Player Matchup

Artemis
Artemis
Dcy
Artemis
Level 41
God Stats
2W - 2L
1,647 SR
Queue Stats
175W - 182L
1,499 Elo+
Solo
Bellona
Bellona
Jrluca1
Bellona
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 10L
1,439 Elo+
Party 2
Fenrir
Fenrir
KnightSteel
Fenrir
Level 128
God Stats
8W - 15L
1,343 SR
Queue Stats
229W - 229L
1,602 Elo+
Party 2
Persephone
Persephone
ReyaSunshine
Persephone
Level 97
God Stats
6W - 6L
1,554 SR
Queue Stats
85W - 84L
1,589 Elo+
Party 2
Sobek
Sobek
TheMoist22
Sobek
Level 54
God Stats
1W - 5L
1,550 SR
Queue Stats
66W - 77L
1,590 Elo+
Party 2
Team Averages
Level 67
1,519 SR
1,544 Elo+

VS

Team Averages
Level 76
1,608 SR
1,539 Elo+
King Arthur
King Arthur
F4LL3N4NGEL
King Arthur
Level 33
God Stats
6W - 14L
1,327 SR
Queue Stats
106W - 135L
1,412 Elo+
Solo
Cernunnos
Cernunnos
FaintCalf
Cernunnos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,329 Elo+
Party 1
Raijin
Raijin
WebbierGiant856
Raijin
Level 142
God Stats
1W - 0L
1,794 SR
Queue Stats
58W - 19L
1,687 Elo+
Party 1
Mercury
Mercury
kimchijk
Mercury
Level 17
God Stats
3W - 0L
1,729 SR
Queue Stats
33W - 10L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
sharvdawg
Sylvanus
Level 112
God Stats
2W - 0L
1,690 SR
Queue Stats
61W - 28L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dcy
Artemis
14
1 / 7 / 3
8,661
377
8,448
13,794
5,042
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Jrluca1
Bellona
15
2 / 5 / 0
9,620
418
5,377
15,667
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
17
5 / 7 / 3
11,054
481
12,901
22,048
13,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
ReyaSunshine
Persephone
14
2 / 3 / 4
10,314
448
9,225
11,099
3,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
14
1 / 4 / 3
9,385
408
7,166
23,677
26,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
F4LL3N4NGEL
King Arthur
18
4 / 2 / 14
12,381
538
9,654
12,160
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
FaintCalf
Cernunnos
19
5 / 2 / 11
12,592
547
20,035
14,690
6,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 4 / 7
12,883
560
10,069
12,185
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
kimchijk
Mercury
20
6 / 3 / 9
13,692
595
12,902
18,450
8,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
sharvdawg
Sylvanus
18
3 / 0 / 15
12,719
553
10,813
16,670
20,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
11
Kills
27
26
Deaths
11
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dcy
Artemis
1
7
3
0.36
W
King Arthur
F4LL3N4NGEL
King Arthur
4
2
14
5.5
W
Cernunnos
FaintCalf
Cernunnos
5
2
11
5.25
L
Bellona
Jrluca1
Bellona
2
5
0
0.4
L
Fenrir
5
7
3
0.93
L
Persephone
ReyaSunshine
Persephone
2
3
4
1.33
L
Sobek
1
4
3
0.63
W
9
4
7
3.13
W
Mercury
kimchijk
Mercury
6
3
9
3.5
W
Sylvanus
sharvdawg
Sylvanus
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
63,473
86,285
Taken
74,155
59,794
Mitigated
57,909
15,522
Healing
30,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dcy
Artemis
8,448
3,142
0
2,273
13,794
5,042
0
4,009
9,605
0
62,316
W
King Arthur
F4LL3N4NGEL
King Arthur
9,654
1,061
0
1,658
12,160
13,955
66
1,560
10,600
11,709
35,684
W
Cernunnos
FaintCalf
Cernunnos
20,035
10,635
0
6,581
14,690
6,499
4,339
2,859
11,831
0
112,256
L
Bellona
Jrluca1
Bellona
5,377
1,999
0
1,990
15,667
10,622
140
3,077
11,854
0
42,414
L
Fenrir
12,901
3,612
0
3,883
22,048
13,746
0
5,672
15,903
0
82,983
L
Persephone
ReyaSunshine
Persephone
9,225
182
362
1,337
11,099
3,568
0
4,249
6,561
53,445
0
L
Sobek
7,166
955
0
5,677
23,677
26,816
0
5,271
18,130
31,222
0
W
10,069
950
0
2,020
12,185
8,050
1,452
2,455
9,730
79,718
0
W
Mercury
kimchijk
Mercury
12,902
6,551
0
8,007
18,450
8,694
579
3,203
15,247
0
126,829
W
Sylvanus
sharvdawg
Sylvanus
10,813
2,423
4,889
7,582
16,670
20,711
670
6,382
10,288
40,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
64,267
458
Minions Killed
606
0
Camps Cleared
0
2,142,757
Distance Traveled
2,228,377
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,661
377
91
4
0
372,672
2
W
King Arthur
12,381
538
94
4
0
442,422
1
W
Cernunnos
12,592
547
178
8
0
410,069
1
L
Bellona
9,620
418
84
4
0
413,594
2
L
Fenrir
11,054
481
123
5
0
446,846
0
L
Persephone
10,314
448
109
5
0
488,858
1
L
Sobek
9,385
408
51
2
0
420,787
1
W
Raijin
12,883
560
128
6
0
415,682
8
W
Mercury
13,692
595
173
8
0
563,784
0
W
Sylvanus
12,719
553
33
1
0
396,420
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role