Player Matchup

Hachiman
Hachiman
Braiiid
Hachiman
Level 160
God Stats
4W - 0L
2,024 SR
Queue Stats
225W - 104L
1,825 Elo+
Party 1
Terra
Terra
HeyJay
Terra
Level 159
God Stats
4W - 0L
1,902 SR
Queue Stats
226W - 99L
1,825 Elo+
Party 1
He Bo
He Bo
Rezzerekt
He Bo
Level 149
God Stats
3W - 5L
1,385 SR
Queue Stats
512W - 468L
1,584 Elo+
Solo
Nox
Nox
Squiirtz
Nox
Level 160
God Stats
2W - 1L
1,655 SR
Queue Stats
211W - 96L
1,806 Elo+
Party 1
Ne Zha
Ne Zha
UnderLeveled
Ne Zha
Level 160
God Stats
5W - 11L
1,416 SR
Queue Stats
582W - 575L
1,566 Elo+
Solo
Team Averages
Level 158
1,676 SR
1,721 Elo+

VS

Team Averages
Level 131
1,508 SR
1,776 Elo+
Jing Wei
Jing Wei
Alcaro
Jing Wei
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
2,004 Elo+
Party 2
Tyr
Tyr
Jaykro
Tyr
Level 108
God Stats
0W - 1L
1,487 SR
Queue Stats
17W - 10L
1,768 Elo+
Party 2
Sylvanus
Sylvanus
Mrideation
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,709 Elo+
Party 2
Ao Kuang
Ao Kuang
ReaperDotExE
Ao Kuang
Level 157
God Stats
0W - 1L
1,598 SR
Queue Stats
62W - 37L
1,696 Elo+
Party 2
Anhur
Anhur
yzzab
Anhur
Level 128
God Stats
2W - 1L
1,455 SR
Queue Stats
121W - 74L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Braiiid
Hachiman
19
6 / 2 / 17
11,323
871
28,600
14,253
6,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
HeyJay
Terra
17
0 / 2 / 24
10,737
826
8,884
16,937
22,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
Rezzerekt
He Bo
16
5 / 2 / 11
10,083
776
14,903
9,605
3,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
9 / 2 / 14
11,462
882
12,506
7,711
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
18
9 / 4 / 14
11,314
870
18,329
14,776
8,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Alcaro
Jing Wei
16
3 / 8 / 3
9,472
729
13,352
16,262
6,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Jaykro
Tyr
16
4 / 5 / 4
9,395
723
7,233
26,572
21,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Mrideation
Sylvanus
16
1 / 7 / 9
9,405
723
11,546
19,236
15,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
ReaperDotExE
Ao Kuang
16
2 / 3 / 7
9,686
745
7,739
18,477
31,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
yzzab
Anhur
16
2 / 6 / 2
9,367
721
9,637
15,247
5,547
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
29
Kills
12
12
Deaths
29
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Alcaro
Jing Wei
3
8
3
0.56
W
Hachiman
Braiiid
Hachiman
6
2
17
7.25
W
Terra
HeyJay
Terra
0
2
24
6
L
Tyr
Jaykro
Tyr
4
5
4
1.2
L
Sylvanus
Mrideation
Sylvanus
1
7
9
0.79
L
Ao Kuang
ReaperDotExE
Ao Kuang
2
3
7
1.83
W
He Bo
Rezzerekt
He Bo
5
2
11
5.25
W
9
2
14
8
W
Ne Zha
9
4
14
4
L
Anhur
yzzab
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,222
Damage
49,507
63,282
Taken
95,794
45,614
Mitigated
80,446
32,292
Healing
40,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Alcaro
Jing Wei
13,352
7,048
627
3,283
16,262
6,148
854
5,205
10,821
0
39,496
W
Hachiman
Braiiid
Hachiman
28,600
11,436
580
3,906
14,253
6,683
1,959
3,653
10,504
0
57,832
W
Terra
HeyJay
Terra
8,884
1,973
8,950
6,936
16,937
22,743
442
4,687
11,878
13,304
0
L
Tyr
Jaykro
Tyr
7,233
488
252
8,296
26,572
21,529
0
10,283
16,016
0
15,987
L
Sylvanus
Mrideation
Sylvanus
11,546
1,008
10,128
6,099
19,236
15,405
336
9,187
9,684
15,490
0
L
Ao Kuang
ReaperDotExE
Ao Kuang
7,739
1,406
1,638
7,353
18,477
31,817
176
6,596
11,432
12,193
0
W
He Bo
Rezzerekt
He Bo
14,903
932
1,598
2,820
9,605
3,681
411
3,067
6,538
23,216
0
W
12,506
1,027
307
1,075
7,711
3,562
1,994
3,567
4,101
26,810
0
W
Ne Zha
18,329
4,001
1,809
4,311
14,776
8,945
1,615
4,311
10,236
0
31,569
L
Anhur
yzzab
Anhur
9,637
2,976
1,357
1,941
15,247
5,547
536
4,898
10,248
0
26,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,919
Gold Earned
47,325
145
Minions Killed
125
0
Camps Cleared
0
1,272,274
Distance Traveled
1,109,484
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,472
729
54
4
0
196,176
0
W
Hachiman
11,323
871
56
4
0
241,041
0
W
Terra
10,737
826
11
1
0
277,102
1
L
Tyr
9,395
723
13
1
0
241,653
0
L
Sylvanus
9,405
723
7
1
0
207,143
0
L
Ao Kuang
9,686
745
4
0
0
260,921
0
W
He Bo
10,083
776
31
2
0
243,736
1
W
Nox
11,462
882
31
2
0
250,083
0
W
Ne Zha
11,314
870
16
1
0
260,312
2
L
Anhur
9,367
721
47
4
0
203,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role