Player Matchup

Ares
Ares
El chulo94
Ares
Level 155
God Stats
13W - 7L
1,649 SR
Queue Stats
353W - 236L
1,715 Elo+
Party 1
Chaac
Chaac
ElAguacateVerde
Chaac
Level 141
God Stats
1W - 2L
1,862 SR
Queue Stats
60W - 33L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
Gamesort
Danzaburou
Level 22
God Stats
1W - 1L
1,900 SR
Queue Stats
2W - 1L
1,783 Elo+
Party 1
Pele
Pele
ShortyHasAFatty
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 2L
1,783 Elo+
Party 1
Thoth
Thoth
esnava
Thoth
Level 84
God Stats
0W - 1L
1,788 SR
Queue Stats
61W - 31L
1,691 Elo+
Party 1
Team Averages
Level 81
1,740 SR
1,733 Elo+

VS

Team Averages
Level 101
1,734 SR
1,594 Elo+
Tsukuyomi
Tsukuyomi
IAN THE MEME
Tsukuyomi
Level 40
God Stats
55W - 51L
1,498 SR
Queue Stats
154W - 173L
1,441 Elo+
Solo
Danzaburou
Danzaburou
MoneyGoes1337
Danzaburou
Level 160
God Stats
56W - 34L
1,706 SR
Queue Stats
853W - 741L
1,643 Elo+
Party 2
Odin
Odin
YaBoi_SB
Odin
Level 148
God Stats
16W - 13L
1,610 SR
Queue Stats
152W - 153L
1,546 Elo+
Party 2
Merlin
Merlin
legitsnipezXo
Merlin
Level 29
God Stats
22W - 18L
1,925 SR
Queue Stats
261W - 187L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
xXSwordFishXx301
Baron Samedi
Level 128
God Stats
4W - 0L
1,930 SR
Queue Stats
40W - 32L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,034
436
3,910
19,376
23,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 5 / 3
11,614
505
10,545
21,583
25,630
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Gamesort
Danzaburou
15
0 / 5 / 1
9,694
421
1,975
7,527
2,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 5 / 4
12,440
541
19,779
22,626
10,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
esnava
Thoth
17
2 / 3 / 4
10,739
467
6,758
10,619
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IAN THE MEME
Tsukuyomi
20
7 / 4 / 7
13,259
576
16,729
16,326
11,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
MoneyGoes1337
Danzaburou
20
9 / 1 / 7
16,154
702
13,955
12,605
5,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
18
1 / 2 / 12
12,138
528
7,587
17,982
18,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 3 / 9
13,460
585
11,559
8,061
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
xXSwordFishXx301
Baron Samedi
20
2 / 4 / 6
13,304
578
11,110
17,481
22,163
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
14
Kills
21
21
Deaths
14
17
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
3
5
3
0.9
L
Danzaburou
Gamesort
Danzaburou
0
5
1
0.1
W
Tsukuyomi
IAN THE MEME
Tsukuyomi
7
4
7
2.63
W
Danzaburou
MoneyGoes1337
Danzaburou
9
1
7
12.5
L
8
5
4
2
W
Odin
1
2
12
3.5
L
Thoth
esnava
Thoth
2
3
4
1.33
W
2
3
9
2.17
W
Baron Samedi
xXSwordFishXx301
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,967
Damage
60,940
81,731
Taken
72,455
66,435
Mitigated
61,231
19,738
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,910
24
0
3,017
19,376
23,902
0
3,886
15,196
25,465
0
L
10,545
1,965
0
4,815
21,583
25,630
0
9,169
12,344
0
69,904
L
Danzaburou
Gamesort
Danzaburou
1,975
253
0
1,447
7,527
2,238
1,172
578
6,925
0
52,091
W
Tsukuyomi
IAN THE MEME
Tsukuyomi
16,729
3,652
0
3,432
16,326
11,906
736
2,099
14,227
0
85,972
W
Danzaburou
MoneyGoes1337
Danzaburou
13,955
6,294
0
6,994
12,605
5,559
7,596
1,617
10,988
0
143,076
L
19,779
5,151
0
7,025
22,626
10,607
0
6,060
16,332
0
123,986
W
Odin
7,587
1,747
0
2,352
17,982
18,480
228
4,031
13,951
0
53,348
L
Thoth
esnava
Thoth
6,758
311
252
3,182
10,619
4,058
239
2,104
8,265
83,405
0
W
11,559
91
136
1,377
8,061
3,123
1,189
978
7,083
97,326
0
W
Baron Samedi
xXSwordFishXx301
Baron Samedi
11,110
1,242
1,082
6,424
17,481
22,163
517
2,009
15,472
79,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
68,315
639
Minions Killed
742
0
Camps Cleared
0
2,127,773
Distance Traveled
2,275,729
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,034
436
42
2
0
414,742
5
L
Chaac
11,614
505
144
6
0
425,197
9
L
Danzaburou
9,694
421
121
5
0
394,530
1
W
Tsukuyomi
13,259
576
109
5
0
513,010
6
W
Danzaburou
16,154
702
204
9
0
464,858
7
L
Pele
12,440
541
180
8
0
459,661
4
W
Odin
12,138
528
84
4
0
466,029
2
L
Thoth
10,739
467
152
7
0
433,643
3
W
Merlin
13,460
585
182
8
0
466,094
2
W
Baron Samedi
13,304
578
163
7
0
365,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role