Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Femb0yH00ters
Odin
Level 125
God Stats
37W - 9L
1,916 SR
Queue Stats
390W - 208L
1,690 Elo+
Party 1
Fenrir
Fenrir
SJ Mikasa
Fenrir
Level 24
God Stats
2W - 0L
1,739 SR
Queue Stats
14W - 15L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
ToasterWarlock
Baron Samedi
Level 22
God Stats
95W - 24L
1,819 SR
Queue Stats
228W - 59L
1,787 Elo+
Party 1
Poseidon
Poseidon
skyraqueza1
Poseidon
Level 147
God Stats
9W - 2L
2,035 SR
Queue Stats
380W - 168L
1,747 Elo+
Party 1
Team Averages
Level 96
1,802 SR
1,633 Elo+

VS

Team Averages
Level 56
1,414 SR
1,511 Elo+
Charybdis
Charybdis
Bllakke
Charybdis
Level 118
God Stats
0W - 2L
1,306 SR
Queue Stats
42W - 35L
1,591 Elo+
Party 3
Ares
Ares
MappoTofu
Ares
Level 45
God Stats
1W - 2L
1,574 SR
Queue Stats
299W - 271L
1,572 Elo+
Solo
Susano
Susano
Marquelious
Susano
Level 6
God Stats
1W - 3L
1,488 SR
Queue Stats
5W - 6L
1,445 Elo+
Party 3
Odin
Odin
MiniMe590
Odin
Level 64
God Stats
1W - 5L
1,200 SR
Queue Stats
7W - 13L
1,445 Elo+
Party 3
Chang'e
Chang'e
SolCaedes
Chang'e
Level 49
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 0 / 23
10,929
1,093
13,340
9,765
13,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
12 / 0 / 19
12,159
1,216
17,974
9,902
12,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
SJ Mikasa
Fenrir
17
1 / 2 / 15
9,678
968
9,685
9,777
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ToasterWarlock
Baron Samedi
18
4 / 1 / 20
10,784
1,078
7,109
8,950
3,936
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
skyraqueza1
Poseidon
19
13 / 0 / 15
13,251
1,325
27,177
9,709
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bllakke
Charybdis
15
0 / 9 / 3
9,361
936
11,837
18,750
7,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
15
1 / 5 / 1
9,799
980
11,758
18,981
20,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
15
1 / 6 / 1
8,909
891
3,252
12,882
4,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
15
1 / 8 / 2
9,244
924
6,211
19,356
8,487
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
SolCaedes
Chang'e
15
0 / 6 / 2
8,687
869
5,832
11,735
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
12
34
Kills
3
3
Deaths
34
92
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
23
15.5
L
Charybdis
Bllakke
Charybdis
0
9
3
0.17
W
12
0
19
21.5
L
Ares
1
5
1
0.3
L
Susano
1
6
1
0.25
L
Odin
1
8
2
0.25
W
Fenrir
SJ Mikasa
Fenrir
1
2
15
4.25
L
Chang'e
SolCaedes
Chang'e
0
6
2
0.17
W
Baron Samedi
ToasterWarlock
Baron Samedi
4
1
20
14
W
Poseidon
skyraqueza1
Poseidon
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,285
Damage
38,890
48,103
Taken
81,704
38,281
Mitigated
44,779
14,455
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,340
275
1,160
1,096
9,765
13,098
0
3,415
6,350
24,613
0
L
Charybdis
Bllakke
Charybdis
11,837
6,658
27
180
18,750
7,398
0
9,688
8,067
0
47,460
W
17,974
3,878
381
2,535
9,902
12,159
0
2,898
7,004
376
26,634
L
Ares
11,758
448
0
1,687
18,981
20,213
0
9,049
9,327
19,065
0
L
Susano
3,252
366
0
0
12,882
4,661
0
6,510
5,751
0
11,038
L
Odin
6,211
1,561
0
238
19,356
8,487
0
13,563
4,940
0
15,862
W
Fenrir
SJ Mikasa
Fenrir
9,685
2,596
239
878
9,777
5,102
0
4,176
5,601
0
13,704
L
Chang'e
SolCaedes
Chang'e
5,832
1,004
1,719
1,551
11,735
4,020
0
7,029
4,050
19,480
0
W
Baron Samedi
ToasterWarlock
Baron Samedi
7,109
711
1,491
932
8,950
3,936
0
4,035
4,915
27,070
0
W
Poseidon
skyraqueza1
Poseidon
27,177
5,619
0
5,743
9,709
3,986
0
3,066
6,643
63,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,801
Gold Earned
46,000
193
Minions Killed
158
12
Camps Cleared
4
1,043,199
Distance Traveled
870,799
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,929
1,093
21
2
0
223,368
3
L
Charybdis
9,361
936
80
8
0
164,872
0
W
Odin
12,159
1,216
29
3
1
250,485
0
L
Ares
9,799
980
11
1
3
227,727
0
L
Susano
8,909
891
14
1
0
174,652
1
L
Odin
9,244
924
23
2
1
189,351
0
W
Fenrir
9,678
968
12
1
0
184,547
0
L
Chang'e
8,687
869
30
3
0
114,197
1
W
Baron Samedi
10,784
1,078
45
5
3
171,182
0
W
Poseidon
13,251
1,325
86
9
8
213,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role