Player Matchup

Sol
Sol
BigCunn
Sol
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,580 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCuddlyKoala
Gilgamesh
Level 121
God Stats
7W - 2L
1,841 SR
Queue Stats
75W - 59L
1,647 Elo+
Party 2
Charybdis
Charybdis
Xcocolocos9X
Charybdis
Level 113
God Stats
0W - 2L
1,822 SR
Queue Stats
47W - 46L
1,538 Elo+
Party 2
Team Averages
Level 97
1,721 SR
1,588 Elo+

VS

Team Averages
Level 63
1,678 SR
1,646 Elo+
Baron Samedi
Baron Samedi
BlueWaterSeal
Baron Samedi
Level 61
God Stats
6W - 2L
1,676 SR
Queue Stats
122W - 129L
1,435 Elo+
Solo
Hachiman
Hachiman
DrunkenMouse11
Hachiman
Level 63
God Stats
51W - 8L
1,902 SR
Queue Stats
129W - 42L
1,753 Elo+
Party 1
Ymir
Ymir
naykid7
Ymir
Level 65
God Stats
17W - 5L
1,457 SR
Queue Stats
150W - 44L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 5 / 2
7,067
589
7,164
8,833
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TheCuddlyKoala
Gilgamesh
10
1 / 8 / 1
7,498
625
6,513
16,060
16,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Xcocolocos9X
Charybdis
9
1 / 10 / 1
7,060
588
6,603
11,632
4,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueWaterSeal
Baron Samedi
14
7 / 1 / 16
9,726
811
10,391
8,463
4,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
14
9 / 1 / 14
9,862
822
15,502
7,265
2,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
naykid7
Ymir
13
7 / 1 / 16
9,511
793
6,386
14,325
15,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
2
Kills
23
23
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
0
5
2
0.2
W
Baron Samedi
BlueWaterSeal
Baron Samedi
7
1
16
15
W
Hachiman
9
1
14
16
L
Gilgamesh
TheCuddlyKoala
Gilgamesh
1
8
1
0.19
L
Charybdis
Xcocolocos9X
Charybdis
1
10
1
0.15
W
Ymir
naykid7
Ymir
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,280
Damage
32,279
36,525
Taken
30,053
22,935
Mitigated
22,255
3,583
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
7,164
2,078
191
1,739
8,833
2,674
0
4,118
4,715
22,554
0
W
Baron Samedi
BlueWaterSeal
Baron Samedi
10,391
1,139
2,782
4,800
8,463
4,563
456
2,040
6,095
31,101
0
W
Hachiman
15,502
8,374
0
2,912
7,265
2,625
985
1,529
5,390
0
47,045
L
Gilgamesh
TheCuddlyKoala
Gilgamesh
6,513
689
0
806
16,060
16,174
0
7,419
8,641
0
15,788
L
Charybdis
Xcocolocos9X
Charybdis
6,603
3,529
0
847
11,632
4,087
0
5,480
6,152
0
19,473
W
Ymir
naykid7
Ymir
6,386
1,721
0
4,108
14,325
15,067
630
3,615
9,905
25,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
29,099
100
Minions Killed
136
2
Camps Cleared
10
538,897
Distance Traveled
664,142
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,067
589
50
4
2
173,005
0
W
Baron Samedi
9,726
811
32
3
2
217,509
5
W
Hachiman
9,862
822
53
4
7
226,674
3
L
Gilgamesh
7,498
625
12
1
0
201,908
3
L
Charybdis
7,060
588
38
3
0
163,984
2
W
Ymir
9,511
793
51
4
1
219,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role