Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gotaico
Achilles
Level 6
God Stats
1W - 3L
1,416 SR
Queue Stats
2W - 3L
1,163 Elo+
Solo
Hachiman
Hachiman
saracenoenzo
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,373 Elo+
Party 1
Yemoja
Yemoja
spleyleadeR
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,367 Elo+
Solo
Hades
Hades
xsaracenox
Hades
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
65W - 42L
1,373 Elo+
Party 1
Team Averages
Level 10
1,483 SR
1,355 Elo+

VS

Team Averages
Level 9
1,562 SR
1,537 Elo+
Artemis
Artemis
Eden69420
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Yemoja
Yemoja
Jacobina24
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Okatsui
Amaterasu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Loki
Loki
QueroCafe666
Loki
Level 29
God Stats
1W - 2L
1,812 SR
Queue Stats
5W - 4L
1,686 Elo+
Solo
Ra
Ra
hitokiriE
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
3 / 1 / 0
5,104
638
1,655
2,948
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Gotaico
Achilles
5
1 / 1 / 6
4,117
515
748
2,817
944
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
saracenoenzo
Hachiman
7
5 / 1 / 3
4,867
608
4,838
3,721
933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
7
1 / 0 / 7
4,470
559
2,438
3,079
1,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
9
5 / 1 / 2
5,547
693
3,460
4,030
1,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eden69420
Artemis
6
0 / 5 / 1
3,658
457
2,232
5,288
1,423
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Jacobina24
Yemoja
5
0 / 4 / 1
3,613
452
931
4,517
1,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
Okatsui
Amaterasu
7
2 / 2 / 0
4,583
573
807
3,849
1,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 1 / 0
3,315
414
0
1,231
240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 0
4,000
500
1,475
3,886
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
4
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
0
3
L
Artemis
Eden69420
Artemis
0
5
1
0.1
W
Achilles
Gotaico
Achilles
1
1
6
4
L
Yemoja
Jacobina24
Yemoja
0
4
1
0.13
L
Amaterasu
Okatsui
Amaterasu
2
2
0
1
L
0
1
0
0
L
0
4
0
0
W
Hachiman
saracenoenzo
Hachiman
5
1
3
6.5
W
Yemoja
1
0
7
4.5
W
Hades
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,139
Damage
5,445
16,595
Taken
18,771
5,236
Mitigated
6,113
5,765
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
1,655
766
0
1,006
2,948
928
0
0
2,948
0
28,299
L
Artemis
Eden69420
Artemis
2,232
1,119
0
868
5,288
1,423
0
1,185
4,103
0
7,741
W
Achilles
Gotaico
Achilles
748
346
0
0
2,817
944
223
160
2,657
0
6,742
L
Yemoja
Jacobina24
Yemoja
931
86
319
321
4,517
1,404
0
1,353
3,164
6,471
0
L
Amaterasu
Okatsui
Amaterasu
807
292
0
154
3,849
1,886
666
189
3,660
0
8,680
L
0
0
0
525
1,231
240
0
320
911
0
2,403
L
1,475
525
0
90
3,886
1,160
0
2,851
1,035
15,479
0
W
Hachiman
saracenoenzo
Hachiman
4,838
3,334
0
1,243
3,721
933
1,218
380
3,341
0
20,145
W
Yemoja
2,438
353
446
750
3,079
1,051
190
595
2,451
12,121
0
W
Hades
3,460
883
100
2,220
4,030
1,380
301
1,401
2,629
21,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
19,169
178
Minions Killed
96
0
Camps Cleared
0
731,325
Distance Traveled
586,350
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,104
638
65
8
0
175,551
4
L
Artemis
3,658
457
15
2
0
137,637
1
W
Achilles
4,117
515
10
1
0
140,919
2
L
Yemoja
3,613
452
12
2
0
114,141
2
L
Amaterasu
4,583
573
23
3
0
152,975
3
L
Loki
3,315
414
12
2
0
33,105
0
L
Ra
4,000
500
34
4
0
148,492
0
W
Hachiman
4,867
608
42
5
0
130,569
0
W
Yemoja
4,470
559
13
2
0
138,866
4
W
Hades
5,547
693
48
6
0
145,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role