Player Matchup

Thanatos
Thanatos
BooshieBOB
Thanatos
Level 29
God Stats
1W - 3L
1,377 SR
Queue Stats
111W - 122L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
EzGgNoRE123
Baron Samedi
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,434 Elo+
Solo
Sol
Sol
maximusx88
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 124L
1,318 Elo+
Solo
Arachne
Arachne
ninjindaisukiman
Arachne
Level 42
God Stats
4W - 10L
1,271 SR
Queue Stats
260W - 340L
1,351 Elo+
Party 1
Mercury
Mercury
ひふねねに
Mercury
Level 14
God Stats
9W - 32L
1,393 SR
Queue Stats
31W - 68L
1,303 Elo+
Party 1
Team Averages
Level 21
1,408 SR
1,356 Elo+

VS

Team Averages
Level 17
1,497 SR
1,360 Elo+
Mercury
Mercury
CODES0FWARJR
Mercury
Level 26
God Stats
7W - 1L
1,927 SR
Queue Stats
11W - 6L
1,504 Elo+
Solo
Cerberus
Cerberus
MonstaCody4172
Cerberus
Level 23
God Stats
3W - 6L
1,153 SR
Queue Stats
103W - 105L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
c0bian
Baron Samedi
Level 27
God Stats
19W - 9L
1,674 SR
Queue Stats
197W - 117L
1,619 Elo+
Solo
Ravana
Ravana
hakim578
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,016 Elo+
Solo
Ares
Ares
rentable_bilge
Ares
Level 6
God Stats
2W - 2L
1,230 SR
Queue Stats
5W - 8L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BooshieBOB
Thanatos
20
11 / 11 / 14
15,500
1,107
17,926
29,462
9,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
EzGgNoRE123
Baron Samedi
20
8 / 10 / 22
15,150
1,082
20,514
19,029
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 8 / 22
14,176
1,013
20,192
21,460
5,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 11 / 20
17,171
1,227
33,140
30,744
10,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 11 / 15
13,456
961
12,128
24,071
5,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CODES0FWARJR
Mercury
20
15 / 14 / 23
18,598
1,328
26,043
27,641
11,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
20
5 / 7 / 21
14,183
1,013
12,104
24,164
12,760
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
c0bian
Baron Samedi
20
31 / 4 / 16
22,033
1,574
72,804
20,835
10,503
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
hakim578
Ravana
20
0 / 11 / 11
11,893
850
1,233
17,177
7,379
20
0 / 12 / 25
13,310
951
3,607
24,701
13,032

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
147
48
Kills
51
51
Deaths
48
93
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BooshieBOB
Thanatos
11
11
14
1.64
W
Mercury
CODES0FWARJR
Mercury
15
14
23
1.89
L
Baron Samedi
EzGgNoRE123
Baron Samedi
8
10
22
1.9
W
Cerberus
5
7
21
2.21
W
Baron Samedi
c0bian
Baron Samedi
31
4
16
9.75
W
Ravana
hakim578
Ravana
0
11
11
0.5
L
5
8
22
2
L
17
11
20
2.45
W
0
12
25
1.04
L
7
11
15
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,900
Damage
115,791
124,766
Taken
114,518
37,412
Mitigated
55,389
21,609
Healing
23,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BooshieBOB
Thanatos
17,926
4,337
52
9,117
29,462
9,415
0
20,292
9,170
0
52,652
W
Mercury
CODES0FWARJR
Mercury
26,043
18,203
136
2,384
27,641
11,715
0
9,207
18,434
0
49,199
L
Baron Samedi
EzGgNoRE123
Baron Samedi
20,514
1,831
3,080
1,058
19,029
6,669
0
11,183
7,846
31,343
0
W
Cerberus
12,104
900
179
3,576
24,164
12,760
0
11,158
13,006
24,095
0
W
Baron Samedi
c0bian
Baron Samedi
72,804
9,942
6,919
9,818
20,835
10,503
0
6,333
14,502
115,846
0
W
Ravana
hakim578
Ravana
1,233
254
0
677
17,177
7,379
0
6,059
11,118
0
15,131
L
20,192
7,538
0
3,769
21,460
5,416
0
14,949
6,511
47,045
0
L
33,140
23,136
0
4,533
30,744
10,418
0
22,608
8,136
0
50,232
W
3,607
474
0
0
24,701
13,032
0
7,949
16,693
13,321
0
L
12,128
6,935
0
0
24,071
5,494
0
19,483
4,588
0
14,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,453
Gold Earned
80,017
176
Minions Killed
218
8
Camps Cleared
7
1,150,099
Distance Traveled
1,170,923
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,500
1,107
72
5
3
248,102
1
W
Mercury
18,598
1,328
36
3
3
267,606
0
L
Baron Samedi
15,150
1,082
32
2
1
204,107
0
W
Cerberus
14,183
1,013
25
2
2
209,177
1
W
Baron Samedi
22,033
1,574
122
9
2
260,317
0
W
Ravana
11,893
850
26
2
0
211,306
0
L
Sol
14,176
1,013
42
3
4
212,088
0
L
Arachne
17,171
1,227
30
2
0
230,379
3
W
Ares
13,310
951
9
1
0
222,517
0
L
Mercury
13,456
961
0
0
0
255,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role