Player Matchup

Chang'e
Chang'e
LadyKnifePlay
Chang'e
Level 86
God Stats
18W - 14L
1,540 SR
Queue Stats
205W - 322L
1,262 Elo+
Party 2
Athena
Athena
NECR0ANGEL0
Athena
Level 60
God Stats
12W - 8L
1,636 SR
Queue Stats
228W - 327L
1,363 Elo+
Solo
Izanami
Izanami
TheRealAerilin
Izanami
Level 123
God Stats
1W - 1L
1,417 SR
Queue Stats
8W - 25L
1,260 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,295 Elo+

VS

Team Averages
Level 89
1,612 SR
1,523 Elo+
He Bo
He Bo
VxKRONOSxV
He Bo
Level 87
God Stats
2W - 5L
1,460 SR
Queue Stats
13W - 19L
1,480 Elo+
Party 1
Ymir
Ymir
WingyDingy
Ymir
Level 94
God Stats
0W - 1L
1,871 SR
Queue Stats
14W - 12L
1,641 Elo+
Solo
Neith
Neith
tropicalsun27
Neith
Level 85
God Stats
0W - 3L
1,506 SR
Queue Stats
10W - 15L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
2 / 0 / 4
7,114
711
4,346
5,978
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
10
2 / 1 / 5
7,640
764
2,767
8,133
6,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 2 / 3
7,229
723
8,516
6,788
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
0 / 5 / 2
6,020
602
4,211
5,275
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 1
7,120
712
6,797
12,164
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 2
6,425
643
5,548
2,935
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
3
3
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
0
4
4
W
Athena
2
1
5
4.5
W
4
2
3
2.75
L
He Bo
0
5
2
0.2
L
2
3
1
0.83
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
16,556
20,899
Taken
20,374
11,590
Mitigated
15,196
9,179
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
4,346
439
3,621
3,470
5,978
2,082
56
3,254
2,724
22,450
0
W
Athena
2,767
688
0
876
8,133
6,977
0
4,006
4,127
4,724
0
W
8,516
5,895
0
1,212
6,788
2,531
172
4,116
2,672
0
32,289
L
He Bo
4,211
233
0
0
5,275
1,716
0
1,441
3,834
19,912
0
L
6,797
1,333
0
1,599
12,164
12,278
0
5,123
7,041
14,709
0
L
5,548
1,574
0
833
2,935
1,202
0
963
1,972
0
21,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,983
Gold Earned
19,565
109
Minions Killed
91
6
Camps Cleared
3
530,665
Distance Traveled
466,962
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,114
711
32
3
3
191,418
2
W
Athena
7,640
764
7
1
0
160,470
0
W
Izanami
7,229
723
70
7
3
178,777
1
L
He Bo
6,020
602
37
4
1
121,234
1
L
Ymir
7,120
712
16
2
0
173,373
4
L
Neith
6,425
643
38
4
2
172,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role