Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Castiel5000
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,525 Elo+
Solo
Chernobog
Chernobog
Hiruko1
Chernobog
Level 8
God Stats
0W - 1L
1,141 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo
Thor
Thor
Rolitari
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Yemoja
Yemoja
m40z
Yemoja
Level 4
God Stats
1W - 2L
1,481 SR
Queue Stats
1W - 2L
1,694 Elo+
Solo
Team Averages
Level 8
1,425 SR
1,544 Elo+

VS

Team Averages
Level 15
1,612 SR
1,395 Elo+
Khepri
Khepri
AndrewSparrow
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,270 Elo+
Solo
The Morrigan
The Morrigan
DangerBoy38
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,426 Elo+
Solo
Hades
Hades
GODMZ
Hades
Level 24
God Stats
179W - 91L
1,624 SR
Queue Stats
179W - 91L
1,597 Elo+
Solo
Vulcan
Vulcan
Torocarré
Vulcan
Level 28
God Stats
3W - 4L
1,544 SR
Queue Stats
58W - 56L
1,362 Elo+
Solo
Olorun
Olorun
šakalru
Olorun
Level 9
God Stats
4W - 0L
1,890 SR
Queue Stats
37W - 51L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 6 / 5
9,713
971
9,851
19,745
5,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 4
9,330
933
6,913
15,488
4,137
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
Hiruko1
Chernobog
15
2 / 6 / 1
9,646
965
5,530
13,637
4,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
16
4 / 17 / 4
10,217
1,022
12,626
25,921
7,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
m40z
Yemoja
16
0 / 2 / 6
9,397
940
6,127
11,839
10,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 25
10,537
1,054
6,814
11,737
16,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
DangerBoy38
The Morrigan
19
10 / 3 / 19
11,723
1,172
11,868
7,114
3,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
GODMZ
Hades
20
21 / 0 / 16
15,478
1,548
32,515
14,654
17,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Torocarré
Vulcan
18
3 / 1 / 21
11,053
1,105
18,582
3,394
1,468
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
šakalru
Olorun
17
4 / 3 / 17
10,927
1,093
12,994
8,563
4,157
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
137
8
Kills
39
39
Deaths
8
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
5
0.58
W
1
1
25
13.5
L
1
8
4
0.38
W
The Morrigan
DangerBoy38
The Morrigan
10
3
19
6.5
W
Hades
GODMZ
Hades
21
0
16
29
L
Chernobog
Hiruko1
Chernobog
2
6
1
0.42
L
Thor
4
17
4
0.35
W
Vulcan
Torocarré
Vulcan
3
1
21
13.5
L
Yemoja
m40z
Yemoja
0
2
6
1.5
W
Olorun
šakalru
Olorun
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
82,773
86,630
Taken
45,462
32,822
Mitigated
43,100
8,881
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,851
2,352
98
2,611
19,745
5,301
0
18,820
925
33,268
0
W
6,814
1,451
0
358
11,737
16,899
0
4,013
7,724
15,308
0
L
6,913
3,717
0
148
15,488
4,137
0
15,154
334
0
20,821
W
The Morrigan
DangerBoy38
The Morrigan
11,868
3,066
0
431
7,114
3,193
0
2,702
4,412
17,155
698
W
Hades
GODMZ
Hades
32,515
3,864
1,242
8,861
14,654
17,383
0
5,138
9,516
57,060
0
L
Chernobog
Hiruko1
Chernobog
5,530
3,624
0
1,691
13,637
4,700
0
13,470
167
0
28,043
L
Thor
12,626
3,817
0
188
25,921
7,953
0
23,487
2,434
0
29,224
W
Vulcan
Torocarré
Vulcan
18,582
4,304
0
576
3,394
1,468
0
896
2,498
43,167
0
L
Yemoja
m40z
Yemoja
6,127
944
3,690
455
11,839
10,731
0
11,144
695
17,442
0
W
Olorun
šakalru
Olorun
12,994
6,550
937
2,492
8,563
4,157
0
3,229
5,334
27,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
59,718
170
Minions Killed
195
5
Camps Cleared
5
892,496
Distance Traveled
945,382
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,713
971
70
7
2
203,808
0
W
Khepri
10,537
1,054
11
1
1
226,954
4
L
Skadi
9,330
933
18
2
2
179,077
0
W
The Morrigan
11,723
1,172
13
1
0
168,454
3
W
Hades
15,478
1,548
70
7
3
198,124
3
L
Chernobog
9,646
965
58
6
1
157,109
0
L
Thor
10,217
1,022
11
1
0
144,659
1
W
Vulcan
11,053
1,105
71
7
0
195,775
0
L
Yemoja
9,397
940
13
1
0
207,843
0
W
Olorun
10,927
1,093
30
3
1
156,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role