Player Matchup

Ravana
Ravana
GreedyOffTheMud
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,547 Elo+
Solo
Bellona
Bellona
Startmen
Bellona
Level 29
God Stats
2W - 7L
1,440 SR
Queue Stats
59W - 90L
1,369 Elo+
Solo
Heimdallr
Heimdallr
Tater008
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,487 Elo+
Party 1
Ares
Ares
detonater57
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,478 Elo+
Party 1
Chang'e
Chang'e
sanracal
Chang'e
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,310 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,438 Elo+

VS

Team Averages
Level 31
1,585 SR
1,475 Elo+
Camazotz
Camazotz
BionicAuthor438
Camazotz
Level 29
God Stats
2W - 0L
1,791 SR
Queue Stats
58W - 26L
1,668 Elo+
Party 3
Yemoja
Yemoja
Monkey09
Yemoja
Level 18
God Stats
1W - 3L
1,157 SR
Queue Stats
10W - 16L
1,303 Elo+
Party 2
Fenrir
Fenrir
Spyder01
Fenrir
Level 74
God Stats
19W - 9L
1,476 SR
Queue Stats
165W - 156L
1,368 Elo+
Party 2
Neith
Neith
lordocoo
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2
Nu Wa
Nu Wa
shadowlord9911
Nu Wa
Level 27
God Stats
7W - 0L
2,001 SR
Queue Stats
97W - 39L
1,805 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 2
11,573
526
8,063
16,648
7,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Startmen
Bellona
12
1 / 6 / 1
8,468
385
5,985
17,555
12,847
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Tater008
Heimdallr
14
5 / 7 / 1
8,988
409
12,975
18,486
6,955
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 7 / 5
7,724
351
5,240
17,857
14,797
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
sanracal
Chang'e
14
1 / 10 / 1
9,347
425
3,053
15,399
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
20
10 / 0 / 11
14,497
659
17,747
18,878
13,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
Monkey09
Yemoja
15
2 / 3 / 11
11,033
502
5,356
14,323
13,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Spyder01
Fenrir
17
12 / 5 / 5
12,425
565
10,431
17,234
7,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
lordocoo
Neith
17
3 / 3 / 12
11,485
522
12,804
8,582
3,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
9 / 0 / 12
16,046
729
21,945
9,014
4,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
10
Kills
36
36
Deaths
11
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Camazotz
10
0
11
15.5
L
3
6
2
0.67
W
Yemoja
Monkey09
Yemoja
2
3
11
2.5
W
Fenrir
Spyder01
Fenrir
12
5
5
2.9
L
Bellona
Startmen
Bellona
1
6
1
0.25
L
Heimdallr
Tater008
Heimdallr
5
7
1
0.79
L
0
7
5
0.36
W
Neith
lordocoo
Neith
3
3
12
3
L
Chang'e
sanracal
Chang'e
1
10
1
0.15
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,316
Damage
68,283
85,945
Taken
68,031
46,856
Mitigated
42,308
16,588
Healing
31,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
17,747
6,009
0
14,050
18,878
13,975
1,785
1,788
16,992
0
116,413
L
8,063
4,220
0
3,648
16,648
7,829
0
5,920
10,728
0
108,959
W
Yemoja
Monkey09
Yemoja
5,356
1,579
1,510
3,702
14,323
13,504
1,028
3,599
10,724
27,605
0
W
Fenrir
Spyder01
Fenrir
10,431
2,244
148
2,817
17,234
7,139
3,758
1,911
15,308
0
65,434
L
Bellona
Startmen
Bellona
5,985
2,491
0
4,448
17,555
12,847
0
3,919
13,636
1,358
41,478
L
Heimdallr
Tater008
Heimdallr
12,975
4,811
0
5,657
18,486
6,955
629
5,428
13,013
0
52,797
L
5,240
419
0
621
17,857
14,797
0
6,245
11,484
11,817
0
W
Neith
lordocoo
Neith
12,804
6,283
0
2,870
8,582
3,200
4,621
483
8,099
0
54,986
L
Chang'e
sanracal
Chang'e
3,053
477
113
2,101
15,399
4,428
270
5,649
9,664
39,966
0
W
21,945
2,891
0
6,806
9,014
4,490
3,393
1,205
7,629
161,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,100
Gold Earned
65,486
429
Minions Killed
608
0
Camps Cleared
0
1,766,502
Distance Traveled
2,082,894
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,497
659
177
8
0
492,690
5
L
Ravana
11,573
526
172
8
0
401,416
3
W
Yemoja
11,033
502
37
2
0
350,799
5
W
Fenrir
12,425
565
80
4
0
419,047
7
L
Bellona
8,468
385
72
3
0
297,887
8
L
Heimdallr
8,988
409
91
4
0
371,147
1
L
Ares
7,724
351
14
1
0
383,945
2
W
Neith
11,485
522
94
4
0
404,777
2
L
Chang'e
9,347
425
80
4
0
312,107
3
W
Nu Wa
16,046
729
220
10
0
415,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role