Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Legeneral
Tiamat
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,549 Elo+
Party 2
Charybdis
Charybdis
ぽによだよ
Charybdis
Level 128
God Stats
1W - 6L
1,443 SR
Queue Stats
16W - 18L
1,528 Elo+
Solo
Team Averages
Level 88
1,481 SR
1,526 Elo+

VS

Team Averages
Level 123
1,511 SR
1,523 Elo+
Chronos
Chronos
ElPenguinEli
Chronos
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,554 Elo+
Solo
Chiron
Chiron
TrueMotivation3
Chiron
Level 159
God Stats
3W - 2L
1,581 SR
Queue Stats
75W - 78L
1,547 Elo+
Party 1
Athena
Athena
demonicfire4000
Athena
Level 100
God Stats
12W - 8L
1,451 SR
Queue Stats
267W - 291L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
0 / 7 / 0
8,618
507
9,989
12,321
4,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Legeneral
Tiamat
12
0 / 5 / 0
8,854
521
10,092
12,523
7,112
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
ぽによだよ
Charybdis
13
0 / 4 / 0
8,867
522
6,111
11,749
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ElPenguinEli
Chronos
15
5 / 0 / 9
11,406
671
9,045
11,069
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 0 / 6
12,027
707
14,926
14,511
6,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 11
11,885
699
4,898
15,427
22,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
16
16
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
7
0
0
W
Chronos
ElPenguinEli
Chronos
5
0
9
9.5
L
Tiamat
Legeneral
Tiamat
0
5
0
0
W
8
0
6
11
W
3
0
11
8.5
L
Charybdis
ぽによだよ
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
28,869
36,593
Taken
41,007
15,208
Mitigated
33,742
3,547
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,989
1,872
0
135
12,321
4,349
0
5,788
6,309
0
29,248
W
Chronos
ElPenguinEli
Chronos
9,045
2,358
0
3,065
11,069
4,865
835
2,624
8,445
55,425
0
L
Tiamat
Legeneral
Tiamat
10,092
1,019
0
2,128
12,523
7,112
0
4,559
7,796
39,902
0
W
14,926
6,588
1,371
5,746
14,511
6,471
2,081
4,281
10,230
0
58,277
W
4,898
1,026
547
2,855
15,427
22,406
238
3,772
11,073
12,403
0
L
Charybdis
ぽによだよ
Charybdis
6,111
2,031
0
1,284
11,749
3,747
0
3,952
7,695
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,339
Gold Earned
35,318
185
Minions Killed
219
6
Camps Cleared
9
852,442
Distance Traveled
942,385
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,618
507
40
2
4
298,338
5
W
Chronos
11,406
671
114
7
9
335,886
5
L
Tiamat
8,854
521
66
4
1
280,566
3
W
Chiron
12,027
707
95
6
0
312,455
8
W
Athena
11,885
699
10
1
0
294,044
1
L
Charybdis
8,867
522
79
5
1
273,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role