Player Matchup

Khepri
Khepri
O001 Psycho
Khepri
Level 86
God Stats
9W - 6L
1,607 SR
Queue Stats
91W - 96L
1,402 Elo+
Party 2
Hun Batz
Hun Batz
Pizza Time6757
Hun Batz
Level 5
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 2
Baron Samedi
Baron Samedi
Warlord osas
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 33
1,519 SR
1,397 Elo+

VS

Team Averages
Level 53
1,553 SR
1,321 Elo+
Freya
Freya
Pike1099
Freya
Level 29
God Stats
7W - 19L
1,514 SR
Queue Stats
163W - 187L
1,431 Elo+
Party 1
Bellona
Bellona
Rowdyb337
Bellona
Level 27
God Stats
3W - 5L
1,523 SR
Queue Stats
3W - 7L
1,089 Elo+
Solo
Horus
Horus
Spartan69869
Horus
Level 104
God Stats
14W - 16L
1,623 SR
Queue Stats
540W - 649L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
2 / 0 / 4
8,644
665
6,616
11,743
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
11
2 / 7 / 3
7,940
611
5,369
11,925
5,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Warlord osas
Baron Samedi
9
1 / 8 / 2
7,789
599
4,695
8,969
3,990
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Pike1099
Freya
12
9 / 0 / 4
9,764
751
9,745
7,337
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rowdyb337
Bellona
11
3 / 6 / 9
8,822
679
8,062
12,433
9,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 9
9,247
711
9,564
10,925
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
15
15
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
2
0
4
4
W
Freya
Pike1099
Freya
9
0
4
11
L
Hun Batz
2
7
3
0.5
W
Bellona
Rowdyb337
Bellona
3
6
9
1.25
W
3
0
9
7.5
L
Baron Samedi
Warlord osas
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
27,371
32,637
Taken
30,695
19,522
Mitigated
22,580
2,562
Healing
14,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,616
469
0
890
11,743
10,205
0
3,419
7,892
23,267
0
W
Freya
Pike1099
Freya
9,745
3,689
664
1,739
7,337
2,358
507
3,155
4,182
35,107
0
L
Hun Batz
5,369
1,580
0
0
11,925
5,327
0
3,579
8,009
0
14,295
W
Bellona
Rowdyb337
Bellona
8,062
4,863
0
745
12,433
9,090
1,684
4,566
7,788
0
16,029
W
9,564
4,591
3,986
6,869
10,925
11,132
345
3,750
7,175
0
21,780
L
Baron Samedi
Warlord osas
Baron Samedi
4,695
2,024
932
740
8,969
3,990
0
3,166
5,597
12,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
27,833
54
Minions Killed
98
3
Camps Cleared
5
626,043
Distance Traveled
733,469
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,644
665
16
1
2
245,962
1
W
Freya
9,764
751
50
4
2
266,998
5
L
Hun Batz
7,940
611
15
1
1
226,860
1
W
Bellona
8,822
679
21
2
2
226,535
1
W
Horus
9,247
711
27
2
1
239,936
1
L
Baron Samedi
7,789
599
23
2
0
153,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role