Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
IMPECCABLE-JUNO
Chernobog
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 121L
1,566 Elo+
Party 1
He Bo
He Bo
UchihaDende
He Bo
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 66L
1,582 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,549 Elo+

VS

Team Averages
Level 78
1,500 SR
1,412 Elo+
Chaac
Chaac
David-The-Goatt
Chaac
Level 80
God Stats
3W - 1L
1,535 SR
Queue Stats
12W - 12L
1,394 Elo+
Party 2
Danzaburou
Danzaburou
EstePapasito
Danzaburou
Level 126
God Stats
1W - 1L
1,406 SR
Queue Stats
24W - 22L
1,558 Elo+
Party 2
Merlin
Merlin
Fedaru433
Merlin
Level 29
God Stats
12W - 11L
1,559 SR
Queue Stats
55W - 83L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 5 / 11
10,932
729
8,691
22,561
31,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
IMPECCABLE-JUNO
Chernobog
15
9 / 4 / 3
11,747
783
13,397
14,241
5,295
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 13 / 3
9,225
615
6,810
13,341
3,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 15
11,131
742
7,352
14,209
13,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
EstePapasito
Danzaburou
17
16 / 3 / 4
13,153
877
24,303
18,517
7,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Fedaru433
Merlin
12
3 / 7 / 10
9,945
663
11,003
10,430
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
13
Kills
22
22
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
5
11
1.3
W
3
3
15
3.5
W
Danzaburou
EstePapasito
Danzaburou
16
3
4
6
W
Merlin
Fedaru433
Merlin
3
7
10
1.14
L
Chernobog
IMPECCABLE-JUNO
Chernobog
9
4
3
2.63
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
42,658
50,143
Taken
43,156
40,477
Mitigated
24,583
3,267
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
8,691
2,370
0
1,686
22,561
31,308
190
4,025
17,534
21,449
0
W
7,352
1,996
0
6,431
14,209
13,402
1,119
5,390
8,819
0
30,661
W
Danzaburou
EstePapasito
Danzaburou
24,303
15,567
0
9,783
18,517
7,665
1,385
7,312
11,205
0
68,968
W
Merlin
Fedaru433
Merlin
11,003
669
0
251
10,430
3,516
202
3,197
7,233
21,844
0
L
Chernobog
IMPECCABLE-JUNO
Chernobog
13,397
6,363
0
1,441
14,241
5,295
999
3,598
10,266
0
39,921
L
6,810
116
0
140
13,341
3,874
183
2,965
9,874
20,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,904
Gold Earned
34,229
127
Minions Killed
168
6
Camps Cleared
6
731,005
Distance Traveled
691,870
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,932
729
18
1
1
275,494
8
W
Chaac
11,131
742
49
3
0
230,435
0
W
Danzaburou
13,153
877
98
7
6
241,909
2
W
Merlin
9,945
663
21
1
0
219,526
5
L
Chernobog
11,747
783
63
4
1
261,117
1
L
He Bo
9,225
615
46
3
4
194,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role