Player Matchup

Ra
Ra
Deifyd_Shadow
Ra
Level 58
God Stats
28W - 46L
1,357 SR
Queue Stats
92W - 190L
1,279 Elo+
Party 2
Hun Batz
Hun Batz
SlendorLord
Hun Batz
Level 68
God Stats
1W - 9L
1,154 SR
Queue Stats
79W - 130L
1,336 Elo+
Party 2
Bellona
Bellona
lucario_dragon90
Bellona
Level 89
God Stats
2W - 7L
1,301 SR
Queue Stats
140W - 237L
1,323 Elo+
Party 2
Team Averages
Level 72
1,271 SR
1,313 Elo+

VS

Team Averages
Level 73
1,325 SR
1,186 Elo+
Artemis
Artemis
AOSpades
Artemis
Level 49
God Stats
2W - 4L
1,346 SR
Queue Stats
10W - 28L
1,186 Elo+
Party 1
Ra
Ra
DanOmiteee
Ra
Level 84
God Stats
5W - 8L
1,315 SR
Queue Stats
11W - 30L
1,186 Elo+
Party 1
Ymir
Ymir
mad devi0us
Ymir
Level 85
God Stats
4W - 4L
1,315 SR
Queue Stats
5W - 13L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
10,363
610
9,449
14,879
6,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
SlendorLord
Hun Batz
13
3 / 9 / 1
10,270
604
11,603
15,644
7,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
3 / 4 / 2
10,704
630
9,663
18,374
19,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AOSpades
Artemis
17
12 / 2 / 3
12,385
729
18,369
10,898
5,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 13
11,166
657
16,249
12,563
5,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 2 / 16
10,719
631
5,986
20,339
27,166
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
16
17
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artemis
AOSpades
Artemis
12
2
3
6.75
W
3
3
13
3.17
L
1
4
3
0.63
L
Hun Batz
SlendorLord
Hun Batz
3
9
1
0.39
L
3
4
2
1
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,715
Damage
40,604
48,897
Taken
43,800
33,618
Mitigated
38,377
10,596
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AOSpades
Artemis
18,369
9,404
0
1,098
10,898
5,340
1,779
2,568
8,330
0
52,060
W
16,249
1,695
5,331
5,007
12,563
5,871
575
3,777
8,786
69,087
0
L
9,449
87
1,741
3,743
14,879
6,798
0
8,795
6,084
49,737
0
L
Hun Batz
SlendorLord
Hun Batz
11,603
3,809
0
500
15,644
7,001
0
7,074
8,570
0
30,789
L
9,663
1,493
0
4,612
18,374
19,819
414
6,967
11,407
0
27,138
W
5,986
545
846
3,848
20,339
27,166
279
3,872
16,467
14,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,337
Gold Earned
34,270
186
Minions Killed
188
7
Camps Cleared
7
923,056
Distance Traveled
869,365
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,385
729
56
3
2
268,709
1
W
Ra
11,166
657
121
7
5
280,818
5
L
Ra
10,363
610
103
6
4
306,946
10
L
Hun Batz
10,270
604
43
3
3
290,768
1
L
Bellona
10,704
630
40
2
0
325,342
5
W
Ymir
10,719
631
11
1
0
319,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role