Player Matchup

Aphrodite
Aphrodite
DakuTheGayLotus
Aphrodite
Level 115
God Stats
113W - 66L
1,635 SR
Queue Stats
311W - 299L
1,505 Elo+
Party 3
Anhur
Anhur
Fade Guns
Anhur
Level 89
God Stats
3W - 4L
1,678 SR
Queue Stats
211W - 196L
1,492 Elo+
Party 1
Fenrir
Fenrir
TuffBuffBaby
Fenrir
Level 118
God Stats
11W - 11L
1,433 SR
Queue Stats
537W - 527L
1,492 Elo+
Party 3
Nu Wa
Nu Wa
Want a KitKat
Nu Wa
Level 84
God Stats
5W - 3L
1,631 SR
Queue Stats
27W - 32L
1,721 Elo+
Party 1
Athena
Athena
justencaseikill
Athena
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 81L
1,307 Elo+
Solo
Team Averages
Level 92
1,575 SR
1,503 Elo+

VS

Team Averages
Level 92
1,449 SR
1,394 Elo+
Cthulhu
Cthulhu
DWINTS04
Cthulhu
Level 159
God Stats
6W - 11L
1,488 SR
Queue Stats
414W - 364L
1,518 Elo+
Party 2
Merlin
Merlin
JuniorCastro364
Merlin
Level 57
God Stats
2W - 12L
1,282 SR
Queue Stats
236W - 270L
1,312 Elo+
Solo
Bacchus
Bacchus
MilanCaf
Bacchus
Level 65
God Stats
25W - 38L
1,422 SR
Queue Stats
355W - 468L
1,325 Elo+
Solo
Guan Yu
Guan Yu
NatBug
Guan Yu
Level 113
God Stats
3W - 3L
1,712 SR
Queue Stats
166W - 164L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
mcaldwell9786
Danzaburou
Level 68
God Stats
5W - 7L
1,341 SR
Queue Stats
130W - 150L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DakuTheGayLotus
Aphrodite
11
0 / 3 / 1
6,355
454
3,114
11,464
8,113
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Fade Guns
Anhur
13
2 / 0 / 0
7,304
522
6,211
6,965
1,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
13
6 / 3 / 2
7,815
558
9,249
11,587
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 2
7,069
505
6,401
6,691
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 0 / 1
5,787
413
3,424
7,813
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DWINTS04
Cthulhu
13
5 / 2 / 0
7,914
565
10,501
12,495
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
7,032
502
5,883
6,974
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MilanCaf
Bacchus
11
2 / 3 / 3
6,558
468
3,219
9,774
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
NatBug
Guan Yu
10
0 / 1 / 0
5,875
420
2,457
10,423
3,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
mcaldwell9786
Danzaburou
11
0 / 1 / 0
6,328
452
4,810
8,334
2,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
7
7
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DWINTS04
Cthulhu
5
2
0
2.5
W
Aphrodite
DakuTheGayLotus
Aphrodite
0
3
1
0.17
W
Anhur
Fade Guns
Anhur
2
0
0
2
L
0
2
1
0.25
L
Bacchus
MilanCaf
Bacchus
2
3
3
1.17
L
Guan Yu
NatBug
Guan Yu
0
1
0
0
W
Fenrir
6
3
2
2.33
W
1
1
2
2
W
0
0
1
0.5
L
Danzaburou
mcaldwell9786
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,399
Damage
26,870
44,520
Taken
48,000
21,969
Mitigated
18,994
15,749
Healing
18,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DWINTS04
Cthulhu
10,501
843
192
4,376
12,495
4,927
0
3,935
8,560
43,360
0
W
Aphrodite
DakuTheGayLotus
Aphrodite
3,114
524
573
6,231
11,464
8,113
348
7,894
2,886
35,950
0
W
Anhur
Fade Guns
Anhur
6,211
3,153
0
3,208
6,965
1,976
0
321
6,618
0
50,724
L
5,883
54
185
2,815
6,974
2,193
0
2,874
4,100
45,266
0
L
Bacchus
MilanCaf
Bacchus
3,219
288
450
1,696
9,774
5,797
201
1,796
7,978
23,635
0
L
Guan Yu
NatBug
Guan Yu
2,457
359
1,025
2,977
10,423
3,910
0
2,358
8,065
0
14,497
W
Fenrir
9,249
2,648
0
3,310
11,587
5,231
0
4,611
6,734
0
46,727
W
6,401
1,554
0
2,427
6,691
2,059
0
3,983
2,262
48,204
0
W
3,424
849
0
0
7,813
4,590
0
1,342
6,417
16,407
0
L
Danzaburou
mcaldwell9786
Danzaburou
4,810
1,889
611
4,614
8,334
2,167
0
1,976
6,358
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,330
Gold Earned
33,707
392
Minions Killed
335
0
Camps Cleared
0
1,261,373
Distance Traveled
1,238,750
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,914
565
92
7
0
249,009
1
W
Aphrodite
6,355
454
74
5
0
228,557
2
W
Anhur
7,304
522
114
8
0
253,717
0
L
Merlin
7,032
502
101
7
0
223,159
5
L
Bacchus
6,558
468
39
3
0
273,644
0
L
Guan Yu
5,875
420
23
2
0
253,609
1
W
Fenrir
7,815
558
90
6
0
283,918
1
W
Nu Wa
7,069
505
87
6
0
243,585
1
W
Athena
5,787
413
27
2
0
251,596
0
L
Danzaburou
6,328
452
80
6
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role