Player Matchup

Charybdis
Charybdis
Arising Rage
Charybdis
Level 80
God Stats
11W - 14L
1,478 SR
Queue Stats
62W - 79L
1,500 Elo+
Party 1
Hera
Hera
SaveOnyx
Hera
Level 46
God Stats
2W - 6L
1,302 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 1
Hercules
Hercules
kruzco
Hercules
Level 104
God Stats
41W - 34L
1,559 SR
Queue Stats
595W - 670L
1,466 Elo+
Solo
Team Averages
Level 77
1,447 SR
1,481 Elo+

VS

Team Averages
Level 112
1,654 SR
1,806 Elo+
Morgan Le Fay
Morgan Le Fay
KnightRomina
Morgan Le Fay
Level 18
God Stats
1W - 0L
1,737 SR
Queue Stats
11W - 1L
1,923 Elo+
Party 2
Sobek
Sobek
Ponsharelo
Sobek
Level 158
God Stats
3W - 1L
1,703 SR
Queue Stats
76W - 37L
1,749 Elo+
Party 2
Anhur
Anhur
Synapzis
Anhur
Level 160
God Stats
6W - 7L
1,522 SR
Queue Stats
153W - 82L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arising Rage
Charybdis
12
1 / 4 / 3
8,986
599
9,655
17,188
3,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
12
2 / 5 / 1
9,073
605
10,261
13,122
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
kruzco
Hercules
12
1 / 7 / 2
8,790
586
6,141
30,712
19,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KnightRomina
Morgan Le Fay
15
5 / 1 / 10
10,942
729
15,469
9,866
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
13
2 / 2 / 9
9,748
650
6,347
13,371
17,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
Synapzis
Anhur
15
9 / 1 / 7
11,069
738
34,422
21,356
7,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arising Rage
Charybdis
1
4
3
0.63
W
Morgan Le Fay
KnightRomina
Morgan Le Fay
5
1
10
10
W
Sobek
2
2
9
3.25
L
Hera
2
5
1
0.5
W
Anhur
Synapzis
Anhur
9
1
7
12.5
L
Hercules
kruzco
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,057
Damage
56,238
61,022
Taken
44,593
26,151
Mitigated
29,713
11,118
Healing
22,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arising Rage
Charybdis
9,655
3,320
0
2,020
17,188
3,866
0
6,907
10,281
0
34,653
W
Morgan Le Fay
KnightRomina
Morgan Le Fay
15,469
1,042
333
3,739
9,866
4,184
1,587
3,468
6,212
53,200
0
W
Sobek
6,347
433
0
4,289
13,371
17,611
226
3,024
9,789
19,302
0
L
Hera
10,261
2,001
0
187
13,122
2,975
0
4,907
8,215
33,812
0
W
Anhur
Synapzis
Anhur
34,422
24,687
0
13,925
21,356
7,918
624
3,553
17,545
0
68,066
L
Hercules
kruzco
Hercules
6,141
1,645
0
8,911
30,712
19,310
0
10,164
20,548
0
9,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
31,759
129
Minions Killed
165
1
Camps Cleared
11
796,101
Distance Traveled
852,319
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,986
599
60
4
0
282,319
3
W
Morgan Le Fay
10,942
729
84
6
5
275,100
0
W
Sobek
9,748
650
28
2
1
297,492
2
L
Hera
9,073
605
56
4
1
240,636
0
W
Anhur
11,069
738
53
4
5
279,727
6
L
Hercules
8,790
586
13
1
0
273,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role