Player Matchup

Gilgamesh
Gilgamesh
InsanelyLucid
Gilgamesh
Level 27
God Stats
40W - 25L
1,725 SR
Queue Stats
276W - 215L
1,528 Elo+
Party 1
Charybdis
Charybdis
LucklessMilk0
Charybdis
Level 26
God Stats
26W - 16L
1,777 SR
Queue Stats
274W - 201L
1,557 Elo+
Party 1
Merlin
Merlin
Muffin_Samurai_
Merlin
Level 26
God Stats
83W - 61L
1,635 SR
Queue Stats
175W - 140L
1,594 Elo+
Party 1
Ganesha
Ganesha
OneP1ece0fBleach
Ganesha
Level 77
God Stats
32W - 25L
1,539 SR
Queue Stats
483W - 408L
1,513 Elo+
Party 1
Vamana
Vamana
blackhawksr1
Vamana
Level 41
God Stats
38W - 42L
1,675 SR
Queue Stats
637W - 586L
1,536 Elo+
Party 1
Team Averages
Level 39
1,670 SR
1,546 Elo+

VS

Team Averages
Level 70
1,597 SR
1,439 Elo+
Baron Samedi
Baron Samedi
FpsGlock9MM
Baron Samedi
Level 64
God Stats
6W - 7L
1,473 SR
Queue Stats
699W - 691L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
IBreakCuffs
Cthulhu
Level 28
God Stats
2W - 1L
1,851 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 3
Jormungandr
Jormungandr
wolfiea1-
Jormungandr
Level 65
God Stats
140W - 119L
1,499 SR
Queue Stats
448W - 441L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
wtAngelOfMusic
Cernunnos
Level 65
God Stats
4W - 4L
1,670 SR
Queue Stats
6W - 11L
1,388 Elo+
Party 3
Neith
Neith
x_Daemonia_x
Neith
Level 127
God Stats
222W - 212L
1,493 SR
Queue Stats
2,603W - 2,723L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InsanelyLucid
Gilgamesh
20
13 / 7 / 10
16,200
953
25,789
34,147
41,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
LucklessMilk0
Charybdis
20
4 / 1 / 11
14,676
863
23,676
17,199
8,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 0 / 13
15,531
914
26,990
6,560
2,985
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 2 / 24
14,911
877
13,072
23,190
34,886
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vamana
20
4 / 2 / 19
15,324
901
27,447
30,542
33,701
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FpsGlock9MM
Baron Samedi
20
2 / 4 / 8
14,461
851
20,032
14,612
8,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
IBreakCuffs
Cthulhu
20
0 / 9 / 11
14,226
837
13,623
30,980
42,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
wolfiea1-
Jormungandr
20
1 / 4 / 9
14,634
861
17,341
27,389
52,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
wtAngelOfMusic
Cernunnos
20
1 / 7 / 7
13,937
820
19,212
31,155
15,492
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 2 / 4
16,688
982
34,759
17,657
11,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
26
Kills
12
12
Deaths
26
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
FpsGlock9MM
Baron Samedi
2
4
8
1.5
L
Cthulhu
IBreakCuffs
Cthulhu
0
9
11
0.61
W
Gilgamesh
InsanelyLucid
Gilgamesh
13
7
10
2.57
W
Charybdis
LucklessMilk0
Charybdis
4
1
11
9.5
W
5
0
13
11.5
W
0
2
24
6
W
Vamana
4
2
19
6.75
L
Jormungandr
wolfiea1-
Jormungandr
1
4
9
1.38
L
Cernunnos
wtAngelOfMusic
Cernunnos
1
7
7
0.64
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,974
Damage
104,967
111,638
Taken
121,793
120,881
Mitigated
130,184
6,851
Healing
20,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
FpsGlock9MM
Baron Samedi
20,032
419
3,835
2,661
14,612
8,338
0
3,661
10,951
41,294
0
L
Cthulhu
IBreakCuffs
Cthulhu
13,623
853
61
3,622
30,980
42,816
0
12,767
18,213
39,787
0
W
Gilgamesh
InsanelyLucid
Gilgamesh
25,789
4,964
0
380
34,147
41,246
0
13,311
20,836
0
47,285
W
Charybdis
LucklessMilk0
Charybdis
23,676
20,730
0
131
17,199
8,063
0
11,786
5,413
0
50,261
W
26,990
251
0
0
6,560
2,985
0
3,022
3,538
71,657
0
W
13,072
218
0
441
23,190
34,886
0
8,756
14,434
31,310
0
W
Vamana
27,447
15,777
0
5,899
30,542
33,701
0
14,121
16,421
0
56,277
L
Jormungandr
wolfiea1-
Jormungandr
17,341
2,234
433
795
27,389
52,408
0
8,276
19,113
53,710
0
L
Cernunnos
wtAngelOfMusic
Cernunnos
19,212
10,777
0
4,169
31,155
15,492
0
12,122
19,033
0
41,206
L
34,759
12,108
0
4,901
17,657
11,130
0
3,236
14,421
0
80,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,642
Gold Earned
73,946
342
Minions Killed
336
3
Camps Cleared
13
1,723,299
Distance Traveled
1,551,088
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,461
851
51
3
2
326,918
0
L
Cthulhu
14,226
837
55
3
1
310,076
1
W
Gilgamesh
16,200
953
54
3
0
316,609
0
W
Charybdis
14,676
863
80
5
2
325,887
1
W
Merlin
15,531
914
131
8
0
334,965
0
W
Ganesha
14,911
877
1
0
0
333,236
1
W
Vamana
15,324
901
76
4
1
412,602
0
L
Jormungandr
14,634
861
75
4
0
297,600
0
L
Cernunnos
13,937
820
56
3
1
283,922
1
L
Neith
16,688
982
99
6
9
332,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role