446
2,421
0
28,661
L
Gilgamesh
KnownHigh
Gilgamesh
2,648
836
94
583
8,004
2,344
0
1,492
6,465
0
13,814
L
Amaterasu
NUToriusBIGpp
Amaterasu
3,180
1,635
0
1,821
9,114
4,376
0
0
8,626
0
28,688
W
Discordia
RunFast1313
Discordia
4,554
245
0
500
5,509
1,444
176
2,172
3,337
31,614
0
W
5,271
1,069
0
1,500
8,904
4,738
149
2,091
6,813
21,734
0
W
Tsukuyomi
devo223
Tsukuyomi
6,803
1,801
0
1,218
6,267
1,774
0
1,794
4,473
0
26,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,544
Gold Earned
28,402
251
Minions Killed
230
0
Camps Cleared
0
1,038,292
Distance Traveled
984,276
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,494
590
67
6
0
190,340
2
L
Cthulhu
5,178
471
12
1
0
187,279
0
L
Sylvanus
6,378
580
61
6
0
205,382
3
W
Fenrir
7,222
657
64
6
0
232,501
6
W
Neith
5,938
540
41
4
0
173,183
0
L
Gilgamesh
4,435
403
20
2
0
192,478
1
L
Amaterasu
5,917
538
70
6
0
208,797
3
W
Discordia
6,790
617
56
5
0
199,145
0
W
Ymir
6,150
559
44
4
0
200,372
0
W
Tsukuyomi
6,444
586
46
4
0
233,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role