Player Matchup

Thanatos
Thanatos
Ghost-Raptor572
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,781 Elo+
Solo
Nike
Nike
Oofles2020
Nike
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Da Ji
Da Ji
PragmaticSan
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 68L
1,314 Elo+
Solo
King Arthur
King Arthur
Sevenmmn
King Arthur
Level 29
God Stats
15W - 19L
1,489 SR
Queue Stats
80W - 75L
1,598 Elo+
Party 3
Anubis
Anubis
VanDarkholmee
Anubis
Level 23
God Stats
8W - 4L
1,793 SR
Queue Stats
38W - 34L
1,630 Elo+
Party 3
Team Averages
Level 24
1,556 SR
1,497 Elo+

VS

Team Averages
Level 25
1,600 SR
1,367 Elo+
Bellona
Bellona
 
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Amomogus
Sol
Level 6
God Stats
1W - 0L
1,721 SR
Queue Stats
16W - 21L
1,464 Elo+
Party 2
Ymir
Ymir
Datskiy
Ymir
Level 39
God Stats
26W - 20L
1,640 SR
Queue Stats
137W - 158L
1,390 Elo+
Party 2
Medusa
Medusa
LightninG85
Medusa
Level 27
God Stats
2W - 1L
1,702 SR
Queue Stats
21W - 41L
1,228 Elo+
Party 1
Izanami
Izanami
xxHavenxx
Izanami
Level 29
God Stats
7W - 8L
1,434 SR
Queue Stats
26W - 51L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
8 / 4 / 7
10,627
590
11,250
13,742
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 14 / 8
6,680
371
3,664
14,869
4,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 1 / 0
5,851
325
505
2,179
562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Sevenmmn
King Arthur
16
4 / 1 / 8
9,972
554
9,184
13,461
12,262
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
15 / 3 / 8
11,509
639
21,548
12,842
7,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 3 / 7
9,812
545
9,800
15,657
8,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 8 / 7
8,537
474
10,156
10,375
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Datskiy
Ymir
12
1 / 5 / 14
8,414
467
5,712
14,524
8,946
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
14
6 / 7 / 5
9,509
528
8,604
13,228
3,870
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
xxHavenxx
Izanami
15
4 / 4 / 4
9,577
532
6,424
12,931
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
60
27
Kills
23
23
Deaths
27
31
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
7
3.17
W
6
8
7
1.19
W
Ymir
Datskiy
Ymir
1
5
14
1.6
L
Thanatos
8
4
7
2.88
W
Medusa
6
7
5
1.21
L
0
14
8
0.29
L
0
1
0
0
L
King Arthur
Sevenmmn
King Arthur
4
1
8
8
L
15
3
8
6.33
W
Izanami
xxHavenxx
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,151
Damage
40,696
57,093
Taken
66,715
30,997
Mitigated
26,781
17,503
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,800
5,394
0
1,734
15,657
8,651
458
3,700
11,957
0
69,865
W
10,156
2,289
0
1,787
10,375
1,876
0
4,561
5,814
39,111
0
W
Ymir
Datskiy
Ymir
5,712
961
0
250
14,524
8,946
346
5,271
9,253
26,135
0
L
Thanatos
11,250
2,985
0
9,889
13,742
6,291
1,589
1,804
11,852
0
66,460
W
Medusa
8,604
4,365
0
1,812
13,228
3,870
1,272
4,706
8,522
0
41,846
L
3,664
401
0
0
14,869
4,308
0
6,898
7,701
1,215
9,642
L
505
160
0
395
2,179
562
0
239
1,940
0
8,195
L
King Arthur
Sevenmmn
King Arthur
9,184
1,059
0
2,640
13,461
12,262
481
2,887
10,468
0
52,258
L
21,548
222
0
4,579
12,842
7,574
560
3,330
9,264
70,077
0
W
Izanami
xxHavenxx
Izanami
6,424
3,790
0
5,469
12,931
3,438
765
3,910
9,021
0
63,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
45,849
337
Minions Killed
370
0
Camps Cleared
0
1,422,686
Distance Traveled
1,523,298
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,812
545
101
6
0
356,463
6
W
Sol
8,537
474
50
3
0
302,725
0
W
Ymir
8,414
467
45
3
0
311,437
3
L
Thanatos
10,627
590
94
5
0
355,336
5
W
Medusa
9,509
528
60
3
0
276,914
5
L
Nike
6,680
371
14
1
0
307,410
4
L
Da Ji
5,851
325
15
1
0
121,306
1
L
King Arthur
9,972
554
106
6
0
333,210
1
L
Anubis
11,509
639
108
6
0
305,424
1
W
Izanami
9,577
532
114
6
0
275,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role