Player Matchup

Ymir
Ymir
Daedhrogan
Ymir
Level 17
God Stats
4W - 8L
1,233 SR
Queue Stats
19W - 28L
1,267 Elo+
Party 2
Awilix
Awilix
HottTrashh
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,320 Elo+
Party 2
Mercury
Mercury
MonsterHunterJG
Mercury
Level 29
God Stats
0W - 1L
1,698 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TakeoTTV
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,172 Elo+
Party 2
Baron Samedi
Baron Samedi
Underdogbat
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,172 Elo+
Party 2
Team Averages
Level 22
1,486 SR
1,286 Elo+

VS

Team Averages
Level 21
1,500 SR
1,581 Elo+
Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EdmundMcMiller
King Arthur
Level 27
God Stats
8W - 7L
1,522 SR
Queue Stats
94W - 84L
1,556 Elo+
Party 1
Olorun
Olorun
cristalbong
Olorun
Level 27
God Stats
1W - 0L
1,691 SR
Queue Stats
57W - 43L
1,666 Elo+
Party 1
Ao Kuang
Ao Kuang
michel029
Ao Kuang
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
42W - 25L
1,682 Elo+
Party 1
Sol
Sol
viviannmss
Sol
Level 1
God Stats
5W - 9L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
7,101
418
1,809
8,372
6,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
HottTrashh
Awilix
12
6 / 7 / 2
8,407
495
6,593
14,753
4,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 5 / 4
8,476
499
9,326
14,141
4,968
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
TakeoTTV
Heimdallr
9
0 / 6 / 2
6,045
356
2,471
7,139
1,934
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Underdogbat
Baron Samedi
11
0 / 10 / 2
6,794
400
5,837
15,314
6,281
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
7 / 1 / 10
10,701
629
6,854
9,187
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
EdmundMcMiller
King Arthur
15
2 / 3 / 9
10,627
625
5,431
12,734
11,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
18
10 / 1 / 7
12,121
713
10,912
11,143
5,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
michel029
Ao Kuang
15
9 / 3 / 10
11,014
648
13,044
18,978
15,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 4 / 6
11,209
659
8,097
10,975
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
11
Kills
34
34
Deaths
12
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
10
12
L
1
6
0
0.17
W
King Arthur
EdmundMcMiller
King Arthur
2
3
9
2.17
L
Awilix
HottTrashh
Awilix
6
7
2
1
L
4
5
4
1.2
L
Heimdallr
TakeoTTV
Heimdallr
0
6
2
0.17
L
Baron Samedi
Underdogbat
Baron Samedi
0
10
2
0.1
W
Olorun
10
1
7
13.5
W
Ao Kuang
michel029
Ao Kuang
9
3
10
4.67
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,036
Damage
44,338
59,719
Taken
63,017
24,466
Mitigated
38,742
9,175
Healing
23,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,854
1,487
0
3,120
9,187
2,902
322
446
8,411
0
49,558
L
1,809
351
0
441
8,372
6,324
0
5,943
2,403
11,546
0
W
King Arthur
EdmundMcMiller
King Arthur
5,431
902
0
1,568
12,734
11,047
261
814
11,920
3,629
50,609
L
Awilix
HottTrashh
Awilix
6,593
2,967
0
2,978
14,753
4,959
0
6,347
8,298
0
28,747
L
9,326
4,583
0
1,151
14,141
4,968
0
6,005
8,066
0
38,233
L
Heimdallr
TakeoTTV
Heimdallr
2,471
1,186
0
962
7,139
1,934
0
4,596
2,503
0
19,371
L
Baron Samedi
Underdogbat
Baron Samedi
5,837
1,768
681
2,962
15,314
6,281
0
8,610
6,555
32,065
0
W
Olorun
10,912
5,756
233
7,459
11,143
5,275
8,053
647
10,496
88,825
13,094
W
Ao Kuang
michel029
Ao Kuang
13,044
3,479
735
7,574
18,978
15,565
1,392
2,904
16,074
50,706
0
W
8,097
2,480
0
2,993
10,975
3,953
6,831
2,945
8,030
65,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,823
Gold Earned
55,672
210
Minions Killed
541
0
Camps Cleared
0
1,489,779
Distance Traveled
1,683,353
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,701
629
83
5
0
383,036
2
L
Ymir
7,101
418
29
2
0
276,670
0
W
King Arthur
10,627
625
118
7
0
349,189
1
L
Awilix
8,407
495
57
3
0
320,702
6
L
Mercury
8,476
499
53
3
0
374,490
0
L
Heimdallr
6,045
356
35
2
0
274,540
2
L
Baron Samedi
6,794
400
36
2
0
243,377
2
W
Olorun
12,121
713
148
9
0
302,672
3
W
Ao Kuang
11,014
648
70
4
0
322,486
6
W
Sol
11,209
659
122
7
0
325,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role