Player Matchup

Ah Puch
Ah Puch
Blissum
Ah Puch
Level 6
God Stats
4W - 4L
1,515 SR
Queue Stats
6W - 10L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MedVenom27
Tsukuyomi
Level 16
God Stats
7W - 4L
1,618 SR
Queue Stats
33W - 48L
1,265 Elo+
Party 1
Fenrir
Fenrir
Mist Mayo
Fenrir
Level 7
God Stats
5W - 9L
1,395 SR
Queue Stats
18W - 25L
1,265 Elo+
Party 2
Eset
Eset
PhoenixFive813
Eset
Level 28
God Stats
11W - 16L
1,370 SR
Queue Stats
166W - 196L
1,348 Elo+
Party 1
Artemis
Artemis
lyssarin
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,004 Elo+
Party 1
Team Averages
Level 12
1,480 SR
1,242 Elo+

VS

Team Averages
Level 20
1,596 SR
1,344 Elo+
Ymir
Ymir
DemurerCobra744
Ymir
Level 16
God Stats
4W - 1L
1,607 SR
Queue Stats
76W - 96L
1,202 Elo+
Solo
Danzaburou
Danzaburou
LacedVewyt
Danzaburou
Level 29
God Stats
8W - 1L
1,655 SR
Queue Stats
53W - 48L
1,438 Elo+
Solo
Olorun
Olorun
SageSwing756606
Olorun
Level 8
God Stats
1W - 1L
1,740 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo
Jing Wei
Jing Wei
Vampire_427
Jing Wei
Level 24
God Stats
16W - 13L
1,590 SR
Queue Stats
100W - 70L
1,471 Elo+
Solo
Anubis
Anubis
captainzullu
Anubis
Level 25
God Stats
28W - 39L
1,390 SR
Queue Stats
97W - 110L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blissum
Ah Puch
17
3 / 9 / 3
10,085
1,009
11,812
18,341
7,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MedVenom27
Tsukuyomi
17
2 / 13 / 9
10,241
1,024
11,195
22,611
8,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Mist Mayo
Fenrir
17
9 / 3 / 3
12,274
1,227
9,209
17,663
10,276
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 8 / 10
11,626
1,163
16,412
20,082
7,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
lyssarin
Artemis
16
0 / 10 / 6
9,466
947
3,755
15,714
6,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 17
10,400
1,040
4,190
12,713
5,377
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LacedVewyt
Danzaburou
20
26 / 3 / 12
16,511
1,651
46,335
14,470
6,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 4 / 22
10,367
1,037
1,687
7,872
2,834
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Vampire_427
Jing Wei
17
4 / 5 / 13
10,494
1,049
12,366
9,906
3,240
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
18
11 / 5 / 15
11,991
1,199
21,461
14,481
7,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
18
Kills
43
43
Deaths
18
31
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Blissum
Ah Puch
3
9
3
0.5
W
2
1
17
10.5
W
Danzaburou
LacedVewyt
Danzaburou
26
3
12
10.67
L
Tsukuyomi
MedVenom27
Tsukuyomi
2
13
9
0.5
L
Fenrir
Mist Mayo
Fenrir
9
3
3
3.5
L
4
8
10
1.13
W
0
4
22
2.75
W
Jing Wei
Vampire_427
Jing Wei
4
5
13
2.1
W
Anubis
11
5
15
3.7
L
Artemis
lyssarin
Artemis
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
86,039
94,411
Taken
59,442
40,722
Mitigated
24,909
1,857
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Blissum
Ah Puch
11,812
1,227
0
935
18,341
7,110
0
5,307
13,034
24,896
0
W
4,190
528
0
2,899
12,713
5,377
0
6,635
6,078
14,946
0
W
Danzaburou
LacedVewyt
Danzaburou
46,335
29,163
0
6,341
14,470
6,285
0
7,397
7,073
0
69,803
L
Tsukuyomi
MedVenom27
Tsukuyomi
11,195
3,589
0
28
22,611
8,948
0
7,898
14,713
0
18,922
L
Fenrir
Mist Mayo
Fenrir
9,209
1,639
0
0
17,663
10,276
0
3,860
13,803
0
21,747
L
16,412
819
345
191
20,082
7,718
0
6,405
13,677
35,694
0
W
1,687
1,165
188
754
7,872
2,834
0
5,471
2,401
14,652
0
W
Jing Wei
Vampire_427
Jing Wei
12,366
8,712
0
163
9,906
3,240
0
4,489
5,417
0
32,822
W
Anubis
21,461
141
373
6,101
14,481
7,173
0
4,232
10,249
34,293
0
L
Artemis
lyssarin
Artemis
3,755
2,426
0
358
15,714
6,670
0
3,868
11,846
0
8,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,692
Gold Earned
59,763
125
Minions Killed
187
2
Camps Cleared
9
842,150
Distance Traveled
836,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,085
1,009
32
3
0
138,195
2
W
Ymir
10,400
1,040
24
2
1
165,909
0
W
Danzaburou
16,511
1,651
66
7
2
192,970
0
L
Tsukuyomi
10,241
1,024
19
2
0
192,696
0
L
Fenrir
12,274
1,227
25
3
1
200,091
0
L
Eset
11,626
1,163
43
4
1
207,277
0
W
Olorun
10,367
1,037
36
4
0
133,200
0
W
Jing Wei
10,494
1,049
38
4
6
175,921
0
W
Anubis
11,991
1,199
23
2
0
168,384
0
L
Artemis
9,466
947
6
1
0
103,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role