Player Matchup

Hera
Hera
DaMiAn KiNg122
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 137L
1,488 Elo+
Party 2
Anubis
Anubis
Daedric Banana
Anubis
Level 67
God Stats
7W - 4L
1,729 SR
Queue Stats
77W - 91L
1,487 Elo+
Party 2
Charybdis
Charybdis
Kingrocksteady1
Charybdis
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 40L
1,575 Elo+
Solo
Team Averages
Level 69
1,576 SR
1,517 Elo+

VS

Team Averages
Level 53
1,730 SR
1,728 Elo+
Olorun
Olorun
Acteonz
Olorun
Level 124
God Stats
2W - 1L
1,736 SR
Queue Stats
315W - 88L
1,886 Elo+
Party 1
Achilles
Achilles
Panangga
Achilles
Level 27
God Stats
8W - 3L
1,953 SR
Queue Stats
181W - 55L
1,799 Elo+
Party 1
Guan Yu
Guan Yu
stoner166916
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 14
11,601
829
7,607
11,347
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 6 / 8
11,399
814
11,182
10,692
5,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Kingrocksteady1
Charybdis
15
10 / 4 / 7
11,885
849
16,282
8,919
2,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Acteonz
Olorun
16
8 / 4 / 4
11,529
824
16,228
12,873
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Panangga
Achilles
14
7 / 6 / 7
11,293
807
9,509
19,652
14,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
stoner166916
Guan Yu
10
0 / 10 / 6
8,483
606
1,660
11,710
4,334
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
20
Kills
15
15
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Olorun
Acteonz
Olorun
8
4
4
2.5
W
2
5
14
1.8
W
8
6
8
2
W
Charybdis
Kingrocksteady1
Charybdis
10
4
7
3.38
L
Achilles
Panangga
Achilles
7
6
7
1.75
L
Guan Yu
stoner166916
Guan Yu
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
27,397
30,958
Taken
44,235
17,917
Mitigated
24,058
6,151
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Acteonz
Olorun
16,228
8,359
220
5,301
12,873
5,610
1,370
5,801
7,072
59,414
5,827
W
7,607
2,965
0
1,464
11,347
9,997
215
4,843
6,504
19,429
0
W
11,182
263
0
3,346
10,692
5,012
1,444
5,245
5,447
37,031
0
W
Charybdis
Kingrocksteady1
Charybdis
16,282
9,564
0
1,341
8,919
2,908
1,289
5,111
3,808
0
39,836
L
Achilles
Panangga
Achilles
9,509
3,420
490
4,342
19,652
14,114
147
9,825
9,827
0
17,323
L
Guan Yu
stoner166916
Guan Yu
1,660
338
135
190
11,710
4,334
0
3,766
7,944
0
6,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
31,305
136
Minions Killed
115
6
Camps Cleared
6
703,699
Distance Traveled
653,183
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,529
824
100
7
6
239,466
1
W
Hera
11,601
829
16
1
1
241,354
4
W
Anubis
11,399
814
61
4
3
231,967
0
W
Charybdis
11,885
849
59
4
2
230,378
0
L
Achilles
11,293
807
10
1
0
261,523
1
L
Guan Yu
8,483
606
5
0
0
152,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role