Player Matchup

Fenrir
Fenrir
Esham_blaz4me
Fenrir
Level 159
God Stats
7W - 6L
1,615 SR
Queue Stats
401W - 407L
1,450 Elo+
Party 1
Bastet
Bastet
Hopeisnothere
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 43L
1,330 Elo+
Solo
Cupid
Cupid
JTDirtsanchez
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,287 Elo+
Party 1
Nu Wa
Nu Wa
TwistedPixie14
Nu Wa
Level 149
God Stats
1W - 3L
1,532 SR
Queue Stats
145W - 105L
1,562 Elo+
Party 1
Rama
Rama
VieMole
Rama
Level 61
God Stats
0W - 3L
1,824 SR
Queue Stats
108W - 92L
1,515 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,429 Elo+

VS

Team Averages
Level 83
1,519 SR
1,466 Elo+
Artio
Artio
Nicocalcio10
Artio
Level 146
God Stats
3W - 2L
1,509 SR
Queue Stats
617W - 491L
1,537 Elo+
Party 2
Sol
Sol
Shadowking67
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,319 Elo+
Party 2
Osiris
Osiris
Yidok
Osiris
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 39L
1,417 Elo+
Solo
Ne Zha
Ne Zha
Zombinator96
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
340W - 253L
1,554 Elo+
Party 2
Poseidon
Poseidon
xRicePuddingx
Poseidon
Level 47
God Stats
8W - 4L
1,587 SR
Queue Stats
496W - 377L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,177
681
7,457
22,565
17,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

7
0 / 2 / 2
6,833
569
515
2,028
744
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 4 / 3
8,446
704
4,122
9,039
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 2 / 6
9,528
794
18,718
13,261
6,225
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
VieMole
Rama
17
2 / 3 / 5
9,218
768
10,043
10,780
3,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
9,951
829
7,050
20,583
23,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 1 / 11
9,891
824
9,040
7,880
2,872
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
Yidok
Osiris
16
3 / 2 / 9
9,515
793
6,447
9,550
8,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
16
5 / 3 / 4
9,755
813
15,167
10,046
4,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
xRicePuddingx
Poseidon
17
2 / 1 / 10
10,093
841
11,893
4,956
2,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
10
Kills
15
15
Deaths
10
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
4
5
1.13
L
0
2
2
0.5
L
2
4
3
0.88
W
4
3
10
3
W
1
1
11
6.5
L
4
2
6
3.5
L
Rama
VieMole
Rama
2
3
5
1.5
W
Osiris
Yidok
Osiris
3
2
9
3.75
W
Ne Zha
5
3
4
2.33
W
Poseidon
xRicePuddingx
Poseidon
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
49,597
57,673
Taken
53,015
31,409
Mitigated
41,419
27,174
Healing
17,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,457
1,256
1,086
8,101
22,565
17,351
223
10,807
11,758
0
10,306
L
515
118
0
0
2,028
744
0
1,400
628
0
789
L
4,122
2,507
5,474
2,436
9,039
3,090
0
4,585
4,454
0
13,974
W
7,050
445
3,839
5,721
20,583
23,051
397
5,995
14,278
18,535
0
W
9,040
3,399
0
1,893
7,880
2,872
2,300
4,913
2,874
35,497
0
L
18,718
6,883
1,234
4,812
13,261
6,225
727
5,676
7,585
45,128
0
L
Rama
VieMole
Rama
10,043
6,630
1,612
2,419
10,780
3,999
776
5,515
5,265
0
24,338
W
Osiris
Yidok
Osiris
6,447
1,914
553
223
9,550
8,480
1,531
3,358
5,919
0
20,494
W
Ne Zha
15,167
826
419
1,060
10,046
4,979
606
2,867
7,095
0
31,216
W
Poseidon
xRicePuddingx
Poseidon
11,893
1,259
3,032
664
4,956
2,037
796
1,585
3,224
30,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,202
Gold Earned
49,205
107
Minions Killed
162
0
Camps Cleared
0
898,829
Distance Traveled
1,200,004
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,177
681
8
1
0
217,176
1
L
Bastet
6,833
569
2
0
0
49,865
0
L
Cupid
8,446
704
16
1
0
199,061
2
W
Artio
9,951
829
24
2
0
229,561
5
W
Sol
9,891
824
68
6
0
224,424
1
L
Nu Wa
9,528
794
40
3
0
212,083
0
L
Rama
9,218
768
41
3
0
220,644
1
W
Osiris
9,515
793
22
2
0
244,185
0
W
Ne Zha
9,755
813
16
1
0
253,805
1
W
Poseidon
10,093
841
32
3
0
248,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role