Player Matchup

He Bo
He Bo
CA-Nahueel
He Bo
Level 89
God Stats
1W - 6L
1,209 SR
Queue Stats
675W - 900L
1,502 Elo+
Party 1
Vulcan
Vulcan
IG7_-Pelaaa-_o
Vulcan
Level 109
God Stats
15W - 28L
1,307 SR
Queue Stats
689W - 1,043L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
LoopyGourmand
Danzaburou
Level 103
God Stats
99W - 108L
1,498 SR
Queue Stats
767W - 1,029L
1,473 Elo+
Party 1
Ymir
Ymir
MaT-Zy-L2-_-
Ymir
Level 15
God Stats
3W - 8L
1,326 SR
Queue Stats
8W - 17L
1,135 Elo+
Party 1
Horus
Horus
Neviles03
Horus
Level 80
God Stats
0W - 5L
1,304 SR
Queue Stats
272W - 436L
1,419 Elo+
Party 1
Team Averages
Level 79
1,329 SR
1,408 Elo+

VS

Team Averages
Level 37
1,573 SR
1,501 Elo+
Chaac
Chaac
EggFruitSoup
Chaac
Level 48
God Stats
7W - 9L
1,441 SR
Queue Stats
415W - 443L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
HorridFuture38
Erlang Shen
Level 37
God Stats
4W - 2L
1,573 SR
Queue Stats
165W - 182L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
LibertaliaRed
Sylvanus
Level 38
God Stats
25W - 25L
1,528 SR
Queue Stats
106W - 80L
1,569 Elo+
Party 3
Charybdis
Charybdis
ShadowDragon022
Charybdis
Level 34
God Stats
2W - 3L
1,553 SR
Queue Stats
104W - 77L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
homelessbean
Nu Wa
Level 26
God Stats
10W - 5L
1,771 SR
Queue Stats
72W - 53L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
3 / 4 / 1
7,053
504
5,034
9,980
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
1 / 4 / 1
7,304
522
4,566
7,137
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LoopyGourmand
Danzaburou
11
0 / 5 / 1
6,366
455
5,790
9,465
2,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
6,016
430
1,474
10,512
7,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Neviles03
Horus
13
0 / 2 / 1
7,360
526
3,827
7,692
4,376
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
8,057
576
7,597
7,608
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
HorridFuture38
Erlang Shen
13
1 / 2 / 5
7,724
552
2,525
10,575
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
LibertaliaRed
Sylvanus
12
2 / 1 / 7
7,583
542
5,259
9,046
7,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charybdis
ShadowDragon022
Charybdis
13
7 / 0 / 5
8,321
594
7,785
7,091
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 3
8,948
639
10,449
5,755
1,713
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
19
19
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
3
4
1
0.88
W
2
0
5
4.5
W
Erlang Shen
HorridFuture38
Erlang Shen
1
2
5
1.75
L
1
4
1
0.38
W
Sylvanus
LibertaliaRed
Sylvanus
2
1
7
5.5
L
Danzaburou
LoopyGourmand
Danzaburou
0
5
1
0.1
L
0
4
1
0.13
L
Horus
Neviles03
Horus
0
2
1
0.25
W
Charybdis
ShadowDragon022
Charybdis
7
0
5
9.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
33,615
44,786
Taken
40,075
18,694
Mitigated
21,354
10,861
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
5,034
237
0
3,829
9,980
2,518
0
2,508
7,472
42,086
0
W
7,597
1,087
0
5,141
7,608
5,405
597
1,057
6,551
5,364
39,580
W
Erlang Shen
HorridFuture38
Erlang Shen
2,525
1,033
22
3,902
10,575
4,619
222
1,575
9,000
0
58,150
L
4,566
1,447
0
1,025
7,137
2,015
0
4,765
2,372
53,204
0
W
Sylvanus
LibertaliaRed
Sylvanus
5,259
1,963
1,617
3,833
9,046
7,412
388
2,258
6,788
24,304
0
L
Danzaburou
LoopyGourmand
Danzaburou
5,790
2,149
0
2,057
9,465
2,460
0
4,379
5,086
0
48,670
L
1,474
405
0
1,161
10,512
7,325
0
3,548
6,964
11,996
0
L
Horus
Neviles03
Horus
3,827
1,920
58
2,731
7,692
4,376
0
1,714
5,978
0
37,553
W
Charybdis
ShadowDragon022
Charybdis
7,785
3,913
0
1,203
7,091
2,205
566
2,376
4,715
0
47,815
W
10,449
2,366
0
1,840
5,755
1,713
179
4,068
1,687
50,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
40,633
365
Minions Killed
420
0
Camps Cleared
0
1,325,177
Distance Traveled
1,396,349
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,053
504
71
5
0
263,784
3
W
Chaac
8,057
576
80
6
0
300,615
1
W
Erlang Shen
7,724
552
101
7
0
301,263
1
L
Vulcan
7,304
522
95
7
0
271,051
2
W
Sylvanus
7,583
542
45
3
0
257,423
2
L
Danzaburou
6,366
455
82
6
0
246,787
0
L
Ymir
6,016
430
26
2
0
258,471
0
L
Horus
7,360
526
91
7
0
285,084
2
W
Charybdis
8,321
594
80
6
0
268,361
3
W
Nu Wa
8,948
639
114
8
0
268,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role