Player Matchup

Kuzenbo
Kuzenbo
EseOrbi98
Kuzenbo
Level 25
God Stats
57W - 56L
1,479 SR
Queue Stats
257W - 273L
1,441 Elo+
Solo
Sol
Sol
Nymmandor
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,423 Elo+
Solo
Artemis
Artemis
XxTyFatexX
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,345 Elo+
Solo
Nu Wa
Nu Wa
tehbude
Nu Wa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,485 Elo+
Solo
Neith
Neith
纳兰性急
Neith
Level 6
God Stats
1W - 1L
1,277 SR
Queue Stats
3W - 4L
1,238 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,386 Elo+

VS

Team Averages
Level 17
1,438 SR
1,417 Elo+
Ra
Ra
Betoxx
Ra
Level 15
God Stats
1W - 2L
1,565 SR
Queue Stats
9W - 9L
1,481 Elo+
Solo
Chernobog
Chernobog
Evòlutiön
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,477 Elo+
Solo
Scylla
Scylla
Meruem2798
Scylla
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 19L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
Xosatom948
Cthulhu
Level 22
God Stats
7W - 4L
1,264 SR
Queue Stats
20W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
hararisbs
Kukulkan
Level 20
God Stats
4W - 6L
1,362 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EseOrbi98
Kuzenbo
20
3 / 1 / 29
13,722
1,056
10,229
16,052
25,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
15 / 3 / 16
16,179
1,245
37,090
18,283
7,001
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
XxTyFatexX
Artemis
20
10 / 8 / 13
13,869
1,067
32,981
18,689
7,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
tehbude
Nu Wa
20
9 / 6 / 19
14,400
1,108
28,967
15,466
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 4 / 14
11,795
907
12,657
12,711
5,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

161

VS

Team 2 Tickets

1

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
3 / 8 / 13
12,556
966
13,251
21,716
8,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Evòlutiön
Chernobog
19
3 / 6 / 15
12,784
983
20,221
25,114
8,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Meruem2798
Scylla
18
4 / 10 / 8
12,073
929
7,809
21,643
8,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Xosatom948
Cthulhu
20
9 / 7 / 9
13,711
1,055
16,600
34,661
41,787
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
hararisbs
Kukulkan
18
3 / 6 / 12
12,649
973
15,992
24,733
10,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
79
37
Kills
22
22
Deaths
37
91
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ra
3
8
13
1.19
W
Kuzenbo
EseOrbi98
Kuzenbo
3
1
29
17.5
L
Chernobog
Evòlutiön
Chernobog
3
6
15
1.75
L
Scylla
Meruem2798
Scylla
4
10
8
0.8
W
15
3
16
7.67
L
Cthulhu
Xosatom948
Cthulhu
9
7
9
1.93
W
Artemis
XxTyFatexX
Artemis
10
8
13
2.06
L
Kukulkan
hararisbs
Kukulkan
3
6
12
1.5
W
Nu Wa
tehbude
Nu Wa
9
6
19
3.08
W
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,924
Damage
73,873
81,201
Taken
127,867
51,731
Mitigated
76,894
15,078
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,251
533
2,327
1,091
21,716
8,283
0
13,017
8,699
48,453
0
W
Kuzenbo
EseOrbi98
Kuzenbo
10,229
3,564
0
200
16,052
25,562
0
7,834
8,218
25,819
0
L
Chernobog
Evòlutiön
Chernobog
20,221
10,324
0
2,713
25,114
8,548
0
17,118
7,996
0
54,242
L
Scylla
Meruem2798
Scylla
7,809
905
0
0
21,643
8,046
0
12,845
8,798
24,123
0
W
37,090
18,582
0
9,860
18,283
7,001
0
13,078
5,205
70,743
0
L
Cthulhu
Xosatom948
Cthulhu
16,600
1,659
229
1,474
34,661
41,787
0
19,666
14,995
34,729
0
W
Artemis
XxTyFatexX
Artemis
32,981
23,204
0
2,536
18,689
7,743
0
12,835
5,854
0
53,667
L
Kukulkan
hararisbs
Kukulkan
15,992
926
0
709
24,733
10,230
0
13,640
11,093
43,430
0
W
Nu Wa
tehbude
Nu Wa
28,967
9,156
172
914
15,466
6,402
0
10,825
4,641
50,675
0
W
12,657
5,057
0
1,396
12,711
5,023
0
9,080
3,631
0
34,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,965
Gold Earned
63,773
242
Minions Killed
265
9
Camps Cleared
4
1,167,722
Distance Traveled
1,135,974
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,556
966
85
7
0
239,769
0
W
Kuzenbo
13,722
1,056
22
2
1
286,209
0
L
Chernobog
12,784
983
73
6
1
219,024
1
L
Scylla
12,073
929
34
3
0
195,356
0
W
Sol
16,179
1,245
74
6
2
246,617
2
L
Cthulhu
13,711
1,055
29
2
2
237,904
0
W
Artemis
13,869
1,067
43
3
0
182,593
0
L
Kukulkan
12,649
973
44
3
1
243,921
0
W
Nu Wa
14,400
1,108
42
3
5
230,472
0
W
Neith
11,795
907
61
5
1
221,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role