Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Arjoraz
Yemoja
Level 101
God Stats
3W - 1L
1,573 SR
Queue Stats
18W - 12L
1,432 Elo+
Party 1
Raijin
Raijin
Malekay
Raijin
Level 152
God Stats
1W - 0L
1,909 SR
Queue Stats
35W - 46L
1,408 Elo+
Party 1
Thanatos
Thanatos
lChanchusl
Thanatos
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 2L
2,056 Elo+
Party 1
Odin
Odin
xLypTuZx
Odin
Level 80
God Stats
7W - 6L
1,585 SR
Queue Stats
61W - 68L
1,423 Elo+
Party 1
Team Averages
Level 103
1,613 SR
1,564 Elo+

VS

Team Averages
Level 65
1,511 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
HavelTheRock12
Poseidon
Level 87
God Stats
10W - 9L
1,491 SR
Queue Stats
460W - 479L
1,546 Elo+
Party 2
Hachiman
Hachiman
Killershard
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 126L
1,493 Elo+
Party 2
Yemoja
Yemoja
PurpleCrustation
Yemoja
Level 37
God Stats
19W - 22L
1,521 SR
Queue Stats
75W - 71L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
ShrekIsMySmurf
Ao Kuang
Level 68
God Stats
18W - 13L
1,540 SR
Queue Stats
432W - 433L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
6 / 1 / 3
7,011
584
8,658
8,222
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Arjoraz
Yemoja
9
0 / 0 / 9
6,301
525
3,507
7,001
5,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Malekay
Raijin
11
1 / 2 / 4
6,663
555
3,132
6,567
2,445
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
lChanchusl
Thanatos
14
16 / 2 / 1
8,889
741
13,389
8,144
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
0 / 1 / 5
6,613
551
2,524
5,245
3,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 2
6,270
523
3,018
7,378
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
10
3 / 7 / 2
6,278
523
6,486
8,110
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Killershard
Hachiman
7
0 / 5 / 1
4,715
393
2,636
7,989
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 1
4,671
389
1,668
11,189
3,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
11
1 / 2 / 3
6,717
560
4,220
8,572
5,976
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
23
Kills
6
6
Deaths
23
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
3
7.5
L
Loki
 
Loki
2
3
2
1
W
Yemoja
Arjoraz
Yemoja
0
0
9
4.5
L
Poseidon
3
7
2
0.57
L
Hachiman
Killershard
Hachiman
0
5
1
0.1
W
Raijin
Malekay
Raijin
1
2
4
1.5
L
0
6
1
0.08
L
Ao Kuang
1
2
3
1.25
W
Thanatos
lChanchusl
Thanatos
16
2
1
8.25
W
Odin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,210
Damage
18,028
35,179
Taken
43,238
16,836
Mitigated
13,403
20,953
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,658
5,824
0
2,678
8,222
2,808
2,143
2,427
5,733
0
47,131
L
Loki
 
Loki
3,018
876
0
3,137
7,378
1,394
30
512
6,732
0
27,129
W
Yemoja
Arjoraz
Yemoja
3,507
808
1,719
2,676
7,001
5,090
394
1,585
5,336
11,734
0
L
Poseidon
6,486
1,416
0
836
8,110
1,396
110
1,737
6,373
34,146
0
L
Hachiman
Killershard
Hachiman
2,636
1,367
0
1,648
7,989
1,538
0
1,343
6,646
0
14,745
W
Raijin
Malekay
Raijin
3,132
777
90
2,469
6,567
2,445
0
3,039
3,282
33,877
0
L
1,668
792
873
958
11,189
3,099
0
2,033
9,112
8,754
0
L
Ao Kuang
4,220
1,147
0
3,468
8,572
5,976
0
1,014
7,150
33,691
0
W
Thanatos
lChanchusl
Thanatos
13,389
4,775
0
9,586
8,144
3,457
49
2,182
5,934
0
49,821
W
Odin
2,524
750
0
1,735
5,245
3,036
0
2,681
2,520
0
28,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,477
Gold Earned
28,651
299
Minions Killed
240
0
Camps Cleared
0
1,103,871
Distance Traveled
1,146,948
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,011
584
84
7
0
211,445
2
L
Loki
6,270
523
59
5
0
292,287
3
W
Yemoja
6,301
525
14
1
0
211,087
5
L
Poseidon
6,278
523
68
6
0
229,389
3
L
Hachiman
4,715
393
29
2
0
214,040
2
W
Raijin
6,663
555
57
5
0
197,813
3
L
Yemoja
4,671
389
12
1
0
178,451
0
L
Ao Kuang
6,717
560
72
6
0
232,781
2
W
Thanatos
8,889
741
82
7
0
255,540
1
W
Odin
6,613
551
62
5
0
227,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role