Player Matchup

Sun Wukong
Sun Wukong
CINDYGOMEZ8-
Sun Wukong
Level 28
God Stats
12W - 18L
1,430 SR
Queue Stats
32W - 52L
1,330 Elo+
Solo
Artemis
Artemis
ElNOBA7700
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo
Charybdis
Charybdis
Itchyhcti
Charybdis
Level 17
God Stats
16W - 18L
1,449 SR
Queue Stats
33W - 30L
1,156 Elo+
Solo
Merlin
Merlin
ScoopLoie
Merlin
Level 14
God Stats
5W - 4L
1,685 SR
Queue Stats
13W - 13L
1,365 Elo+
Solo
Ra
Ra
sKILLxBOI
Ra
Level 24
God Stats
49W - 60L
1,404 SR
Queue Stats
52W - 65L
1,284 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,308 Elo+

VS

Team Averages
Level 20
1,532 SR
1,306 Elo+
Kali
Kali
ADKrAzY88
Kali
Level 17
God Stats
2W - 0L
1,725 SR
Queue Stats
7W - 17L
1,129 Elo+
Solo
Fafnir
Fafnir
BeastlyRAGER362
Fafnir
Level 28
God Stats
16W - 11L
1,485 SR
Queue Stats
108W - 89L
1,428 Elo+
Solo
Izanami
Izanami
Eazyelijah9
Izanami
Level 25
God Stats
15W - 17L
1,380 SR
Queue Stats
20W - 35L
1,382 Elo+
Solo
Sol
Sol
Nando_King420
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 42L
1,168 Elo+
Solo
Bakasura
Bakasura
Olle-laserboll
Bakasura
Level 24
God Stats
10W - 5L
1,569 SR
Queue Stats
34W - 24L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CINDYGOMEZ8-
Sun Wukong
20
3 / 9 / 13
13,430
959
11,992
27,899
22,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
ElNOBA7700
Artemis
20
6 / 5 / 11
14,200
1,014
20,876
19,804
8,022
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Itchyhcti
Charybdis
19
6 / 9 / 7
14,214
1,015
16,414
24,462
9,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ScoopLoie
Merlin
20
3 / 6 / 13
14,545
1,039
15,952
26,789
10,217
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 15 / 11
13,223
945
18,048
24,530
10,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
5 / 2 / 15
13,920
994
15,373
18,103
8,738
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 6 / 24
15,807
1,129
16,457
31,059
33,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Izanami
Eazyelijah9
Izanami
20
23 / 5 / 5
18,441
1,317
56,945
21,990
9,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
0 / 4 / 6
11,001
786
2,116
4,533
1,174
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
11 / 4 / 8
15,364
1,097
25,267
19,287
10,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
102
21
Kills
44
44
Deaths
21
55
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Kali
5
2
15
6.25
W
5
6
24
2.83
L
Sun Wukong
CINDYGOMEZ8-
Sun Wukong
3
9
13
1.06
W
Izanami
Eazyelijah9
Izanami
23
5
5
5.1
L
Artemis
ElNOBA7700
Artemis
6
5
11
2.3
L
Charybdis
Itchyhcti
Charybdis
6
9
7
1.06
W
0
4
6
0.75
W
Bakasura
11
4
8
3.75
L
Merlin
ScoopLoie
Merlin
3
6
13
1.58
L
3
15
11
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,282
Damage
116,158
123,484
Taken
94,972
60,546
Mitigated
63,457
9,941
Healing
24,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
15,373
7,910
0
2,733
18,103
8,738
0
8,757
9,346
0
27,947
W
16,457
5,390
926
6,525
31,059
33,494
0
9,478
21,581
30,776
0
L
Sun Wukong
CINDYGOMEZ8-
Sun Wukong
11,992
3,976
0
417
27,899
22,636
0
3,960
23,356
0
26,924
W
Izanami
Eazyelijah9
Izanami
56,945
47,643
0
7,752
21,990
9,956
0
9,356
12,634
0
109,897
L
Artemis
ElNOBA7700
Artemis
20,876
12,969
0
2,770
19,804
8,022
0
3,181
16,517
0
34,014
L
Charybdis
Itchyhcti
Charybdis
16,414
12,116
85
3,401
24,462
9,404
0
1,244
22,043
1,608
50,923
W
2,116
1,226
0
284
4,533
1,174
0
1,726
2,807
3,464
0
W
Bakasura
25,267
16,428
0
6,068
19,287
10,095
0
5,395
13,788
0
55,909
L
Merlin
ScoopLoie
Merlin
15,952
2,814
0
1,228
26,789
10,217
0
7,111
19,306
65,601
0
L
18,048
3,395
796
1,244
24,530
10,267
0
3,077
21,073
36,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,612
Gold Earned
74,533
289
Minions Killed
256
6
Camps Cleared
12
1,126,509
Distance Traveled
1,179,870
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,920
994
19
1
5
324,390
0
W
Fafnir
15,807
1,129
10
1
1
282,650
2
L
Sun Wukong
13,430
959
29
2
0
243,514
0
W
Izanami
18,441
1,317
124
9
2
220,835
0
L
Artemis
14,200
1,014
32
2
0
218,323
2
L
Charybdis
14,214
1,015
67
5
3
171,880
0
W
Sol
11,001
786
0
0
0
58,537
0
W
Bakasura
15,364
1,097
103
7
4
293,458
4
L
Merlin
14,545
1,039
110
8
2
255,329
0
L
Ra
13,223
945
51
4
1
237,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role