Player Matchup

Ra
Ra
EternalLifewe
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hmmzel
Awilix
Level 18
God Stats
3W - 0L
1,843 SR
Queue Stats
27W - 10L
1,677 Elo+
Party 1
Anubis
Anubis
SAMURAIBB
Anubis
Level 29
God Stats
29W - 27L
1,554 SR
Queue Stats
139W - 210L
1,311 Elo+
Party 2
Khepri
Khepri
lMiaKhalifal
Khepri
Level 26
God Stats
14W - 11L
1,432 SR
Queue Stats
40W - 37L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
nonicneim
Aphrodite
Level 17
God Stats
1W - 1L
1,296 SR
Queue Stats
14W - 21L
1,252 Elo+
Party 2
Team Averages
Level 18
1,525 SR
1,459 Elo+

VS

Team Averages
Level 13
1,474 SR
1,306 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigLeirbag
Neith
Level 4
God Stats
0W - 2L
1,228 SR
Queue Stats
1W - 5L
1,055 Elo+
Solo
Cerberus
Cerberus
MooseIXC
Cerberus
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
86W - 96L
1,503 Elo+
Solo
Fenrir
Fenrir
Sir_Michael55
Fenrir
Level 28
God Stats
11W - 19L
1,458 SR
Queue Stats
86W - 133L
1,314 Elo+
Solo
Chang'e
Chang'e
pagayata
Chang'e
Level 9
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 5L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 8
5,420
493
4,197
3,471
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Hmmzel
Awilix
11
12 / 0 / 4
7,159
651
9,507
5,698
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
SAMURAIBB
Anubis
11
5 / 3 / 1
6,267
570
6,839
4,639
2,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
9
1 / 0 / 9
5,918
538
2,769
5,342
3,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
nonicneim
Aphrodite
8
0 / 2 / 5
4,762
433
1,540
3,523
1,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
4 / 2 / 0
6,100
555
3,475
8,555
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
7
1 / 6 / 1
4,679
425
2,482
6,660
1,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
MooseIXC
Cerberus
7
0 / 4 / 3
5,032
457
2,626
8,527
3,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 3 / 0
4,988
453
3,259
8,224
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
pagayata
Chang'e
6
0 / 4 / 2
4,338
394
454
4,928
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
19
Kills
6
6
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
2
0
2
L
Neith
1
6
1
0.25
W
1
1
8
5
W
Awilix
Hmmzel
Awilix
12
0
4
14
L
Cerberus
MooseIXC
Cerberus
0
4
3
0.38
W
Anubis
SAMURAIBB
Anubis
5
3
1
1.83
L
1
3
0
0.33
W
Khepri
1
0
9
5.5
W
Aphrodite
nonicneim
Aphrodite
0
2
5
1.25
L
Chang'e
pagayata
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
12,296
22,673
Taken
36,894
9,546
Mitigated
11,794
7,300
Healing
7,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,475
1,023
0
2,262
8,555
3,496
0
4,173
4,382
0
27,962
L
Neith
2,482
1,344
0
1,261
6,660
1,432
0
2,938
3,722
0
16,810
W
4,197
450
582
818
3,471
1,052
509
210
3,261
20,201
0
W
Awilix
Hmmzel
Awilix
9,507
3,366
0
313
5,698
2,180
412
521
5,177
0
38,800
L
Cerberus
MooseIXC
Cerberus
2,626
205
0
1,858
8,527
3,568
0
2,935
5,592
13,430
0
W
Anubis
SAMURAIBB
Anubis
6,839
1,147
0
962
4,639
2,181
325
358
4,281
22,604
0
L
3,259
319
0
1,721
8,224
2,460
0
2,122
6,102
0
25,316
W
Khepri
2,769
217
519
1,759
5,342
3,076
328
1,073
4,269
19,399
0
W
Aphrodite
nonicneim
Aphrodite
1,540
304
930
1,417
3,523
1,057
224
918
2,605
9,369
0
L
Chang'e
pagayata
Chang'e
454
41
432
450
4,928
838
124
3,177
1,751
6,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,526
Gold Earned
25,137
181
Minions Killed
171
0
Camps Cleared
0
983,451
Distance Traveled
929,195
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,100
555
50
5
0
215,424
1
L
Neith
4,679
425
28
3
0
162,589
0
W
Ra
5,420
493
28
3
0
146,989
0
W
Awilix
7,159
651
59
5
0
256,277
2
L
Cerberus
5,032
457
38
3
0
165,984
3
W
Anubis
6,267
570
37
3
0
183,534
4
L
Fenrir
4,988
453
45
4
0
224,016
2
W
Khepri
5,918
538
39
4
0
206,541
1
W
Aphrodite
4,762
433
18
2
0
190,110
1
L
Chang'e
4,338
394
10
1
0
161,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role