Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Ghoulkiller6
Tyr
Level 125
God Stats
11W - 16L
1,449 SR
Queue Stats
945W - 868L
1,489 Elo+
Solo
Skadi
Skadi
Nndh
Skadi
Level 90
God Stats
5W - 3L
1,912 SR
Queue Stats
126W - 107L
1,503 Elo+
Party 1
Set
Set
Ronald Fragan
Set
Level 129
God Stats
2W - 1L
1,377 SR
Queue Stats
38W - 25L
1,491 Elo+
Solo
Xing Tian
Xing Tian
TheGhostsBane
Xing Tian
Level 89
God Stats
18W - 9L
1,727 SR
Queue Stats
839W - 806L
1,507 Elo+
Party 1
Team Averages
Level 108
1,593 SR
1,498 Elo+

VS

Team Averages
Level 111
1,616 SR
1,486 Elo+
Ganesha
Ganesha
Doctor-Divine69
Ganesha
Level 72
God Stats
10W - 10L
1,561 SR
Queue Stats
450W - 503L
1,409 Elo+
Solo
Hachiman
Hachiman
Healers Fault
Hachiman
Level 102
God Stats
14W - 17L
1,514 SR
Queue Stats
108W - 124L
1,470 Elo+
Solo
Anubis
Anubis
NIrbyWeTrust
Anubis
Level 126
God Stats
4W - 3L
1,612 SR
Queue Stats
212W - 201L
1,533 Elo+
Solo
Tiamat
Tiamat
kalhaii
Tiamat
Level 144
God Stats
8W - 9L
1,858 SR
Queue Stats
125W - 112L
1,551 Elo+
Solo
Bakasura
Bakasura
lil banana23114
Bakasura
Level 113
God Stats
19W - 19L
1,534 SR
Queue Stats
164W - 155L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 0 / 4
8,279
552
8,509
3,609
1,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 5
8,339
556
9,496
14,606
11,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
Nndh
Skadi
13
1 / 1 / 2
7,457
497
7,716
7,230
1,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 4
8,697
580
6,321
10,714
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
TheGhostsBane
Xing Tian
10
1 / 3 / 5
6,545
436
4,346
16,242
8,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 4
6,432
429
2,399
12,416
6,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Healers Fault
Hachiman
13
2 / 1 / 0
7,985
532
8,806
9,117
2,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
13
1 / 5 / 1
8,091
539
6,568
12,108
6,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
kalhaii
Tiamat
13
1 / 2 / 1
7,676
512
6,621
7,351
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
11
2 / 5 / 1
7,129
475
5,131
11,580
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
6
6
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
4
5
L
0
2
4
1
W
4
1
5
6.5
L
Hachiman
Healers Fault
Hachiman
2
1
0
2
L
Anubis
1
5
1
0.3
W
Skadi
Nndh
Skadi
1
1
2
2
W
6
1
4
8
W
Xing Tian
TheGhostsBane
Xing Tian
1
3
5
1.17
L
Tiamat
kalhaii
Tiamat
1
2
1
0.75
L
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,388
Damage
29,525
52,401
Taken
52,572
26,485
Mitigated
23,958
15,792
Healing
16,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,509
2,722
0
1,168
3,609
1,418
955
1,592
1,992
57,853
0
L
2,399
93
688
1,430
12,416
6,356
0
4,964
7,403
10,056
0
W
9,496
1,252
0
7,065
14,606
11,033
248
5,705
8,701
0
45,594
L
Hachiman
Healers Fault
Hachiman
8,806
4,082
0
5,644
9,117
2,995
0
1,239
7,829
0
61,381
L
Anubis
6,568
303
0
4,165
12,108
6,384
659
1,773
9,833
51,305
0
W
Skadi
Nndh
Skadi
7,716
3,551
0
2,790
7,230
1,706
0
235
6,795
0
57,096
W
6,321
2,542
0
1,046
10,714
3,903
0
4,205
6,379
0
57,029
W
Xing Tian
TheGhostsBane
Xing Tian
4,346
310
333
3,390
16,242
8,425
0
3,851
12,311
22,017
0
L
Tiamat
kalhaii
Tiamat
6,621
331
0
1,878
7,351
4,205
0
2,412
4,816
53,991
0
L
Bakasura
5,131
3,974
0
2,364
11,580
4,018
5
2,634
8,856
0
34,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
37,313
445
Minions Killed
412
0
Camps Cleared
0
1,531,100
Distance Traveled
1,348,929
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,279
552
120
8
0
301,681
4
L
Ganesha
6,432
429
2
0
0
310,543
4
W
Tyr
8,339
556
84
6
0
325,533
0
L
Hachiman
7,985
532
113
8
0
265,307
3
L
Anubis
8,091
539
108
7
0
195,357
0
W
Skadi
7,457
497
105
7
0
265,411
3
W
Set
8,697
580
108
7
0
322,731
0
W
Xing Tian
6,545
436
28
2
0
315,744
0
L
Tiamat
7,676
512
117
8
0
280,572
3
L
Bakasura
7,129
475
72
5
0
297,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role