Player Matchup

Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
FenriusRazgriz
Sun Wukong
Level 6
God Stats
0W - 1L
1,321 SR
Queue Stats
6W - 4L
1,607 Elo+
Party 2
Tiamat
Tiamat
Finnygin
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,512 Elo+
Party 2
Kali
Kali
GlickityTaiint
Kali
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,408 Elo+
Party 2
Cupid
Cupid
iIysm
Cupid
Level 62
God Stats
0W - 3L
1,523 SR
Queue Stats
53W - 63L
1,395 Elo+
Party 2
Team Averages
Level 72
1,469 SR
1,484 Elo+

VS

Team Averages
Level 42
1,510 SR
1,563 Elo+
Cu Chulainn
Cu Chulainn
ChumbaWumba345
Cu Chulainn
Level 26
God Stats
2W - 2L
1,571 SR
Queue Stats
17W - 10L
1,731 Elo+
Party 1
Scylla
Scylla
Delithor
Scylla
Level 48
God Stats
1W - 1L
1,173 SR
Queue Stats
91W - 93L
1,441 Elo+
Solo
Xing Tian
Xing Tian
GodsRagingWeenie
Xing Tian
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,642 Elo+
Party 1
Artemis
Artemis
SAIKISANNN
Artemis
Level 26
God Stats
7W - 1L
1,642 SR
Queue Stats
60W - 45L
1,426 Elo+
Party 1
Tyr
Tyr
hammertime71
Tyr
Level 68
God Stats
9W - 5L
1,664 SR
Queue Stats
99W - 75L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 1 / 8
9,608
480
6,558
20,218
24,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
FenriusRazgriz
Sun Wukong
15
1 / 4 / 3
9,507
475
6,695
16,536
12,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Finnygin
Tiamat
15
2 / 5 / 6
9,364
468
11,475
15,079
12,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 7 / 2
9,016
451
7,294
21,153
9,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
iIysm
Cupid
17
7 / 2 / 2
10,531
527
11,148
9,901
4,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChumbaWumba345
Cu Chulainn
16
5 / 3 / 4
10,472
524
13,751
15,867
12,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Delithor
Scylla
16
4 / 4 / 8
10,130
507
14,984
8,702
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
17
6 / 1 / 9
10,493
525
12,420
15,561
17,178
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SAIKISANNN
Artemis
16
2 / 5 / 1
9,837
492
7,470
9,978
3,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 3 / 9
9,306
465
7,688
15,933
15,268
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
16
Kills
19
19
Deaths
16
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
8
7
W
Cu Chulainn
ChumbaWumba345
Cu Chulainn
5
3
4
2.33
W
Scylla
Delithor
Scylla
4
4
8
2
L
Sun Wukong
FenriusRazgriz
Sun Wukong
1
4
3
0.63
L
Tiamat
Finnygin
Tiamat
2
5
6
1
L
3
7
2
0.57
W
Xing Tian
6
1
9
10.5
W
Artemis
SAIKISANNN
Artemis
2
5
1
0.5
W
2
3
9
2.17
L
Cupid
iIysm
Cupid
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
56,313
82,887
Taken
66,041
62,524
Mitigated
51,936
29,951
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,558
705
844
8,536
20,218
24,522
275
5,862
14,206
34,928
0
W
Cu Chulainn
ChumbaWumba345
Cu Chulainn
13,751
3,030
0
4,399
15,867
12,870
0
4,925
10,942
9,553
73,819
W
Scylla
Delithor
Scylla
14,984
2,255
0
1,306
8,702
3,015
0
2,605
6,097
68,692
0
L
Sun Wukong
FenriusRazgriz
Sun Wukong
6,695
1,680
0
4,090
16,536
12,354
344
6,621
9,915
0
46,000
L
Tiamat
Finnygin
Tiamat
11,475
1,930
0
4,534
15,079
12,350
25
6,504
8,325
59,883
0
L
7,294
3,140
0
7,313
21,153
9,013
131
7,667
13,304
0
42,695
W
Xing Tian
12,420
1,236
0
4,987
15,561
17,178
195
3,239
12,322
51,242
0
W
Artemis
SAIKISANNN
Artemis
7,470
2,784
0
2,040
9,978
3,605
556
2,113
7,865
0
58,744
W
7,688
1,344
0
1,977
15,933
15,268
428
5,151
10,782
0
37,703
L
Cupid
iIysm
Cupid
11,148
6,279
651
3,983
9,901
4,285
985
2,232
7,617
0
69,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,026
Gold Earned
50,238
450
Minions Killed
512
0
Camps Cleared
0
1,789,035
Distance Traveled
1,964,252
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,608
480
35
2
0
378,164
12
W
Cu Chulainn
10,472
524
132
7
0
424,730
2
W
Scylla
10,130
507
119
6
0
372,618
5
L
Sun Wukong
9,507
475
102
5
0
357,604
0
L
Tiamat
9,364
468
106
5
0
341,617
5
L
Kali
9,016
451
71
4
0
360,714
0
W
Xing Tian
10,493
525
83
4
0
386,399
1
W
Artemis
9,837
492
113
6
0
342,716
3
W
Tyr
9,306
465
65
3
0
437,789
5
L
Cupid
10,531
527
136
7
0
350,936
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role