Player Matchup

Ra
Ra
CrispDietCawk
Ra
Level 8
God Stats
2W - 2L
1,459 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 2
Xbalanque
Xbalanque
Jusstip
Xbalanque
Level 27
God Stats
3W - 1L
1,660 SR
Queue Stats
8W - 6L
1,451 Elo+
Party 2
Charybdis
Charybdis
MivaCinderhell
Charybdis
Level 29
God Stats
3W - 4L
1,544 SR
Queue Stats
150W - 165L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Reqzzz
Cthulhu
Level 8
God Stats
1W - 1L
1,242 SR
Queue Stats
6W - 6L
1,421 Elo+
Party 2
Odin
Odin
SMSMNN
Odin
Level 29
God Stats
4W - 2L
1,737 SR
Queue Stats
74W - 76L
1,472 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,449 Elo+

VS

Team Averages
Level 22
1,560 SR
1,405 Elo+
Bastet
Bastet
BlueSkyNoise x
Bastet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,529 Elo+
Party 3
Camazotz
Camazotz
Dead_echo45
Camazotz
Level 29
God Stats
1W - 2L
1,318 SR
Queue Stats
42W - 38L
1,436 Elo+
Party 1
Artemis
Artemis
Kummp
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Sol
Sol
RealPuurPur
Sol
Level 8
God Stats
1W - 1L
1,722 SR
Queue Stats
2W - 10L
1,182 Elo+
Solo
Yemoja
Yemoja
Vampsies
Yemoja
Level 9
God Stats
1W - 1L
1,759 SR
Queue Stats
16W - 24L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 27
15,163
1,166
19,474
16,125
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Jusstip
Xbalanque
20
27 / 7 / 15
18,074
1,390
57,359
20,035
8,497
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
MivaCinderhell
Charybdis
20
6 / 5 / 21
14,449
1,111
15,101
17,664
9,044
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Reqzzz
Cthulhu
20
6 / 7 / 24
14,219
1,094
19,385
19,876
22,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
SMSMNN
Odin
15
0 / 0 / 0
7,969
613
0
0
0
Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
12,447
957
9,283
20,135
9,144
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Camazotz
Dead_echo45
Camazotz
20
5 / 8 / 11
13,409
1,031
13,508
27,090
12,108
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Kummp
Artemis
19
12 / 9 / 6
15,024
1,156
28,532
21,286
7,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 16 / 11
12,365
951
12,001
29,966
9,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
Vampsies
Yemoja
20
2 / 6 / 12
12,717
978
5,461
21,937
21,900
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
75
46
Kills
24
24
Deaths
46
87
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
7
11
1.07
W
7
5
27
4.1
L
Camazotz
Dead_echo45
Camazotz
5
8
11
1.31
W
Xbalanque
Jusstip
Xbalanque
27
7
15
4.93
L
Artemis
Kummp
Artemis
12
9
6
1.67
W
Charybdis
MivaCinderhell
Charybdis
6
5
21
3.3
L
3
16
11
0.53
W
Cthulhu
Reqzzz
Cthulhu
6
7
24
2.57
W
Odin
SMSMNN
Odin
0
0
0
0
L
Yemoja
Vampsies
Yemoja
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,319
Damage
68,785
73,700
Taken
120,414
47,123
Mitigated
60,695
12,348
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,283
3,035
256
450
20,135
9,144
0
7,471
12,664
0
42,311
W
19,474
2,581
4,335
3,290
16,125
7,134
0
3,925
12,200
44,460
0
L
Camazotz
Dead_echo45
Camazotz
13,508
5,216
0
8,314
27,090
12,108
0
9,674
17,416
0
35,516
W
Xbalanque
Jusstip
Xbalanque
57,359
37,218
0
3,336
20,035
8,497
0
5,546
14,489
0
77,877
L
Artemis
Kummp
Artemis
28,532
21,151
0
5,986
21,286
7,807
0
6,166
15,120
0
46,161
W
Charybdis
MivaCinderhell
Charybdis
15,101
8,806
0
656
17,664
9,044
0
1,743
15,921
0
37,362
L
12,001
3,103
0
1,459
29,966
9,736
0
8,784
21,182
20,686
0
W
Cthulhu
Reqzzz
Cthulhu
19,385
2,518
731
0
19,876
22,448
0
6,205
13,628
38,126
0
W
Odin
SMSMNN
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Vampsies
Yemoja
5,461
1,524
2,366
215
21,937
21,900
0
6,764
15,173
27,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,874
Gold Earned
65,962
208
Minions Killed
202
5
Camps Cleared
6
864,536
Distance Traveled
1,128,985
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,447
957
75
6
1
249,907
0
W
Ra
15,163
1,166
56
4
0
252,261
0
L
Camazotz
13,409
1,031
53
4
4
275,448
1
W
Xbalanque
18,074
1,390
48
4
2
208,876
0
L
Artemis
15,024
1,156
34
3
0
181,261
0
W
Charybdis
14,449
1,111
60
5
0
187,314
0
L
Sol
12,365
951
8
1
0
207,130
0
W
Cthulhu
14,219
1,094
44
3
3
216,085
0
W
Odin
7,969
613
0
0
0
0
0
L
Yemoja
12,717
978
32
2
1
215,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role