Player Matchup

Gilgamesh
Gilgamesh
DoomsdayRKF
Gilgamesh
Level 129
God Stats
33W - 26L
1,637 SR
Queue Stats
114W - 120L
1,570 Elo+
Party 3
Neith
Neith
InquesoemergenC
Neith
Level 7
God Stats
7W - 9L
1,899 SR
Queue Stats
51W - 64L
1,817 Elo+
Party 3
Cthulhu
Cthulhu
PrayToCheezus
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,623 Elo+
Party 3
Kukulkan
Kukulkan
StankyFeet
Kukulkan
Level 14
God Stats
1W - 0L
1,717 SR
Queue Stats
3W - 2L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tsuzuku
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,484 Elo+
Party 3
Team Averages
Level 50
1,651 SR
1,575 Elo+

VS

Team Averages
Level 21
1,529 SR
1,450 Elo+
Neith
Neith
Adrioth
Neith
Level 17
God Stats
0W - 2L
1,222 SR
Queue Stats
18W - 12L
1,450 Elo+
Party 1
Apollo
Apollo
BooseMussy
Apollo
Level 15
God Stats
6W - 3L
1,752 SR
Queue Stats
28W - 24L
1,587 Elo+
Solo
Nox
Nox
Nachtsicht
Nox
Level 39
God Stats
0W - 3L
1,250 SR
Queue Stats
4W - 13L
1,321 Elo+
Party 2
Kukulkan
Kukulkan
Panquichitu
Kukulkan
Level 14
God Stats
1W - 3L
1,673 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 2
Chronos
Chronos
crjstan
Chronos
Level 18
God Stats
2W - 1L
1,745 SR
Queue Stats
15W - 17L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoomsdayRKF
Gilgamesh
20
21 / 7 / 9
16,418
1,263
28,099
19,702
12,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 9 / 11
11,369
875
5,280
13,948
5,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
20
2 / 2 / 22
13,044
1,003
12,833
15,621
22,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
StankyFeet
Kukulkan
20
4 / 4 / 14
12,987
999
12,192
9,316
6,113
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
Tsuzuku
Morgan Le Fay
20
9 / 3 / 16
14,800
1,138
21,500
15,698
7,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

169

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adrioth
Neith
20
5 / 9 / 15
13,916
1,070
18,097
19,711
8,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
BooseMussy
Apollo
16
0 / 4 / 2
9,789
753
1,784
5,421
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 6 / 14
12,849
988
6,847
15,914
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Panquichitu
Kukulkan
20
3 / 11 / 12
12,171
936
16,453
20,344
7,839
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos
crjstan
Chronos
19
13 / 6 / 6
15,344
1,180
18,093
23,070
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
74
36
Kills
25
25
Deaths
36
72
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Neith
Adrioth
Neith
5
9
15
1.39
L
Apollo
BooseMussy
Apollo
0
4
2
0.25
W
Gilgamesh
DoomsdayRKF
Gilgamesh
21
7
9
3.64
W
0
9
11
0.61
L
4
6
14
1.83
L
Kukulkan
Panquichitu
Kukulkan
3
11
12
0.82
W
Cthulhu
2
2
22
6.5
W
Kukulkan
StankyFeet
Kukulkan
4
4
14
2.75
W
Morgan Le Fay
Tsuzuku
Morgan Le Fay
9
3
16
5.67
L
Chronos
crjstan
Chronos
13
6
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,904
Damage
61,274
74,285
Taken
84,460
54,946
Mitigated
32,673
9,542
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Adrioth
Neith
18,097
8,737
0
2,459
19,711
8,267
0
8,671
11,040
0
53,086
L
Apollo
BooseMussy
Apollo
1,784
1,153
0
329
5,421
1,991
0
4,059
1,362
0
5,331
W
Gilgamesh
DoomsdayRKF
Gilgamesh
28,099
11,268
0
3,118
19,702
12,501
0
8,882
9,504
0
45,314
W
5,280
1,876
0
627
13,948
5,951
0
10,382
3,566
0
17,928
L
6,847
47
0
181
15,914
5,846
0
8,800
7,114
20,436
0
L
Kukulkan
Panquichitu
Kukulkan
16,453
1,660
0
1,351
20,344
7,839
0
11,356
8,988
36,452
0
W
Cthulhu
12,833
796
1,234
171
15,621
22,853
0
8,484
7,137
34,499
0
W
Kukulkan
StankyFeet
Kukulkan
12,192
1,777
0
960
9,316
6,113
0
4,217
5,099
46,512
0
W
Morgan Le Fay
Tsuzuku
Morgan Le Fay
21,500
1,919
451
2,981
15,698
7,528
0
9,428
6,270
42,504
0
L
Chronos
crjstan
Chronos
18,093
6,487
0
893
23,070
8,730
0
13,639
9,431
30,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,618
Gold Earned
64,069
231
Minions Killed
191
8
Camps Cleared
5
1,051,332
Distance Traveled
1,037,641
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,916
1,070
72
6
0
229,260
0
L
Apollo
9,789
753
8
1
1
76,727
0
W
Gilgamesh
16,418
1,263
26
2
5
222,495
3
W
Neith
11,369
875
29
2
0
129,927
0
L
Nox
12,849
988
32
2
3
232,815
1
L
Kukulkan
12,171
936
52
4
1
204,285
0
W
Cthulhu
13,044
1,003
29
2
0
254,106
0
W
Kukulkan
12,987
999
97
7
0
206,640
0
W
Morgan Le Fay
14,800
1,138
50
4
3
238,164
0
L
Chronos
15,344
1,180
27
2
0
294,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role